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Super Touring World - WIP skins & discussion
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Re: Super Touring World - WIP skins & discussion
Markano97 wrote:So here is the missing Team Lauderbach with its talent files.
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Simon , wouldn't it best to reupload STW pack with this missing skins to get the issue out of the way
still very annoyed that there wasn't better shot of that 95 Vectra GT even if It didn't managed to start ,
intelpower- Posts : 903
Join date : 2016-02-09
Re: Super Touring World - WIP skins & discussion
If you guys need any info or pictures i have a huge database
THANKS
THANKS
Markano97 wrote:The 1994-1996 is currently available.As far as special events go, only the Kyalami international race has been done by DBstreet.
Phillip Kruger- Posts : 25
Join date : 2016-12-17
Re: Super Touring World - WIP skins & discussion
intelpower wrote:Markano97 wrote:So here is the missing Team Lauderbach with its talent files.
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Simon , wouldn't it best to reupload STW pack with this missing skins to get the issue out of the way
still very annoyed that there wasn't better shot of that 95 Vectra GT even if It didn't managed to start ,
I think the BMW works from STW 1998 need BMW_ST_1998.hdc because it is a little bit faster and different to drive than BMW_ST.hdc. And in ESTC 2000 and 2001(when the 2001 saison is finish ...), All BMW need BMW_ST_2000.hdc and BMW_ST_2000_IND.hdc. In this 2 last .hdc, it need to change a little error because BMW_ST_2000.eng not exist but that works fine with BMW_ST.eng !
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Lionel OCHE/FRA
Jarodparker- Posts : 257
Join date : 2015-08-16
Age : 39
Location : France
Re: Super Touring World - WIP skins & discussion
Jarodparker wrote:intelpower wrote:Markano97 wrote:So here is the missing Team Lauderbach with its talent files.
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Simon , wouldn't it best to reupload STW pack with this missing skins to get the issue out of the way
still very annoyed that there wasn't better shot of that 95 Vectra GT even if It didn't managed to start ,
I think the BMW works from STW 1998 need BMW_ST_1998.hdc because it is a little bit faster and different to drive than BMW_ST.hdc. And in ESTC 2000 and 2001(when the 2001 saison is finish ...), All BMW need BMW_ST_2000.hdc and BMW_ST_2000_IND.hdc. In this 2 last .hdc, it need to change a little error because BMW_ST_2000.eng not exist but that works fine with BMW_ST.eng !
if this change is aplied than the works BMW from Italian series also need faster HDV 1998, 1999 and the continuation
Emannuelle Naspetti got a lot of wins and podiums in this works BMW
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so did his team mate
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EDIT this would have to be done to Australian Paul Morris car too , see 1999 for example except a DNF Paul Morris got a podium in every race
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in 2000 season is even more crazy Paul Morris won EVERY race except one
and the reason for it cos it had latest 98 spec parts
Unused in 1998, the car returned to the track in 1999 having been updated with 98-spec engine, drive-train and suspension. Driven by Paul Morris in the Australian Super Touring Championship, Bathurst 500 and Macau Grand Prix.
Last edited by intelpower on 11/1/2017, 22:24; edited 1 time in total
intelpower- Posts : 903
Join date : 2016-02-09
Re: Super Touring World - WIP skins & discussion
I think base physics should be sorted first... I will happily help update all skin packs (and I mean all), I just finished BTCC for myself...
So many of us doing so many little things, we all need to start collaborating otherwise we risk the mod getting a little confusing...
So many of us doing so many little things, we all need to start collaborating otherwise we risk the mod getting a little confusing...
______________________________________________________________________________________________________________________
Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
Re: Super Touring World - WIP skins & discussion
depends what exactly you all want with physics cos it's really hard and often contradictory !!!
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
intelpower- Posts : 903
Join date : 2016-02-09
Re: Super Touring World - WIP skins & discussion
or see another anomaly
1995 season , BMW works cars, in STW they had 2 team Schnitzer and Biggazi, they got a lot of wins and the title
at the same time in BTCC the works BMW were run by their own M Motorsport division and it was an utter fiasco , they didn't get a single podium !!!!
as a result BMW send their elite Schnitzer team for the 1996 BTCC campaign and things suddently changed drasticly
again if you try to do a single set for the 1995 works BMW it can't really reflect reality cos the Schnitzer and Biggazi cars were so much better prepared and engineered
1995 season , BMW works cars, in STW they had 2 team Schnitzer and Biggazi, they got a lot of wins and the title
at the same time in BTCC the works BMW were run by their own M Motorsport division and it was an utter fiasco , they didn't get a single podium !!!!
as a result BMW send their elite Schnitzer team for the 1996 BTCC campaign and things suddently changed drasticly
again if you try to do a single set for the 1995 works BMW it can't really reflect reality cos the Schnitzer and Biggazi cars were so much better prepared and engineered
Last edited by intelpower on 11/1/2017, 23:02; edited 1 time in total
intelpower- Posts : 903
Join date : 2016-02-09
Re: Super Touring World - WIP skins & discussion
The 2000 BMW engine files were included with the CIVT pack.
The physics for the mod are final, there won't be an update from me any time soon. I have tried to v2 tyres and will not be using them - I only tried the RWD on a dry track and that was enough for me to decide that. Too many people making changes has already made it confusing, several times I have spent time testing my own changes only for someone else to spend hours working with old physics. This is why I have decided not to update them any further but as previously stated I am happy for people to release there own updates then people can decide to download them if they want. I encourage people to make their own changes privately too, i do to most mods Everyone has their own idea of what should be done, I don't have to time to keep testing all the various changes.
If you want to update skin packs fine but the reason I have them all in one place is to make life easier for people to find them unlike the GT3 mod where they are all over the place.
The STW Peugeots had their own engines and the low downforce aero kit didn't work so well in the UK.
The later STW Vectras ran with flat floors for example. In the UK there were multiple tyre manufacturers in the early years and the independents did not get the same rubber as the works cars until 1998.
Development rate was huge throughout the super touring era, currently in the mod only engines change from season to season but in reality it was so much more. An old article posted on a super touring facebook page recently showed how the RML Nissan team improved the chassis stiffness by something like 60% between 1997-1999. That is not simulated in this mod, same with suspension and the various differences between championships are not simulated other than engines.
GTP_furinkazen wrote:I think base physics should be sorted first... I will happily help update all skin packs (and I mean all), I just finished BTCC for myself...
So many of us doing so many little things, we all need to start collaborating otherwise we risk the mod getting a little confusing...
The physics for the mod are final, there won't be an update from me any time soon. I have tried to v2 tyres and will not be using them - I only tried the RWD on a dry track and that was enough for me to decide that. Too many people making changes has already made it confusing, several times I have spent time testing my own changes only for someone else to spend hours working with old physics. This is why I have decided not to update them any further but as previously stated I am happy for people to release there own updates then people can decide to download them if they want. I encourage people to make their own changes privately too, i do to most mods Everyone has their own idea of what should be done, I don't have to time to keep testing all the various changes.
If you want to update skin packs fine but the reason I have them all in one place is to make life easier for people to find them unlike the GT3 mod where they are all over the place.
intelpower wrote:depends what exactly you all want with physics cos it's really hard and often contradictory !!!
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
The STW Peugeots had their own engines and the low downforce aero kit didn't work so well in the UK.
The later STW Vectras ran with flat floors for example. In the UK there were multiple tyre manufacturers in the early years and the independents did not get the same rubber as the works cars until 1998.
Development rate was huge throughout the super touring era, currently in the mod only engines change from season to season but in reality it was so much more. An old article posted on a super touring facebook page recently showed how the RML Nissan team improved the chassis stiffness by something like 60% between 1997-1999. That is not simulated in this mod, same with suspension and the various differences between championships are not simulated other than engines.
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[You must be registered and logged in to see this image.] Simon Gardner
Simspeed Racing Facebook
simspeed_racing- Posts : 591
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Age : 38
Location : UK
Proposal.
intelpower wrote:depends what exactly you all want with physics cos it's really hard and often contradictory !!!
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
Well, this is what i'm proposing:
I have done for ALL cars after research new engine data. On some car's HDC's have been adjusted, some for historical accuracy, and some for performance levels (for example using Paula Cook for 1998 with an accurate HDC results in her being very fast as it was a 1998 chassis she used). I'm willing to pack these up and send them, and combine them with Jarod's new tyre files and test them.
I can also propose working together privately in a room on my server as well, if that's ok, rather than clogging these forum pages with line after line of information spread page after page, in that way it is like a large group conversation rather than a forum clogging headache of posts.
Also Intel, there is already a seperate HDC in the mod for the STW Peugeot.
______________________________________________________________________________________________________________________
Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
Re: Super Touring World - WIP skins & discussion
with the Pug for example i'd do 2 physics files, one for BTCC & one for STW, then in the relevant car files just add the relevant .HDC files name for each car.intelpower wrote:depends what exactly you all want with physics cos it's really hard and often contradictory !!!
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
for those in the know, what was it's competition like in STW for it to be able to win?
jr82- Posts : 145
Join date : 2016-11-22
Re: Super Touring World - WIP skins & discussion
jr82 wrote:with the Pug for example i'd do 2 physics files, one for BTCC & one for STW, then in the relevant car files just add the relevant .HDC files name for each car.intelpower wrote:depends what exactly you all want with physics cos it's really hard and often contradictory !!!
the BTCC Peugeot 406 sucked donkey balls while in STW it won the title in 1997 and was runner up in 1998 so you would do need different physics variations for the same car
alsmost same story with the Vauxhall Vectra, a donley in BTCC while decent in STW
add to that all the wight measures, in 1995 STW during the season the BMW got new Michelin tyres and 25 KG weight reduction and suddently they could beat the Audis
the Audis themselves after winning every championship they enter in 1996 where made impotent the following season with huge weight increases which were gradually reduced as it was clear that it is too much . In STW commentary they did mention that for 1996 season Audi focused on reducing downforce to have higher top speeds compared to 1995
dunno perhaps best is to focus on good solid physics for the 1996 season and the adjust with weight and power / grip the developments / dispareties between the championships ???
for those in the know, what was it's competition like in STW for it to be able to win?
There already is in the mod.
______________________________________________________________________________________________________________________
Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
Re: Super Touring World - WIP skins & discussion
simspeed_racing wrote:
I have tried to v2 tyres and will not be using them - I only tried the RWD on a dry track and that was enough for me to decide that.]
Lol I prefer "that not corresponds as what I want for my mod" because when you saying that, I have the feeling you say" that is a big shit" ... I have prove it's possible to drift on wet condition with joypad and no traction control. The original wet tyres is always blue, it's totaly unbalanced for human between differents type of cars, the width is the same of M3 GTR ect ... But that works because the tyres stuck so much on ground and be easy for novice drivers.
The result is a bad feeling for good drivers who sleep in the race and never lost the control of car. An exemple, you say the suspension of BMW is so much soft and you give higher height. If tyres stuck so much, it's logic the suspension is so much soft, and you grow up the height for finding best feeling because with much weight transfer, the tyres stuck on the ground with more softness but that is a setup who aren't logic.
But if you don't want this, that isn't a problem, it's the form of speech I have don't appreciate. I'm not a dummies, I know you have loosing so much time of your life in this mod and I thank you so much for that but now if you have not motivation for continuing and lost so much hours in testing, don't demotivate others guys who have any idea.
For exemple, in the beginning I'm not ok with Alex to change all engine but finally why not ? Works, and when you are sure of your works, give us your update for testing !
I understand the base of mod is good and work but why not open an third topic "Supertouring mod add-on", where it's possible for everybody to post his change, his update physics, his own skins or own championships and doing a compilation of all works who aren't in the base mod, in the first post of the topic with explanations of the works. That open the choice for everybody and help to understand how the game works for everybody who want doing change in this game but not understand how that work !
intelpower wrote:
depends what exactly you all want with physics cos it's really hard and often contradictory !!!
I think if you don't understand why so much things is totally illogic in professional racing, you need to see what is drawing in the sky of GTR2 and what that's represent. Maybe everybody take me for crazy after that but I have stop to watch racing at the TV because I have discovers how all race is rigged and that was digusted me so much. You see a race, it's just a scenario as the WWE catch ... I don't want to speak of that hear, it's not the place but it's very easy for me to prove that in mp ...
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Lionel OCHE/FRA
Jarodparker- Posts : 257
Join date : 2015-08-16
Age : 39
Location : France
Re: Super Touring World - WIP skins & discussion
GTP_furinkazen wrote:
Well, this is what i'm proposing:
I have done for ALL cars after research new engine data. On some car's HDC's have been adjusted, some for historical accuracy, and some for performance levels (for example using Paula Cook for 1998 with an accurate HDC results in her being very fast as it was a 1998 chassis she used). I'm willing to pack these up and send them, and combine them with Jarod's new tyre files and test them.
I can also propose working together privately in a room on my server as well, if that's ok, rather than clogging these forum pages with line after line of information spread page after page, in that way it is like a large group conversation rather than a forum clogging headache of posts.
Also Intel, there is already a seperate HDC in the mod for the STW Peugeot.
I'd love to have historically accurate physics in this mod. I've done some physics edit myself for the cars that were also in the TCL mod for that reason.
______________________________________________________________________________________________________________________
Jacob Fredriksson says hi
Cheeveer- Posts : 286
Join date : 2014-11-13
Age : 35
Location : Sweden
Re: Super Touring World - WIP skins & discussion
I apologize, I could have explained my position on the v2 tyres more elegantly, just sometimes this thread can be exasperating.
I did not try anything apart from RWD on a dry track it felt like driving with wet rear tyres and broken rear wing as the tyres would heat up so quickly and the car would lose traction too much. Maybe its other parts of the physics that need changing that exaggerate the problem.
Ideally the physics need be started from scratch rather than the rehashed S2000 physics that are being used now. Working on a 3 test cars - a FWD, RWD and 4WD to begin with and developing those until they are more realistic.
Once you have those set up how you want as a base to move forward then start to work with individual cars. This is where it becomes time consuming with so many different cars where even the same model can be considerably different from series to series and such a huge development rate from the early cars with standard bodies to the initial aero cars in late 94 -95 and the most advance cars in 99-01.
I don't have enough know how with physics to take that on which is why I made the decision to stop my own development on them.
I don't mean to demotivate anyone, in that post I said I encourage people to release 3rd party add-ons and anyone can that thread you proposed.
I did not try anything apart from RWD on a dry track it felt like driving with wet rear tyres and broken rear wing as the tyres would heat up so quickly and the car would lose traction too much. Maybe its other parts of the physics that need changing that exaggerate the problem.
Ideally the physics need be started from scratch rather than the rehashed S2000 physics that are being used now. Working on a 3 test cars - a FWD, RWD and 4WD to begin with and developing those until they are more realistic.
Once you have those set up how you want as a base to move forward then start to work with individual cars. This is where it becomes time consuming with so many different cars where even the same model can be considerably different from series to series and such a huge development rate from the early cars with standard bodies to the initial aero cars in late 94 -95 and the most advance cars in 99-01.
I don't have enough know how with physics to take that on which is why I made the decision to stop my own development on them.
I don't mean to demotivate anyone, in that post I said I encourage people to release 3rd party add-ons and anyone can that thread you proposed.
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[You must be registered and logged in to see this image.] Simon Gardner
Simspeed Racing Facebook
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Re: Super Touring World - WIP skins & discussion
No problem Simon, we are all humans and I can understand. It's very rare in this time to find people who could apologize and I apreciate that very much
For the third topic, that is cool, I see I'm not alone to do own championship and I have doing the same than cheever, taking car from TCL like Mercedes 190 and giving it the good .hdc for add it in my 1990-1993 season. But in third topic, I think all guy who want to post modification of a car from other mod, need to just posting the modification and not the full car without autorisation.
If everybody want to open the third topic or I open it in the beginning of the next week because this week I'm totally on trackmania, I have lost so much much rank with Christmas, new year and server bug the last sunday.
For the tyres, I know the car slide much but in real life, the car is always in sliding. At thruxton that is very abused. I have doing the tyres for open the possibility of car to sliding with a good balance between front and rear and having the possibility to drift if you need to turn much more. But the heating of tyres depending of your driving. For exemple Nenad saying he don't heat his front tyres and you, you burn the front tyres so much fastest and when I see your video, I think Nenad use more than you the rear external wheel in support. He have best traction but he use less than you the front wheel and that is the answer why He need much heating when you, you need less heating. For me it's different, I think my driving is most close of Nenad than you but I'm on joypad and I rule the problem of heating with seeringlock setup. With this tyres you have choice, you have the possibility for winning a lot of time to drift and slide like a pig, but if you do that, you burn the tyres and if you drive very clean, you have the possibility to do good time but you risk to lost temperature of your tyres. That remember me an episode of topgear when Richard Hammond test an formula 1 and try for heating the tyres without result.
Just a question have you test tyres with BMW or others RWD ? Because BMW_ST is the most heaviest car with 1095kg and you felt understeer with so much weights in front and that causing me very long test for finding good heating who works on BMW and other RWD who use less her front tyres.
For the third topic, that is cool, I see I'm not alone to do own championship and I have doing the same than cheever, taking car from TCL like Mercedes 190 and giving it the good .hdc for add it in my 1990-1993 season. But in third topic, I think all guy who want to post modification of a car from other mod, need to just posting the modification and not the full car without autorisation.
If everybody want to open the third topic or I open it in the beginning of the next week because this week I'm totally on trackmania, I have lost so much much rank with Christmas, new year and server bug the last sunday.
For the tyres, I know the car slide much but in real life, the car is always in sliding. At thruxton that is very abused. I have doing the tyres for open the possibility of car to sliding with a good balance between front and rear and having the possibility to drift if you need to turn much more. But the heating of tyres depending of your driving. For exemple Nenad saying he don't heat his front tyres and you, you burn the front tyres so much fastest and when I see your video, I think Nenad use more than you the rear external wheel in support. He have best traction but he use less than you the front wheel and that is the answer why He need much heating when you, you need less heating. For me it's different, I think my driving is most close of Nenad than you but I'm on joypad and I rule the problem of heating with seeringlock setup. With this tyres you have choice, you have the possibility for winning a lot of time to drift and slide like a pig, but if you do that, you burn the tyres and if you drive very clean, you have the possibility to do good time but you risk to lost temperature of your tyres. That remember me an episode of topgear when Richard Hammond test an formula 1 and try for heating the tyres without result.
Just a question have you test tyres with BMW or others RWD ? Because BMW_ST is the most heaviest car with 1095kg and you felt understeer with so much weights in front and that causing me very long test for finding good heating who works on BMW and other RWD who use less her front tyres.
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Lionel OCHE/FRA
Jarodparker- Posts : 257
Join date : 2015-08-16
Age : 39
Location : France
Soundcheck for audi 5 Zylinder
Hi fans .
I know that 5 zylinder on audi never run . so not real.
but i think it´s a good one . the volvosound ist too inside to hear . Mean RPM for volvo is changed to 2857 . I ve looked into frequenz and time with sound forge 4.5 .
hope u can enjoy the diffrent sound vs Volvo sound .
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Greats eltom
I know that 5 zylinder on audi never run . so not real.
but i think it´s a good one . the volvosound ist too inside to hear . Mean RPM for volvo is changed to 2857 . I ve looked into frequenz and time with sound forge 4.5 .
hope u can enjoy the diffrent sound vs Volvo sound .
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Greats eltom
Guest- Guest
Re: Super Touring World - WIP skins & discussion
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will you release your Audi S4? very nice car.
will you release your Audi S4? very nice car.
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Philipp3112- Posts : 54
Join date : 2012-12-22
Age : 46
Location : Halle (Saale); German Democratic Republic
Re: Super Touring World - WIP skins & discussion
Hi
Simon must say if it OK . I repect his work for this mod , I do not do it without his OK .
It Based on his STW Audi 80. Inspiration is my own Car a S2 sedan , and a Selling one in Berlin .
I still working on better onbord sound .
Simon must say if it OK . I repect his work for this mod , I do not do it without his OK .
It Based on his STW Audi 80. Inspiration is my own Car a S2 sedan , and a Selling one in Berlin .
I still working on better onbord sound .
Guest- Guest
Re: Super Touring World - WIP skins & discussion
eltom wrote:Hi
Simon must say if it OK . I repect his work for this mod , I do not do it without his OK .
It Based on his STW Audi 80. Inspiration is my own Car a S2 sedan , and a Selling one in Berlin .
I still working on better onbord sound .
there are some onboard video of STW Audi 80
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intelpower- Posts : 903
Join date : 2016-02-09
Re: Super Touring World - WIP skins & discussion
eltom wrote:Simon must say if it OK
Yes its fine
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[You must be registered and logged in to see this image.] Simon Gardner
Simspeed Racing Facebook
simspeed_racing- Posts : 591
Join date : 2013-04-17
Age : 38
Location : UK
Re: Super Touring World - WIP skins & discussion
There is to be a last update to the BTCC trackpack. The trackpack after will be called "BTCC Trackpack Final Version".
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Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
Re: Super Touring World - WIP skins & discussion
To tyre dicusion
For me there are no problem´s with the tyres . looking fine .
The problem is the adust from the cars , the source HDC .
I start with a try to explain What i mean .
OLD DTM Audi V8 was @ front axle with 240 KG/CM . They must do it so " Soft " course in the first year they don´t use a frontspoiler , so they get grip over soft springs . Mercedes and BMW used nearby same springs but they was lighter 1050 kg vs audi 1190 KG .
For this great mod here i use springs till adustable till 250 KG per CM . And nessessary harder Dampers and swaysprings.
Specaily the dampers are on the wrong way .
example from source SlowBumpRange=(2000.0, 100.0, 16) This mean start is by 2000 gramm per cm ( this only 2KG) then u can take 100 g more 16 times . This is child blowing from side and car get a sway to the other side. Sorry for that .
i switched to 500 gramm and 50 times adjustable. then u can find a good damper
SlowBumpRange=(2000.0, 500.0, 50)
This will help u to fix the Swaying from the car .
all the people they repaired or tuned the dampers @ his own car now how much force u need to pull or push a damper .
The third change is anti sway bar .
FrontAntiSwayRange=(5000.0, 5000.0, 39) ( Till 200KG)
So u able to adust the turning . i mean over- or understeer adjustment.
Example a hard rear antisway spring hepls u to get oversteer to better turning into sharp corner, if u wich with a drift.
In racing u see FWD lifting corrner inner rear tyre . This is a hard Anti Sway on rear axle . To fix understerring in Corners all FWD are weak in this point.
When the car is less swaying ur tyres will stay longer with full wide on ground then u get less heading in corners .
OH i hope i don´t get stoned . I only will help to find a good way for this mod . Take it as a possible way ,not as a must have so as i write .
sorry for bad english my last school lessons are over 30 year ago .
Greetings Eltom
PS how to make an upload here .
For me there are no problem´s with the tyres . looking fine .
The problem is the adust from the cars , the source HDC .
I start with a try to explain What i mean .
OLD DTM Audi V8 was @ front axle with 240 KG/CM . They must do it so " Soft " course in the first year they don´t use a frontspoiler , so they get grip over soft springs . Mercedes and BMW used nearby same springs but they was lighter 1050 kg vs audi 1190 KG .
For this great mod here i use springs till adustable till 250 KG per CM . And nessessary harder Dampers and swaysprings.
Specaily the dampers are on the wrong way .
example from source SlowBumpRange=(2000.0, 100.0, 16) This mean start is by 2000 gramm per cm ( this only 2KG) then u can take 100 g more 16 times . This is child blowing from side and car get a sway to the other side. Sorry for that .
i switched to 500 gramm and 50 times adjustable. then u can find a good damper
SlowBumpRange=(2000.0, 500.0, 50)
This will help u to fix the Swaying from the car .
all the people they repaired or tuned the dampers @ his own car now how much force u need to pull or push a damper .
The third change is anti sway bar .
FrontAntiSwayRange=(5000.0, 5000.0, 39) ( Till 200KG)
So u able to adust the turning . i mean over- or understeer adjustment.
Example a hard rear antisway spring hepls u to get oversteer to better turning into sharp corner, if u wich with a drift.
In racing u see FWD lifting corrner inner rear tyre . This is a hard Anti Sway on rear axle . To fix understerring in Corners all FWD are weak in this point.
When the car is less swaying ur tyres will stay longer with full wide on ground then u get less heading in corners .
OH i hope i don´t get stoned . I only will help to find a good way for this mod . Take it as a possible way ,not as a must have so as i write .
sorry for bad english my last school lessons are over 30 year ago .
Greetings Eltom
PS how to make an upload here .
Guest- Guest
Re: Super Touring World - WIP skins & discussion
to upload: use a site like mediafire and post the link here
Guest- Guest
Re: Super Touring World - WIP skins & discussion
Mediafire beats mega as megafire allows u to choose where to dl too. Mega is a pain in the backside when u got limited hdd space on C drive
jr82- Posts : 145
Join date : 2016-11-22
Re: Super Touring World - WIP skins & discussion
On Mega you can decide in which hdd you want to download files. Just need a free account and then go in the settings tab.jr82 wrote:Mediafire beats mega as megafire allows u to choose where to dl too. Mega is a pain in the backside when u got limited hdd space on C drive
I set mine to download crap on one of my external drives and it's H:, so far far away from C: (yes, I have a lot of external hdds) and never once Mega forced me to download only to C:.
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ぜんにほんジーティーせんしゅけん
ChaosZero- Posts : 1198
Join date : 2012-05-04
Location : Italy
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» Super Touring World - WIP skins & discussion
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» Super Touring World "Add-on"
» About the super touring skinpack
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