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FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Page 6 of 23
Page 6 of 23 • 1 ... 5, 6, 7 ... 14 ... 23
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Thank you for Hockenheim and for some reason the audio for the BMW Z3 GT only comes out of the left side and checking the wav files sounds like its an aud file problem.
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Aaron Sharp
templarnot4- Posts : 135
Join date : 2018-03-19
Age : 23
Location : Australia
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Hmm, I don't have this problem so I don't know what may cause that

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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
May i list a big i found with the Bitters. When they are on a distance ahead the body disappears and only a few parts show as can be seen in this capture. I hope i'm not the only one with this bug
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Markos Peristerakis Super Touring Mod Skinner
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Markano97- Posts : 1255
Join date : 2015-06-02
Age : 24
Location : Athens,Greece
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
I see, there is typo in CAS file. To fix that, change this:
to this:
- Spoiler:
- <MED> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0)
<LOW> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(30.00) LODOut=(200.0)
<LOW> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(500.0)
<HIGH> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(60.0)
<HIGH> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.00) LODOut=(200.0)
<HIGH> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(600.0)
<MAX> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(100.0)
<MAX> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(100.00) LODOut=(200.0)
<MAX> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(700.0)
<EXPO> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
<SPIN> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
<LOW> MeshFile=Bitter_body_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(20.0)
<LOW> MeshFile=Bitter_body_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(20.00) LODOut=(100.0)
<LOW> MeshFile=Bitter_body_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(100.00) LODOut=(300.0)
<MED> MeshFile=Bitter_body_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0)
<LOW> MeshFile=Bitter_body_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(30.00) LODOut=(200.0)
<LOW> MeshFile=Bitter_body_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(500.0)
to this:
- Spoiler:
- <MED> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0)
<MED> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(30.00) LODOut=(200.0)
<MED> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(500.0)
<HIGH> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(60.0)
<HIGH> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(60.00) LODOut=(200.0)
<HIGH> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(600.0)
<MAX> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(100.0)
<MAX> MeshFile=Bitter_diff_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(100.00) LODOut=(200.0)
<MAX> MeshFile=Bitter_diff_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(700.0)
<EXPO> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.00) Reflect=True
<SPIN> MeshFile=Bitter_diff_loda.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0)
<LOW> MeshFile=Bitter_body_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(20.0)
<LOW> MeshFile=Bitter_body_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(20.00) LODOut=(100.0)
<LOW> MeshFile=Bitter_body_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(100.00) LODOut=(300.0)
<MED> MeshFile=Bitter_body_loda.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.00) LODOut=(30.0)
<MED> MeshFile=Bitter_body_lodb.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(30.00) LODOut=(200.0)
<MED> MeshFile=Bitter_body_lodc.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(200.00) LODOut=(500.0)
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
The problem is now fixed! Thank you for your help!

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Markos Peristerakis Super Touring Mod Skinner
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Markano97- Posts : 1255
Join date : 2015-06-02
Age : 24
Location : Athens,Greece
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Just curios wheres the typo?
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Chubowerpower
99pro- Posts : 1577
Join date : 2013-01-23
Location : some where its sunny!
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
In the cas it mentions <MED> <LOW> <LOW>, it's supposed to be 3x <MED>. Otherwise the LODs conflict with each other because they've already been defined and it doesn't know which one to use.[You must be registered and logged in to see this link.] wrote:Just curios wheres the typo?
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Kris Simton [You must be registered and logged in to see this image.]
Crimson764- Posts : 1716
Join date : 2012-05-16
Age : 26
Location : Devon, England
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Ah yes i see ty
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Chubowerpower
99pro- Posts : 1577
Join date : 2013-01-23
Location : some where its sunny!
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Nah, it would load them both then. The problem Markos had was that he had medium settings. And because lower LODs were wrongly assigned to low settings instead of medium, there was nothing to display when higher LOD went out of loading range.[You must be registered and logged in to see this link.] wrote:In the cas it mentions <MED> <LOW> <LOW>, it's supposed to be 3x <MED>. Otherwise the LODs conflict with each other because they've already been defined and it doesn't know which one to use.[You must be registered and logged in to see this link.] wrote:Just curios wheres the typo?
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
the very same problem is in the BPR mod with the Alpine 610
on medium car details body is mssing (on track) or in a LOD with the original CAS
on medium car details body is mssing (on track) or in a LOD with the original CAS
intelpower- Posts : 853
Join date : 2016-02-09
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Well the Alpine isn't in this mod....
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Markos Peristerakis Super Touring Mod Skinner
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Markano97- Posts : 1255
Join date : 2015-06-02
Age : 24
Location : Athens,Greece
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Amazing mod, great to see people keeping GTR2 alive, thank you
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Daniel Surridge
dano1990- Posts : 10
Join date : 2012-08-28
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Very nice mod thank you
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Guy Reppert
repaban- Posts : 744
Join date : 2016-09-02
Age : 63
Location : France
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Does anyone have experience with making extra pit lane paths for american-style pits? I've encountered a problem which cause CTD when the race starts.
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
A small preview of what you can expect in near future
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Very nice
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Guy Reppert
repaban- Posts : 744
Join date : 2016-09-02
Age : 63
Location : France
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
I like how that is looking
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Aaron Sharp
templarnot4- Posts : 135
Join date : 2018-03-19
Age : 23
Location : Australia
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Looking good
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Antonio José Ramos [You must be registered and logged in to see this image.][You must be registered and logged in to see this image.]
Amateur car converter from gtr2 to rF
ajrf- Posts : 236
Join date : 2013-10-01
Age : 28
Location : Albacete, Spain
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Ooh, upgrade of Homestead coming? Would be nice!
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Peter van de Kolk
GTR2 addict [You must be registered and logged in to see this image.]
Apollion- Posts : 47
Join date : 2016-05-23
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Homestead has been released, 5 tracks left 
I included new version of menu minimap and preview map, tell me what you think about them.
Also, if you have any suggestions what to put on loading screen or want to help me with, it tell me.

I included new version of menu minimap and preview map, tell me what you think about them.
Also, if you have any suggestions what to put on loading screen or want to help me with, it tell me.
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Phantastic work.
Thanks for all your efforts.
Thanks for all your efforts.
Last edited by franken12 on 10/8/2019, 17:59; edited 1 time in total
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Keep Racing!!
Norbert Hock
franken12- Posts : 65
Join date : 2012-11-30
Location : GERMANY
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Nice work on Homestead Lukasz. Only suggestion I have is the sector lengths are a bit out of whack though. Sector 1 goes from the startline to the backstraight, which is about half the lap. Leaving Sector 2 to be very short from the left hander off the backstraight to just before the next left leading to the final chicane.
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Kris Simton [You must be registered and logged in to see this image.]
Crimson764- Posts : 1716
Join date : 2012-05-16
Age : 26
Location : Devon, England
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Thank you for Homestead
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Aaron Sharp
templarnot4- Posts : 135
Join date : 2018-03-19
Age : 23
Location : Australia
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Thanks for Homestead, nice work!
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Andrei Serban
Serban- Posts : 416
Join date : 2013-11-13
Location : Bucharest, Romania
Re: FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]
Yeah I know about that. Tho moving them now means I'd have to redo entire AIW file again. And it doesn't affect gameplay significantly so I'd leave it as it is.[You must be registered and logged in to see this link.] wrote:Nice work on Homestead Lukasz. Only suggestion I have is the sector lengths are a bit out of whack though. Sector 1 goes from the startline to the backstraight, which is about half the lap. Leaving Sector 2 to be very short from the left hander off the backstraight to just before the next left leading to the final chicane.
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Lukasz Pala [You must be registered and logged in to see this image.]
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Maxellero- EEC Team
- Posts : 1841
Join date : 2013-09-16
Age : 25
Location : Poland
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» UCK's Collection. (updated 1st January 2009)
» Version 1.6 update
» Star Wars Legacy Collection
» The Men Of Iron (Iron man) Statue Collection.
» DaBigfella's Collection Update Saturday 20th June 2011 page 6
» Version 1.6 update
» Star Wars Legacy Collection
» The Men Of Iron (Iron man) Statue Collection.
» DaBigfella's Collection Update Saturday 20th June 2011 page 6
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