New topics
Most active topics
Most Viewed Topics
GT1 legends by Scorpyo and friends
+29
RaptorNitro
Nicola9
Yo_Zeus
drr6
gtr2
celsinho
Scorpyo
Duhílio de Menezes
FrAnC1s96
Mr. Seek
syhlif32
Bart255
Steppi
templarnot4
Russo997GT3RSR
kk08
harvestmouse
Serban
Gaudelio26
LeMansDriver22
Nobody73
marki77
angeleinma
Straightsix
miuqana
alexmezza
repaban
the_racer
So-Cal-Racing
33 posters
Page 3 of 3
Page 3 of 3 • 1, 2, 3
Re: GT1 legends by Scorpyo and friends
Crimson764 wrote:Sorry for the bump, I have a small problem with the Aston Martin. With Rico's latest FIA GT skinpack, I've put those skins on this version of the car as I believe, this is the right version for it. And they should show up with Lukasz's FIA GT mod, but when I try to load them in the showroom, they don't load. The trace file comes up with this line repeated several times:I've put in the required files from the GT3 mod, as well ensuring all the files needed for this mod is there and that seems to be the case as far as I'm aware. But I keep getting this message. Any ideas?
- Code:
O_BaseGz.cpp 8759: CUBE error loading scene file USERDATA\tmpvehicle.scn: Error loading global material MISC
You are asking for help in a wrong thread as you clearly say that problems started when you added stuff from someone else to my mod.
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 865
Join date : 2012-05-04
Re: GT1 legends by Scorpyo and friends
Is there a reason why you think they would fit? One's the DBR9 GT1 car and I'm guessing the other is the DBRS9 the GT3 car.
However if the skin format looks the same, rewrite the .car file to match the GT1 cars.
However if the skin format looks the same, rewrite the .car file to match the GT1 cars.
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.]
Lee Day
harvestmouse- Posts : 1238
Join date : 2013-10-08
Age : 47
Location : Surrey UK
Re: GT1 legends by Scorpyo and friends
Scorpyo wrote:Crimson764 wrote:Sorry for the bump, I have a small problem with the Aston Martin. With Rico's latest FIA GT skinpack, I've put those skins on this version of the car as I believe, this is the right version for it. And they should show up with Lukasz's FIA GT mod, but when I try to load them in the showroom, they don't load. The trace file comes up with this line repeated several times:I've put in the required files from the GT3 mod, as well ensuring all the files needed for this mod is there and that seems to be the case as far as I'm aware. But I keep getting this message. Any ideas?
- Code:
O_BaseGz.cpp 8759: CUBE error loading scene file USERDATA\tmpvehicle.scn: Error loading global material MISC
You are asking for help in a wrong thread as you clearly say that problems started when you added stuff from someone else to my mod.
No matter. I was able to fix it in the end, no thanks to you. The problem was a missing texture file; "AMDBR9_MISC.dds" I substituted in one of the files that was just a black square and now it works. Nothing to do with your car being in someone else's mod at all.
Nope, the skins are definitely for the DBR9 (GT1). They match Scorpyo's textures totally.harvestmouse wrote:Is there a reason why you think they would fit? One's the DBR9 GT1 car and I'm guessing the other is the DBRS9 the GT3 car.
However if the skin format looks the same, rewrite the .car file to match the GT1 cars.
______________________________________________________________________________________________________________________
Kris Simton [You must be registered and logged in to see this image.]
Crimson764- Posts : 1761
Join date : 2012-05-16
Age : 29
Location : Devon, England
Re: GT1 legends by Scorpyo and friends
Crimson764 wrote:Scorpyo wrote:Crimson764 wrote:Sorry for the bump, I have a small problem with the Aston Martin. With Rico's latest FIA GT skinpack, I've put those skins on this version of the car as I believe, this is the right version for it. And they should show up with Lukasz's FIA GT mod, but when I try to load them in the showroom, they don't load. The trace file comes up with this line repeated several times:I've put in the required files from the GT3 mod, as well ensuring all the files needed for this mod is there and that seems to be the case as far as I'm aware. But I keep getting this message. Any ideas?
- Code:
O_BaseGz.cpp 8759: CUBE error loading scene file USERDATA\tmpvehicle.scn: Error loading global material MISC
You are asking for help in a wrong thread as you clearly say that problems started when you added stuff from someone else to my mod.
No matter. I was able to fix it in the end, no thanks to you. The problem was a missing texture file; "AMDBR9_MISC.dds" I substituted in one of the files that was just a black square and now it works. Nothing to do with your car being in someone else's mod at all.Nope, the skins are definitely for the DBR9 (GT1). They match Scorpyo's textures totally.harvestmouse wrote:Is there a reason why you think they would fit? One's the DBR9 GT1 car and I'm guessing the other is the DBRS9 the GT3 car.
However if the skin format looks the same, rewrite the .car file to match the GT1 cars.
sorry, the problem is with my skinpack, i forgot a file for the new front bumpers. I will fix that quickly.
______________________________________________________________________________________________________________________
My name is Rico Weiß alias Nobody73 [You must be registered and logged in to see this image.]
Nobody73- Posts : 219
Join date : 2013-01-22
Age : 51
Location : Sachsen Germany
Re: GT1 legends by Scorpyo and friends
Ok, you mentioned 'GT3 mod' so that's why I thought what I thought.
Anyway...............I don't think this is worth fighting over guys, peace.
Anyway...............I don't think this is worth fighting over guys, peace.
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.]
Lee Day
harvestmouse- Posts : 1238
Join date : 2013-10-08
Age : 47
Location : Surrey UK
Re: GT1 legends by Scorpyo and friends
Hey Scorpyo Can you help me where can I download the latest pack of shaders that you normally include in your mods. Thanks in advance.
______________________________________________________________________________________________________________________
LENNIE MITCHELL
racerm- Posts : 334
Join date : 2012-10-25
Re: GT1 legends by Scorpyo and friends
racerm wrote:Hey Scorpyo Can you help me where can I download the latest pack of shaders that you normally include in your mods. Thanks in advance.
There is no latest shaders pack. I was using SRPL shaders that I got from TFL back in days when it existed. Nit was always same one so if you have any of my old mods that used SRPL shaders you should have it.
But I didn't used SRPL shaders in this mod and you don't need them for it. That's why I didn't included them in this mod.
P.S. If you still need them for something else, drop me a PM and I'll upload them for you.
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 865
Join date : 2012-05-04
Re: GT1 legends by Scorpyo and friends
Hello Scorpyo.
For people who installing mods it's necessary the shaders?
What the pourpose of the shaders?
I have the SRPL and the SRT installed in GTR2 main directory.
It's right?
For people who installing mods it's necessary the shaders?
What the pourpose of the shaders?
I have the SRPL and the SRT installed in GTR2 main directory.
It's right?
Mr. Seek- Posts : 9
Join date : 2019-10-27
Re: GT1 legends by Scorpyo and friends
Mr. Seek wrote:Hello Scorpyo.
For people who installing mods it's necessary the shaders?
What the pourpose of the shaders?
I have the SRPL and the SRT installed in GTR2 main directory.
It's right?
As I reply to Lennie above, this mod doesn't use any custom shaders and you don't need them for this mod to run.
But for any mod that requires them you will have to have them installed in your main GTR2 directory.
Their purpose is to give different look of materials in GTR2.
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 865
Join date : 2012-05-04
Re: GT1 legends by Scorpyo and friends
Some mods come with SRPL and SRT shaders.
Do these shaders work for all mods that need them?
Or are there different versions?
I'm a bit confused with this.
Thanks again.
Do these shaders work for all mods that need them?
Or are there different versions?
I'm a bit confused with this.
Thanks again.
Mr. Seek- Posts : 9
Join date : 2019-10-27
Re: GT1 legends by Scorpyo and friends
They should be same...
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 865
Join date : 2012-05-04
Re: GT1 legends by Scorpyo and friends
So sorry for taking so long to respond. Thanks for helping me to understand Scorpyo.
______________________________________________________________________________________________________________________
LENNIE MITCHELL
racerm- Posts : 334
Join date : 2012-10-25
Re: GT1 legends by Scorpyo and friends
Scorpyo wrote:They should be same...
Thanks Scorp
Mr. Seek- Posts : 9
Join date : 2019-10-27
Re: GT1 legends by Scorpyo and friends
Thank you for this mod Scorpyo, i love it. Can i ask for help though? I keep getting CTD with the mclaren, I've installed the hd driversuit mod but i still get CTD. Am i missing something here?
Update: judging that this mod was last time replied in 2020 i guess i could try every 176 possible combinations of genstring to find which one works
Update: judging that this mod was last time replied in 2020 i guess i could try every 176 possible combinations of genstring to find which one works
Last edited by carollinablues on 18/12/2023, 12:08; edited 1 time in total
carollinablues- Posts : 1
Join date : 2021-07-26
Re: GT1 legends by Scorpyo and friends
Thanks Scorpyo and everyone involved with this mod and all other GT1 cars around this amazing forum.
You guys are the reason why I don't feel the need to waste money on a Play Station 5 and PlayStation+ account just to play Gran Turismo 7.
Your hard work and attention to detail with these Cars is totally EPIC.
GT1 class for me is the best ever. Yes prototypes are cool , GT3 is fun but GT1 is the pinnacle of GT racing. The WOW effect is here. The best looking cars are here, you simply cannot beat the timeless design of a McLaren F1 GTR Longtail or the italian style of Maserati MC12 developed from a Ferrari Enzo chassis and symphonic V12 engine.
You guys are the reason why I don't feel the need to waste money on a Play Station 5 and PlayStation+ account just to play Gran Turismo 7.
Your hard work and attention to detail with these Cars is totally EPIC.
GT1 class for me is the best ever. Yes prototypes are cool , GT3 is fun but GT1 is the pinnacle of GT racing. The WOW effect is here. The best looking cars are here, you simply cannot beat the timeless design of a McLaren F1 GTR Longtail or the italian style of Maserati MC12 developed from a Ferrari Enzo chassis and symphonic V12 engine.
THUNDERbreaks- Posts : 10
Join date : 2021-04-03
Re: GT1 legends by Scorpyo and friends
carollinablues wrote:Thank you for this mod Scorpyo, i love it. Can i ask for help though? I keep getting CTD with the mclaren, I've installed the hd driversuit mod but i still get CTD. Am i missing something here?
Update: judging that this mod was last time replied in 2020 i guess i could try every 176 possible combinations of genstring to find which one works
Can you post your trace file?
Without it there's nothing that can be done
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 865
Join date : 2012-05-04
Page 3 of 3 • 1, 2, 3
Similar topics
» URD BMW M8 GTE by Scorpyo and friends
» Ferrari 599 GT1 by Scorpyo and friends
» Hypercars mod by Scorpyo and friends
» AC Nissan GT-R GT3 by Scorpyo and friends
» AC GT3 cars by Scorpyo and friends
» Ferrari 599 GT1 by Scorpyo and friends
» Hypercars mod by Scorpyo and friends
» AC Nissan GT-R GT3 by Scorpyo and friends
» AC GT3 cars by Scorpyo and friends
Page 3 of 3
Permissions in this forum:
You cannot reply to topics in this forum
19/11/2024, 21:38 by Staabi70
» Hi every one!
19/11/2024, 14:31 by max1977
» Hello from Poland!
24/10/2024, 21:16 by Chronskic
» BMW M4 GT4 G82 beta versions
19/10/2024, 23:17 by vitstalker
» GTWC Mod for gtr2 and motec display
11/10/2024, 12:40 by Stoner
» [DATA] Real weather data for GTR2 original tracks and more 1979 - 2023
4/10/2024, 22:08 by shovas
» [MOD] Real Weather for Crew Chief GTR2 Enhancements Plugin
4/10/2024, 22:01 by shovas
» RELEASE: THE STADIUM for GTR2 and POWER & GLORY
3/10/2024, 12:56 by Jim Clark
» Hello From italy !!!!
28/9/2024, 18:46 by Onofrio