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» Help finding/converting GRID tracks, Washington, Chicago, etc
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitimeYesterday at 19:25 by randomly21

» Hello from Germany
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime19/11/2024, 21:38 by Staabi70

» Hi every one!
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime19/11/2024, 14:31 by max1977

» Hello from Poland!
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime24/10/2024, 21:16 by Chronskic

» BMW M4 GT4 G82 beta versions
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime19/10/2024, 23:17 by vitstalker

» GTWC Mod for gtr2 and motec display
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime11/10/2024, 12:40 by Stoner

» [DATA] Real weather data for GTR2 original tracks and more 1979 - 2023
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime4/10/2024, 22:08 by shovas

» [MOD] Real Weather for Crew Chief GTR2 Enhancements Plugin
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime4/10/2024, 22:01 by shovas

» RELEASE: THE STADIUM for GTR2 and POWER & GLORY
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 I_icon_minitime3/10/2024, 12:56 by Jim Clark


EEC GT3 Base v2.2 - Updated January 16 , 2018

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EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 Empty Re: EEC GT3 Base v2.2 - Updated January 16 , 2018

Post  PATR10T 8/8/2016, 21:32

add the lastest shared textures

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EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 V1
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Post  Maxellero 8/8/2016, 21:35

PATR10T wrote:scratch  what?

the model dont has side windows, the file what is on the windows has just a left one and this is just the net... and of course a front window ^^
lol!
I mean that because of no side windows you can easily see the cockpit and it looks bad when there's no windshield texture from inside.
I think I wrote it clearly enough now Very Happy

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Post  PATR10T 8/8/2016, 21:45

now i got it ^^

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Post  Maxellero 8/8/2016, 22:13

Oh, and Viper CC don't have shiny mirrors Very Happy And on Viper GT3-R is a small glitch on right mirror (a white part)
EEC GT3 Base v2.2 - Updated January 16 , 2018 - Page 2 201608082_apshwsq

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Post  PATR10T 8/8/2016, 22:25

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah not again affraid

i know how the vipers mirrors look but im really tired of these cars thats why i saw no need to fix it... check the other viper Razz its the same

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Post  Maxellero 8/8/2016, 22:34

oooh, come on, you can't leave one car without a feature which is in all other cars Razz

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Post  Guest 8/8/2016, 22:36

Ofc he can Very Happy and i think he will

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Post  PATR10T 8/8/2016, 22:41

lol a feature rofl

on some cars its just luck, on some others i had to remap it anyway and on some others i was not in the mood... maybe i will fix it later

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Post  Maxellero 8/8/2016, 23:53

And there's same thing with Corvette windshield.
And I saw that in Viper CC net texture is goind through windows texture. Is it trelated to material settings?

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Post  speeddemon79 9/8/2016, 00:02

Well, all I can say is WOW!  alien   This has proved well worth waiting for and a step forward from previous versions on SCE/GTR2.  Everything looks superb and drives even better.  Best mod out there for any sim, IMHO. I love the fact that you can really wring the necks of these cars and that each have its own quirks and characteristics that make them unique, despite the similar lap times.  Haven't yet found one I don't like... Very Happy Very Happy Very Happy

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Post  Sylphide 9/8/2016, 00:13

Finally time to start working on some ITGT skins again Very Happy

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Post  C_Stephens 9/8/2016, 01:23

Great work Daniel! Cars look fantastic. Thanks for all the hard work and time put in. thumbs

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Post  Guest 9/8/2016, 02:25

Daniel will you change something on BoP? Maybe nerf The Huracan for obvious reason? Very Happy

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Post  Guest 9/8/2016, 02:26

Yes huracan is too slow

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Post  Guest 9/8/2016, 02:28

I knew you would reply immediately Very Happy just kidding The new spec cars are well balanced and the Not so Great balanced Cars are Not available for online Racing anyways

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Post  Guest 9/8/2016, 02:31

kuduro95 wrote:I knew you would reply immediately Very Happy just kidding The new spec cars are well balanced and the Not so Great balanced Cars are Not available for online Racing 
I joke with you  Very Happy rofl 

Huracan is good balanced,share fl2 physics..so Razz


I think also Ginetta and BMW are fixed

Edit : remember in last league you chose fl2 and you write that is a Snail,now is fast? Razz


Last edited by dbr93 on 9/8/2016, 02:34; edited 1 time in total

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Post  Guest 9/8/2016, 02:34

Didnt even knew that Ginetta and Z4 were overpowered Surprised

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Post  Guest 9/8/2016, 02:38

Read my edit Wink

I think all cars are good balanced :
There are cars easy,medium and difficult :
For example Audi - Amg - Bmw and ginetta are easy to push at the limit
Lambo - Ferrari and McLaren are standard,not difficult but not easy
Nissan Bentley Camaro and C6 need more time Smile
But at the end you can made same lap Wink

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Post  Guest 9/8/2016, 02:41

Well because The Gallardo was slow in a straight, it should be very fast topspeed which luckily was later done, and The Huracan Now also very fast in a straight line Smile

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Post  Guest 9/8/2016, 02:43

kuduro95 wrote:Well because The Gallardo was slow in a straight, it should be very fast topspeed which luckily was later done, and The Huracan Now also very fast in a straight line Smile
??
Fl2 physics never change mate Razz
And fl2 and huracan share 1:1 physics

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Post  Guest 9/8/2016, 02:55

Ok Very Happy then it was Placebo effect for me Last season when someone told me FL2 was updated and is faster now

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Post  Guest 9/8/2016, 02:59

But if i chose the Camaro you also ask Daniel to nerf the car?
Always same history Razz

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Post  Guest 9/8/2016, 03:00

Always trying to get a little advantage against you, like an old F1 driver Very Happy

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Post  Guest 9/8/2016, 03:01

kuduro95 wrote:Ok Very Happy then it was Placebo effect for me Last season when someone told me FL2 was updated and is faster now
Could be a different seat position, or even a sound. Trust me these things can have an effect on how fast/slow we can go.
I remember back in GTR2 Mile posted an update to how the camera behaves when the car "shakes" over bumps and curbs, there were some curbs I couldn't use because I always spun, after this update I never spun again on these curbs Surprised

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Post  PATR10T 9/8/2016, 09:32

its more like will said as the new cars share the physics of its old predecessor... m6 = alpina, huracan = gallardo, amg = sls, 488 =458, r8 = r8

its often something about the view out of the car and also the sound... i already told to will some time ago, i cant remember what car it was but i was a second faster with a different sound on a car... also on some cars you have to find a good seat position first... on our cars you can say if you like it a lot you will be faster than with something you dont really like Wink bad to explain ^^


on all cars i added a new 3d tire model, for this i had to edit the tbc files (tires) to fit the size of the new 3d tire otherwise the cars would hover over or sink into the ground... i think ther for sure can be small differences on the physic overall now, i dont think you you will feel it or see it that much...

did you remember the big camber on some cars last season? because of the tbc edit this is gone Wink if you have a wrong tire width in the tbc it will cause a big visible camber on the tire...

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