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(Release) Porsche 911 RSR GTE 2017/2018 by Rafael Cordeiro

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Post  ThatAudiFan 17/10/2018, 21:59

Does anybody have a template including a shading layer? The one in the first few post comes without shading layer scratch

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Post  rafaelcordeiro182 20/10/2018, 08:08

ThatAudiFan wrote:Does anybody have a template including a shading layer? The one in the first few post comes without shading layer scratch

Hi, here the templates I've created when I converted and painted all skins for the car (2017-2018 versions included):

TEMPLATES

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Post  Guest 21/10/2018, 04:53

valeu Rafael party

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Post  Guest 22/11/2018, 17:57

This is a very nice car Very Happy

But I have an issue with the rearview mirrors (and the LCD/camera 'mirror'.
They all show a distorted image:

(Release) Porsche 911 RSR GTE 2017/2018 by Rafael Cordeiro - Page 2 Mirror-L

(Release) Porsche 911 RSR GTE 2017/2018 by Rafael Cordeiro - Page 2 Mirror-cam

And that image obviously moves and sometimes looks like a bunch of crawling snakes   Razz   rather disturbing (triple screens here).
Is there a solution please ?


Last edited by Fanapryde on 27/12/2018, 01:18; edited 1 time in total

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Post  repaban 22/11/2018, 23:46

Very nice car thank you

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Post  Guest 28/11/2018, 12:42

Fanapryde wrote:This is a very nice car Very Happy

But I have an issue with the rearview mirrors (and the LCD/camera 'mirror'.
They all show a distorted image:

...pics snipped.....

And that image obviously moves and sometimes looks like a bunch of crawling snakes   Razz   rather disturbing (triple screens here).
Is there a solution please ?

Any word on this please @rafaelcordeiro182 ?

Or anyone that knows a way to solve the issue ?

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Post  Guest 28/11/2018, 12:43

remapping the mirror material will work, nothing else.

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Post  Guest 6/12/2018, 22:02

Triebie wrote:remapping the mirror material will work, nothing else.

Could this be in the pipeline @rafaelcordeiro182 ?
Please ? Pretty disturbing atm.

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Post  rafaelcordeiro182 17/12/2018, 22:11

Fanapryde wrote:
Triebie wrote:remapping the mirror material will work, nothing else.

Could this be in the pipeline @rafaelcordeiro182 ?
Please ? Pretty disturbing atm.

Sorry, I saw the message just now.
The only solution is redo the uv mapping for the cockpit mirror.

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Post  Guest 19/12/2018, 00:06

rafaelcordeiro182 wrote:The only solution is redo the uv mapping for the cockpit mirror.

Is that in the works ? bounce

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Post  ClimaxF1 24/12/2018, 14:14

Hi there

Just a note, someone told me that the file is no longer available.

Can you please make sure when posting that the links work, thanks and much appreciated.

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Post  Guest 26/12/2018, 20:08

amazing! thank you so much!

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Post  incar 27/12/2018, 00:53

link is dead


Last edited by incar on 27/12/2018, 12:29; edited 1 time in total

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Post  mikeae1 27/12/2018, 10:12

rafaelcordeiro182 wrote:
Fanapryde wrote:
Triebie wrote:remapping the mirror material will work, nothing else.

Could this be in the pipeline @rafaelcordeiro182 ?
Please ? Pretty disturbing atm.

Sorry, I saw the message just now.
The only solution is redo the uv mapping for the cockpit mirror.


Its correct:
use 3D-simed (i use only V.2.X - because old Hardware and Software)
and reworking - mirror - material.

Often - we realize, that the mirrors are sized wrong (left-right), correct UV- horizontal to -1 will be o.k. ?
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Post  ClimaxF1 27/12/2018, 13:43

I think everybody agreeing that there's a problem with mirrors and knowing how to fix it doesn't solve the problem.

I've never done this before so would be nice if someone would actually do it instead of talking about it.

The link is also dead which is another problem all together.

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Post  Guest 28/12/2018, 12:41

ClimaxF1 wrote:I think everybody agreeing that there's a problem with mirrors and knowing how to fix it doesn't solve the problem.

I've never done this before so would be nice if someone would actually do it instead of talking about it.

agreed


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Post  Irontower 28/12/2018, 14:59

I can do the mirrors but I don't have the car and the link is dead.

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Post  Guest 28/12/2018, 16:36

Irontower wrote:I can do the mirrors but I don't have the car and the link is dead.
See PM Very Happy

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Post  Irontower 28/12/2018, 17:06

Fanapryde wrote:
Irontower wrote:I can do the mirrors but I don't have the car and the link is dead.
See PM  Very Happy
Got it !

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Post  Irontower 28/12/2018, 20:59

Reworked the mirrors but couldn't try it out in game. I was not able to get the car working, don't know whats wrong. However, here is the new mas file. Replace it in the team folder. Tell me if it's working.
https://mega.nz/#!GSZjyIZa!kbrvubi2ZkqlFpem4kYVdegMaPEp7nbm8VqrqBSjZw8

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Post  Guest 28/12/2018, 22:23

Irontower wrote:Reworked the mirrors but couldn't try it out in game. I was not able to get the car working, don't know whats wrong. However, here is the new mas file. Replace it in the team folder. Tell me if it's working.
https://mega.nz/#!GSZjyIZa!kbrvubi2ZkqlFpem4kYVdegMaPEp7nbm8VqrqBSjZw8

Just gave it a go.
Strange things happening...
I can still drive the car but I get only my central screen working (I'm on triples). The mirrors are black and the LCD monitor is also black with a red letter C in the middle of it.
I tried several tracks, always the same. Other cars work fine... Suspect

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Post  Irontower 28/12/2018, 22:33

Ok, I miss the file "EEC_GTE\WS_COMMON.mas" to get the car working. From what mod comes this ?

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Post  Guest 28/12/2018, 22:39

I guess it comes with this mod: (not sure though, it could be the base EEC mod is needed too ?)

https://gtr2-endurance.forumotion.org/t4373-gt4-mod-v1-3

Edit: The Porsche is working again (even on three screens), obviously with the distorted mirrors... Smile

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Post  Irontower 28/12/2018, 22:52

Thanks, I'll try it. In the meantime you can try this single gmt file. Copy it into the team folder where the mas files are.
https://mega.nz/#!ebwFhI6Y!abqr4XD3jD81Uou4OJx2X2Pbe2JID_XuaNL1jFT85y0

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Post  Irontower 28/12/2018, 23:05

The mas file is not in the GT4 mod. I have all the EEC mod files up to date...
Anyone knows where I get this damm "EEC_GTE\WS_COMMON.mas" file ???
Thanks !

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