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» Converting tracks from rfactor and AC to GTR2
[WIP] - Oulton Park 2015  I_icon_minitime5/9/2024, 17:55 by canois

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[WIP] - Oulton Park 2015  I_icon_minitime5/9/2024, 08:51 by Scorpyo

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[WIP] - Oulton Park 2015  I_icon_minitime14/8/2024, 18:50 by vadhil

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[WIP] - Oulton Park 2015  I_icon_minitime11/8/2024, 11:46 by mceci1

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[WIP] - Oulton Park 2015  I_icon_minitime10/8/2024, 16:31 by kk08

» Any AIW update For VLM 91-96 Track
[WIP] - Oulton Park 2015  I_icon_minitime10/8/2024, 00:25 by TorpTheTorpedo

» Hello from the USA!!!
[WIP] - Oulton Park 2015  I_icon_minitime8/8/2024, 01:01 by TorpTheTorpedo

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[WIP] - Oulton Park 2015  I_icon_minitime7/8/2024, 16:01 by kk08


[WIP] - Oulton Park 2015

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Post  GTP_furinkazen 12/7/2018, 00:40

So earlier on I teased an exclusive. For a long time the picturesque Oulton Park circuit for GTR2 has had two options - the first a ToCA2 conversion and the other a ToCA Race Driver conversion. Whilst both got the track represented in the game, their accuracy was far from authentic, with random launchpad bumps and track surface making it a nightmare to drive even worse to sort an AIW for.

So I asked for permission to convert another version to GTR2. And to my own (welcome) surprise it was granted! So here are the first WIP screenshots of Oulton Park, credit to SimRacingTeam & Digga, and Nuno Lourenço for the original pack and the permissions being granted.

The track is strictly a WIP and requires many tweaks however.

Firstly, there is an absence of tree's. In 3DSimEd they are showing but due to their 3D nature they are not showing in-game - only ( some of)the 2D treewalls are.

AIW needs work and overhauling, as does optimisation with FPS being around 25% lower than most other tracks and loading times approx 50% longer. When you consider I have been trying to sort out and work with 800mb of files, and currently have it down to approx 600mb with the aim of 300mb max, it's a lengthy task.

It's very much WIP but I am looking for help with sorting those trees out. Track texture will also be reshaded using my own textures from Oulton Park in 2015. As someone who lives an hour from the circuit, I can tell you this the best version of Oulton Park I have seen for a GTR2-RF game.

Release will come in two parts - 1 will be the full direct conversion and the other will be the full "90s" treatment with updates to trackside surroundings etc to take the track back in time.

In the meantime, enjoy these screens, share, spread the word and if you can help or know someone who can help with those damn trees, please drop me a PM!

~Furi

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Alex Coady / GBR
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Post  Crimson764 12/7/2018, 04:16

Finally a much more accurate Oulton Park! The crests on the original were like jumps on a rally stage. Like sure, most cars that race there do get a little airborne over Deer's Leap, but not to the extent of the original version we have atm!

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Post  Cheeveer 12/7/2018, 09:36

Looks great!

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Post  repaban 13/7/2018, 09:42

Nice track thank you for you work

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Post  drr6 14/7/2018, 09:00

Looks very good, it will be nice to see a good version from Oulton Park. thumps up


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Post  Guest 14/7/2018, 12:44

Very nice

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Post  Sylphide 14/7/2018, 23:53

Why not just delete the current tree's and take some from other tracks? Solves probably a big hassle with something that should work with not that much of a visual difference.

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Post  GTP_furinkazen 15/7/2018, 18:38

Edit:

Tree's now in-game after having got some-one's help on F1C Smile

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Alex Coady / GBR
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Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
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Post  GTP_furinkazen 16/7/2018, 00:28

Tree's are sorted. All Four versions of the track now in-game loading and working. Left to do:

>AIW
>LOD
>FPS Optimisation

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Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
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Post  GTP_furinkazen 18/7/2018, 02:25

Tree's! New road textures!

Oulton looking more and more like a "Party in the Park!".

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Alex Coady / GBR
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Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
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Post  GTP_furinkazen 19/7/2018, 13:13

Some more screens, AIW WIP.

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Post  Guest 19/7/2018, 23:43

I'll happily use Reiza's almost perfect version. They need the money Smile

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Post  drr6 20/7/2018, 08:40

It looks very good Alex, it will be interesting to drive here with Supertouring. thumps up

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Post  GTP_furinkazen 24/7/2018, 15:49

Project release of late August-early September.

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Alex Coady / GBR
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Post  GTP_furinkazen 9/8/2018, 01:51

Informed AIW is approx 80% complete with support for 50 cars.

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Alex Coady / GBR
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My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
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Post  GTP_furinkazen 14/8/2018, 00:07

Oulton Park update - 90% complete.

To do:

Marshals (Fosters done, other layouts need extra)
Some minor AIW adjustments.
GDB naming and lap length etc
LOD
Some small TRK adjustments

Also small sneek peak of the "90s" version for the Super Touring mod here.




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Alex Coady / GBR
GTR2 modder / racing petrolhead.
Founder of: FRL Furi Race Leagues with 44 career race wins online.
My Motorsports / Gaming Chat Server on Discord - Open To All! ~ GTR2 Mods & Updates @ FRM Furi Race Mods. - EEC Topic Found [You must be registered and logged in to see this link.]
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Post  shovas 26/12/2020, 03:43

Did anything ever come of this? Was looking forward to trying out a nice Oulton.

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Post  albertbbmm 27/6/2024, 22:21

is there a download link? it looks too nice!

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