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» Hello from Poland!
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime24/10/2024, 21:16 by Chronskic

» BMW M4 GT4 G82 beta versions
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime19/10/2024, 23:17 by vitstalker

» GTWC Mod for gtr2 and motec display
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime11/10/2024, 12:40 by Stoner

» [DATA] Real weather data for GTR2 original tracks and more 1979 - 2023
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime4/10/2024, 22:08 by shovas

» [MOD] Real Weather for Crew Chief GTR2 Enhancements Plugin
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime4/10/2024, 22:01 by shovas

» RELEASE: THE STADIUM for GTR2 and POWER & GLORY
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime3/10/2024, 12:56 by Jim Clark

» Hello From italy !!!!
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime28/9/2024, 18:46 by Onofrio

» Argo JM16
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime24/9/2024, 18:39 by Vonbakker

» NASCAR 2005 (2004) Mod Question
GRID Mod 6.0 / 5.X and GRID GT - Page 22 I_icon_minitime22/9/2024, 08:20 by Jonny6833


GRID Mod 6.0 / 5.X and GRID GT

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ChaosZero 26/6/2014, 12:27

I think he completely missed the R-One. He used lights from a R18 and real car used 908 lights from Oreca's 908..

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ぜんにほんジーティーせんしゅけん
ChaosZero
ChaosZero

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  momo2012 26/6/2014, 13:36

ChaosZero wrote:I think he completely missed the R-One. He used lights from a R18 and real car used 908 lights from Oreca's 908..

i'm agree

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Richard Rodriquez
momo2012
momo2012

Posts : 253
Join date : 2012-09-10
Age : 51
Location : Venezuela

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T 27/6/2014, 15:20

downloaded both and opened on 3dsimed

i have to say before i use them i prefer not to have them -.-

if someone has the skills to remodel stuff and do cars like these why the hell he dont finish it? why dont spend some two more days to make it complete?  Mad 

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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 27/6/2014, 17:17

ChaosZero wrote:I think he completely missed the R-One. He used lights from a R18 and real car used 908 lights from Oreca's 908..
he updated the light

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  giaserg 27/6/2014, 17:43

PATR10T wrote:downloaded both and opened on 3dsimed

i have to say before i use them i prefer not to have them -.-

if someone has the skills to remodel stuff and do cars like these why the hell he dont finish it? why dont spend some two more days to make it complete?  Mad 

I think these are his first releases at all. Some constructive critics can help him to improve.
In the end, we have to say this guy has skills, and a good potential!!

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Giacomo Sergiampietri [You must be registered and logged in to see this link.]
giaserg
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T 27/6/2014, 18:21

i never saw something finished Wink

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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  momo2012 28/6/2014, 01:36

giaserg wrote:
PATR10T wrote:downloaded both and opened on 3dsimed

i have to say before i use them i prefer not to have them -.-

if someone has the skills to remodel stuff and do cars like these why the hell he dont finish it? why dont spend some two more days to make it complete?  Mad 

I think these are his first releases at all. Some constructive critics can help him to improve.
In the end, we have to say this guy has skills, and a good potential!!

 thumbs agreed 

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Richard Rodriquez
momo2012
momo2012

Posts : 253
Join date : 2012-09-10
Age : 51
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 30/6/2014, 19:24

How can I get the template?
I'm looking for a template of (Oreca03 especially) LMP2 vehicle.
To the original painting!

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Viperconcept 5/7/2014, 23:48

the file of the Viper is no more, please put it back bounce 
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Viperconcept

Posts : 9
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Age : 31
Location : Baltimora

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T 6/7/2014, 10:04

updated viper, added audi

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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T
PATR10T
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Viperconcept 6/7/2014, 10:47

Thank you so much, i love you so much. party
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 6/7/2014, 12:00

Thanks for the Audi link Daniel  thumps up 

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T 6/7/2014, 12:25

like i said some time ago, dont say thx to me, i just add the links here

say thx to "unknown" for sending the stuff to me Wink

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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T
PATR10T
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro 12/7/2014, 18:39

WEC, ELMS and LeMans 2014 LMP2 Oreca03 Pack
skins by NCIS73 and saschalolxd

[You must be registered and logged in to see this link.]

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Chubowerpower
99pro
99pro

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 12/7/2014, 18:46

99pro wrote:WEC, ELMS and LeMans 2014 LMP2 Oreca03 Pack
skins by NCIS73 and saschalolxd

[You must be registered and logged in to see this link.]

New vehicle! I was waiting for!
How did you make the skins of these?
If there is a template data such as psd, and I want all means.

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro 12/7/2014, 18:49

monster wrote:
99pro wrote:WEC, ELMS and LeMans 2014 LMP2 Oreca03 Pack
skins by NCIS73 and saschalolxd

[You must be registered and logged in to see this link.]

New vehicle! I was waiting for!
How did you make the skins of these?
If there is a template data such as psd, and I want all means.

I havent done these but some at gt imt and f1 classic did them so ask them for a template Smile

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99pro
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 12/7/2014, 19:00

99pro wrote:
monster wrote:
99pro wrote:WEC, ELMS and LeMans 2014 LMP2 Oreca03 Pack
skins by NCIS73 and saschalolxd

[You must be registered and logged in to see this link.]

New vehicle! I was waiting for!
How did you make the skins of these?
If there is a template data such as psd, and I want all means.

I havent done these but some at gt imt and f1 classic did them so ask them for a template Smile
Thanks for the reply.
Template is not found me ... but I tried to search.
I wonder Is there a way to make the skin data without using the template?
Please tell me you have a good solution if.
Thank you.

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 12/7/2014, 21:33

I have the new Zytek skins! Anyway who knows how to manage the "Runtime Error" issue? I go to race, every car and the track is ok, but the game crashes Sad (I went with these cars at LeMans)

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  TopMarque 13/7/2014, 08:10

Runtime Error's usually mean you do not have enough addressable memory to run the game.  Suggest you download CFF Explorer - NTCore which will allow you to change the amount of addressable memory the game can use to greater than 2Gb.  

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The process is easy to do:

Click on "Open" and find the the GTR2.exe game you have problems with and

Click on the GTR2.exe file.  This will open a new drop down menu.

Right click on "NT Headers".

Right click on "File Header" in the drop down box.

Right click on the blue "Click Here" box adjacent to "Characteristics".

A new box will appear - click on "App can handle >2gb addressest" so a tick appears in the box.

Save the changes.

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TopMarque
TopMarque

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 13/7/2014, 09:36

TopMarque wrote:Runtime Error's usually mean you do not have enough addressable memory to run the game.  Suggest you download CFF Explorer - NTCore which will allow you to change the amount of addressable memory the game can use to greater than 2Gb.  

[You must be registered and logged in to see this link.]

The process is easy to do:

Click on "Open" and find the the GTR2.exe game you have problems with and

Click on the GTR2.exe file.  This will open a new drop down menu.

Right click on "NT Headers".

Right click on "File Header" in the drop down box.

Right click on the blue "Click Here" box adjacent to "Characteristics".

A new box will appear - click on "App can handle >2gb addressest" so a tick appears in the box.

Save the changes.

Same error... Possible that don't enough 4GB RAM? But thanks anyway!

Guest
Guest


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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  frederick59 13/7/2014, 12:05

Maybe it's because you have 32 bits system

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JeromeBrown

frederick59

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 15/7/2014, 00:56

I kept getting the Microsoft Runtime Error and I did some research and tried this .......

Right click and choose properties.....then select the compatibility tab and in the compatibility mode click "Run this program in compatibility mode" select "Windows XP Service Pack 2"

After that then right click on the icon again and "Run as Administrator"

Runtime Error would always occur on all Lemans tracks and when I ran fields of 40+ cars always maintained good fps

So far results are good.....No Errors at all.

Good Luck  thumbs 

Alienware X51 R2
NVIDIA GeForce GTX 645
Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  srcarvalho 19/7/2014, 16:52

nevermind it's ok now!!!

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Sérgio Carvalho

srcarvalho

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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T 20/7/2014, 18:27

added zumlees 991 rsr

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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T
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GRID Mod 6.0 / 5.X and GRID GT - Page 22 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest 21/7/2014, 18:18

PATR10T: I found an Endurancers conversion by Merlin, with the OLD GT1 cars (like C6.r, Lambo, Saleen, DBR9) and I change it to be compatible with GRID Mod. Does it need?

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