New topics
Most active topics
Most Viewed Topics
[RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
+33
joeschmoe
GogglesX
Bart255
monitorjorge
Roberto Mulsanne
shovas
syhlif32
mikeae1
kk08
gonzo-cool
Audidriver
RicardoG
pawelek
the_racer
LeMansDriver22
Crimson764
mrleman
frederick59
gtracer123
Scorpyo
So-Cal-Racing
oldman
sopgt7
Brix
Bad News
Serban
sit997
deceda
raphaelnariga
GTP_furinkazen
rildoh
repaban
vadaklaut
37 posters
Page 2 of 4
Page 2 of 4 • 1, 2, 3, 4
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
gtracer123 wrote:Seems fine on my low end system but gameplay stutters a lot.
Joe if vadaklaut doesn't mind try My changes I haven't fully tested it but I think I got the
rising and setting sun in the correct place and I altered the loading screen by making it
wide because everyone's got wide screen monitors now. plus I changed a lot of the
shadows to Static for higher fps and I added this years qualifying times
I also changed the track lighting and road grip but I haven't tried to match qualifying times yet
[You must be registered and logged in to see this link.]
______________________________________________________________________________________________________________________
Terry Rupocinski
So-Cal-Racing- Posts : 1188
Join date : 2012-11-28
Age : 62
Location : North Carolina
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
try running it with low shadow settings and multi core, this track is heavy because it is converted from rf2gtracer123 wrote:Seems fine on my low end system but gameplay stutters a lot.
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
So-Cal-Racing wrote:gtracer123 wrote:Seems fine on my low end system but gameplay stutters a lot.
Joe if vadaklaut doesn't mind try My changes I haven't fully tested it but I think I got the
rising and setting sun in the correct place and I altered the loading screen by making it
wide because everyone's got wide screen monitors now. plus I changed a lot of the
shadows to Static for higher fps and I added this years qualifying times
I also changed the track lighting and road grip but I haven't tried to match qualifying times yet
[You must be registered and logged in to see this link.]
I don't mind at all
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Christian thank you very much for the track, it's beautiful!!!! Thank you very much.
The grass problem I didn't have in my computer, where I can find grass is grass and when I found sand it's sand. The track runs without problems here.
But I think the track is a little bit heavy, I drove alone on a training to see the track in details, I could notice some light slowdowns and few lag hickups, mainly on grid part. I'm afraid to play with other cars on track. And I could see lights on daytime as well, I think this is the reason why on grid part is heavier than the rest of the track, is there a way to turn off the lights during the day?
But I loved the track, nice conversion man! And guys, people here that knows how to manage a track on GTR2 could help him to solve these bugs and optimize it would be nice, the track is worth good.
The grass problem I didn't have in my computer, where I can find grass is grass and when I found sand it's sand. The track runs without problems here.
But I think the track is a little bit heavy, I drove alone on a training to see the track in details, I could notice some light slowdowns and few lag hickups, mainly on grid part. I'm afraid to play with other cars on track. And I could see lights on daytime as well, I think this is the reason why on grid part is heavier than the rest of the track, is there a way to turn off the lights during the day?
But I loved the track, nice conversion man! And guys, people here that knows how to manage a track on GTR2 could help him to solve these bugs and optimize it would be nice, the track is worth good.
Last edited by raphaelnariga on 26/11/2018, 17:51; edited 1 time in total
______________________________________________________________________________________________________________________
Raphael Oliveira [You must be registered and logged in to see this image.]
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Thank you very much for this Le Mans track
![thumbs](/users/2616/40/96/50/smiles/3168279450.gif)
______________________________________________________________________________________________________________________
JeromeBrown
frederick59- Posts : 230
Join date : 2014-06-15
Location : Le Mans
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Well I already run my races with custom options to save memory, the track just needs more adjustments though. Don't take it personally Christian.
Terry, to have a proper sun rise and its textured horizon remove the sunrise.gmt, keep the sunset one as the textured horizon at sunset gets close to the right place but go back to .GDB file and set the NorthDir= to 0, the sun seems to be in a very accurate position for both sun rise and sun set with that value.
Terry, to have a proper sun rise and its textured horizon remove the sunrise.gmt, keep the sunset one as the textured horizon at sunset gets close to the right place but go back to .GDB file and set the NorthDir= to 0, the sun seems to be in a very accurate position for both sun rise and sun set with that value.
______________________________________________________________________________________________________________________
Joe Saade [You must be registered and logged in to see this image.]
Audi - Truth in 24 - by Len Riojas - [You must be registered and logged in to see this link.]
[You must be registered and logged in to see this image.]
Audi - Truth in 24 II- by AudiofAmerica - [You must be registered and logged in to see this link.]
[You must be registered and logged in to see this image.]
Audi - Truth in 24 II- by AudiofAmerica - [You must be registered and logged in to see this link.]
gtracer123- Posts : 803
Join date : 2013-10-22
Age : 28
Location : Canada
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
for update v0.8 I'm working on better performance , new texture update and new night lights
some screenshots
[You must be registered and logged in to see this image.]
sorry bad english :')
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
some screenshots
[You must be registered and logged in to see this image.]
sorry bad english :')
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
That's great to see Christian
I hope You've figured out the odd looking grass and sand textures
But it's very strange that some people like me get it on our PC while others don't
If You still can't fix it the only person I know who might is BillBro
I hope You've figured out the odd looking grass and sand textures
But it's very strange that some people like me get it on our PC while others don't
If You still can't fix it the only person I know who might is BillBro
______________________________________________________________________________________________________________________
Terry Rupocinski
So-Cal-Racing- Posts : 1188
Join date : 2012-11-28
Age : 62
Location : North Carolina
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Good looking progress mate!
Just noticed that pit limiter activation line is way too deep inside boxes if compare to reality
[You must be registered and logged in to see this image.]
It shouldnt be a problem to move "xpitin".gmt to a proper place like on screen in the next update
Just noticed that pit limiter activation line is way too deep inside boxes if compare to reality
[You must be registered and logged in to see this image.]
It shouldnt be a problem to move "xpitin".gmt to a proper place like on screen in the next update
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
______________________________________________________________________________________________________________________
Sergey Lyamin
mrleman- Posts : 354
Join date : 2014-05-31
Age : 33
Location : Saint-Petersburg
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
mrleman wrote:Good looking progress mate!
Just noticed that pit limiter activation line is way too deep inside boxes if compare to reality
[You must be registered and logged in to see this image.]
It shouldnt be a problem to move "xpitin".gmt to a proper place like on screen in the next update![]()
here: [You must be registered and logged in to see this link.]
![thumbs](/users/2616/40/96/50/smiles/3168279450.gif)
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
So-Cal-Racing wrote:That's great to see Christian
I hope You've figured out the odd looking grass and sand textures
But it's very strange that some people like me get it on our PC while others don't
If You still can't fix it the only person I know who might is BillBro
ya maybe I need billbro's help, is he still active in this forum?
sorry bad english
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
vadaklaut wrote:So-Cal-Racing wrote:That's great to see Christian
I hope You've figured out the odd looking grass and sand textures
But it's very strange that some people like me get it on our PC while others don't
If You still can't fix it the only person I know who might is BillBro
ya maybe I need billbro's help, is he still active in this forum?
sorry bad english
He is here on the forum under the name BillBro, you can find him with the memberlist button. I'm sure if you send him a PM he should get back to you asap. But do bear in mind he was last active on October 28th. So, there maybe some waiting to do regarding PMs. Another guy I would recommend speaking to about track modding, is RacerM (also on this forum). He knows quite a deal about track modding and I'm sure he'll be able to help you out with your track issues.
______________________________________________________________________________________________________________________
Kris Simton [You must be registered and logged in to see this image.]
Crimson764- Posts : 1761
Join date : 2012-05-16
Age : 29
Location : Devon, England
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
I made several changes to the grass and gravel
[You must be registered and logged in to see this link.]
[You must be registered and logged in to see this link.]
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
link of New Track Lighting by Sol-Cal-Racing: mediafire.com file/3l2d4xd2219f7xz/Le+Mans+2017+files.zip dont work
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.] Rildo Silva
rildoh- Posts : 99
Join date : 2015-05-05
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
rildoh wrote:link of New Track Lighting by Sol-Cal-Racing: mediafire.com file/3l2d4xd2219f7xz/Le+Mans+2017+files.zip dont work
I just tried it and it still works are You having trouble with other mediafire links ?
Thanks Christian for the updates I will check them out soon
______________________________________________________________________________________________________________________
Terry Rupocinski
So-Cal-Racing- Posts : 1188
Join date : 2012-11-28
Age : 62
Location : North Carolina
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Thank You very much Christian that fixed it and it looks great
[You must be registered and logged in to see this image.]
[You must be registered and logged in to see this image.]
______________________________________________________________________________________________________________________
Terry Rupocinski
So-Cal-Racing- Posts : 1188
Join date : 2012-11-28
Age : 62
Location : North Carolina
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
So-Cal-Racing wrote:Thank You very much Christian that fixed it and it looks great
[You must be registered and logged in to see this image.]
![thumbs](/users/2616/40/96/50/smiles/3168279450.gif)
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Thank you. for the fix!
______________________________________________________________________________________________________________________
Soporan Vlad
[You must be registered and logged in to see this image.]
sopgt7- Posts : 603
Join date : 2012-07-15
Age : 41
Location : Romania, Brasov
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Thanks for fix update, nice job!
______________________________________________________________________________________________________________________
Andrei Serban
Serban- Posts : 463
Join date : 2013-11-13
Location : Bucharest, Romania
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Wooohooooo, it is fixed.
And now grass isn't greener at the neighbour's lawn anymore ;o)
And now grass isn't greener at the neighbour's lawn anymore ;o)
______________________________________________________________________________________________________________________
Marijo Pecigus [You must be registered and logged in to see this image.]
Scorpyo- Posts : 863
Join date : 2012-05-04
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
I can only agree Scorypo. Now the track works fine in game!
So Thanks for this new Le Mans Track!
So Thanks for this new Le Mans Track!
______________________________________________________________________________________________________________________
Greeting Philipp
LeMansDriver22- Posts : 618
Join date : 2014-08-30
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Can somebody help me, please?
The game is still crashing me, other circuits work.
Trace:
game.cpp 770: Entered Game::Init()
vidman.cpp 1205: Entered VidMan::Init()
ai_db.cpp 2215: Entered AIDatabase::Init()
steward.cpp 4845: Entered Steward::Init()
steward.cpp 1387: Could not find light "PTLIT02"
hwinput.cpp 6584: Entered HWInput::Init()
specialfx.cp 3694: Entered SpecialFX::Init()
The game is still crashing me, other circuits work.
Trace:
game.cpp 770: Entered Game::Init()
vidman.cpp 1205: Entered VidMan::Init()
ai_db.cpp 2215: Entered AIDatabase::Init()
steward.cpp 4845: Entered Steward::Init()
steward.cpp 1387: Could not find light "PTLIT02"
hwinput.cpp 6584: Entered HWInput::Init()
specialfx.cp 3694: Entered SpecialFX::Init()
______________________________________________________________________________________________________________________
Team Czech SCGT, Lubos & Lukas
[You must be registered and logged in to see this image.] [You must be registered and logged in to see this image.]
Brix- Posts : 66
Join date : 2014-06-21
Age : 68
Location : Brno, Czech Republic
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Brix wrote:Can somebody help me, please?
The game is still crashing me, other circuits work.
Trace:
game.cpp 770: Entered Game::Init()
vidman.cpp 1205: Entered VidMan::Init()
ai_db.cpp 2215: Entered AIDatabase::Init()
steward.cpp 4845: Entered Steward::Init()
steward.cpp 1387: Could not find light "PTLIT02"
hwinput.cpp 6584: Entered HWInput::Init()
specialfx.cp 3694: Entered SpecialFX::Init()
try this
[You must be registered and logged in to see this link.]
______________________________________________________________________________________________________________________
Christian
vadaklaut- Posts : 68
Join date : 2018-11-09
Age : 25
Location : Indonesia
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Thanks for the track
______________________________________________________________________________________________________________________
Artur Meireles
the_racer- Posts : 172
Join date : 2016-09-16
Re: [RELEASE] Le Mans 2017 from rFactor 2 and Assetto Corsa
Would it be possible to have a single link with the track equipped with all the updates, because with all these links there we do not know what to install in the game.
For the sake of all of us, It would be good to update your a single link on the first page with including all updates for this track. thank you
![Suspect](https://2img.net/i/fa/i/smiles/suspect.gif)
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
Guest- Guest
Page 2 of 4 • 1, 2, 3, 4
![-](https://2img.net/s/t/16/73/99/i_tabs_less.gif)
» FRM FURI RACE MODS - LE MANS 2017 WIP
» (Release) WGTE Mugello 2017
» How to convert cars from other games into Assetto Corsa?
» [RELEASE] Porsche 911 RSR 2017 sound
» (Release) Porsche 911 RSR GTE 2017/2018 by Rafael Cordeiro
» (Release) WGTE Mugello 2017
» How to convert cars from other games into Assetto Corsa?
» [RELEASE] Porsche 911 RSR 2017 sound
» (Release) Porsche 911 RSR GTE 2017/2018 by Rafael Cordeiro
Page 2 of 4
Permissions in this forum:
You cannot reply to topics in this forum
» URD Aston Martin Vantage AMR GTE by Scorpyo and friends
» How to make a sound mod for car in GTR2?
» New members can't acces to rFactor section
» ATCC Group C
» Subaru BRZ GT300
» Any AIW update For VLM 91-96 Track
» Hello from the USA!!!
» Toyota GT86MC SGT300