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Template Creation
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Template Creation
Recently I have been working on creating more skins for the 1964 Cooper T73 mod by BorekS, but creating skins for a car without a template is challenging. So, to make it easier, I would be interested in making a template for the car. After searching Google for a bit, I still have no idea how to do this. So, if anyone knows how to create a template, I would greatly appreciate learning to do it.
Thanks!
Thanks!
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AJ Stutzman
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AquaAce0109- Posts : 14
Join date : 2017-01-28
Age : 22
Location : Pennsylvania, USA
Re: Template Creation
If you have 3Dsimed you can export the Body1 texture as a .obj and from there you can open it in either photoshop if you have CC 2014 or later or Blender to get your wireframe.
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Troy Barman
Sylphide- Admin
- Posts : 1478
Join date : 2014-07-02
Location : United States
Re: Template Creation
Sylphide wrote:If you have 3Dsimed you can export the Body1 texture as a .obj and from there you can open it in either photoshop if you have CC 2014 or later or Blender to get your wireframe.
I dowloaded 3Dsimed, although I am unsure how to export the Body1 texture as a .obj file.
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AJ Stutzman
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AquaAce0109- Posts : 14
Join date : 2017-01-28
Age : 22
Location : Pennsylvania, USA
Re: Template Creation
go to the DISPLAY -> MATERIAL FILTER
deselect all materials using BODY1 texture
erase the geometry
goto EXPORT
export the model as OBJ
deselect all materials using BODY1 texture
erase the geometry
goto EXPORT
export the model as OBJ
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yuca- Posts : 409
Join date : 2013-07-30
Template?
Did you get your template?
jborelli- Posts : 28
Join date : 2016-10-13
Location : Ontario, Canada
Re: Template Creation
Dealing with a similar issue and searching for a solution I stumbled over this topic.
I'm trying to make a car from this Racing Rivals model (MR2) and it doesn't have a template, the texture being just a structureless blob of paint:
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So far I managed to have the model in Blender and see the wireframe:
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What do I need to do now to extract this as a 2D template on which I can do the car paint?
Thanks in advance
W.
I'm trying to make a car from this Racing Rivals model (MR2) and it doesn't have a template, the texture being just a structureless blob of paint:
[You must be registered and logged in to see this image.]
So far I managed to have the model in Blender and see the wireframe:
[You must be registered and logged in to see this image.]
What do I need to do now to extract this as a 2D template on which I can do the car paint?
Thanks in advance
W.
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Bernd Weber
weber- Posts : 49
Join date : 2016-04-09
Location : Germany
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