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Dubai_NFS
+5
C_Stephens
Jeffro503
Darko Plavi
GT Fan 8899
PATR10T
9 posters
Page 2 of 2
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Re: Dubai_NFS
GT Fan 8899 wrote:markkonen82 wrote:I know this is not a place. But are GT3 physics edited GTR2 physics?
Because original reiza physics are to twitchy & jittery for my taste.
Im talking about steering.
The physics in the current version are a conversion from the GTR 2 ones, Uli worked on new physics but he left us unfortunatly....
Man i can tell right away. For my money gtr2 has a lot smoother steering. Although im driving with gamepad.
So i can tell only from my angle.
When im driving rFactor or GSCX some cars (original) have strange behavior.
Snap-back during corrections etc...
THX for reply.
Guest- Guest
Re: Dubai_NFS
Kalinin wrote:Not at all. AFAIK new physics (the one we use now) were remade, not from GTR2.
The physics he was working on would make the cars more like Reiza cars (especially the Ferrari x Porsche mod). They aren't  twitchy & jittery they just need more "correct" driving (smooth imput from drivers) and a good setup
I'm a simdriver for a long time now... I can set up a car pretty good.
But still some cars behave unexpectedly at times. Especially when making steering corrections.
Everything is ok. Next thing i know im Verstappen my self to wall or barrier...
Guest- Guest
Re: Dubai_NFS
Well I'm always trying to learn what to do, been racing for a very long time too and I found out I was taking some settings wrong this last week, this helped me to take some GT cars in rF2 better and to drive the Boxer Cup fine yesterday in our test race despite being in that track for the first time
As long as you don't try to go over the limits of the car they'll behave as expected IMO, this is acually something I don't like much in current physics, there is nearly 0 punishment if you drive the car "wrong", our physics guy was changing that, too bad he had to stop modding.
As long as you don't try to go over the limits of the car they'll behave as expected IMO, this is acually something I don't like much in current physics, there is nearly 0 punishment if you drive the car "wrong", our physics guy was changing that, too bad he had to stop modding.
Guest- Guest
Re: Dubai_NFS
Kalinin wrote:Well I'm always trying to learn what to do, been racing for a very long time too and I found out I was taking some settings wrong this last week, this helped me to take some GT cars in rF2 better and to drive the Boxer Cup fine yesterday in our test race despite being in that track for the first time
As long as you don't try to go over the limits of the car they'll behave as expected IMO, this is acually something I don't like much in current physics, there is nearly 0 punishment if you drive the car "wrong", our physics guy was changing that, too bad he had to stop modding.
I agree 100% with you. The problem is in those cases when i dont go over, or even near the limit. In some cases.
And i im left in shock. Asking my self WTF?
Guest- Guest
Re: Dubai_NFS
markkonen82 wrote:Darko Plavi wrote:Epic fail man, but it happens
Epic is understatement...
Ohhh... Man
Shame...
Hah, tek sad vidim odakle si tebra...
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Mladen Popovic
Darko Plavi- Posts : 130
Join date : 2015-04-04
Age : 30
Location : Belgrade, Serbia
Re: Dubai_NFS
Darko Plavi wrote:markkonen82 wrote:Darko Plavi wrote:Epic fail man, but it happens
Epic is understatement...
Ohhh... Man
Shame...
Hah, tek sad vidim odakle si tebra...
Dobra buxna buraz
Guest- Guest
Re: Dubai_NFS
Kalinin wrote:Well I'm always trying to learn what to do, been racing for a very long time too and I found out I was taking some settings wrong this last week, this helped me to take some GT cars in rF2 better and to drive the Boxer Cup fine yesterday in our test race despite being in that track for the first time
As long as you don't try to go over the limits of the car they'll behave as expected IMO, this is acually something I don't like much in current physics, there is nearly 0 punishment if you drive the car "wrong", our physics guy was changing that, too bad he had to stop modding.
I know. this is a big problem. I've restarted some cars and made this much better IMHO. Not overdone though.
I'll send you some cars this weekend or next week (Depends when i have to work/Kart)
Guest- Guest
Re: Dubai_NFS
This track!!?.........I just posted a message over at RD in the "mods request " thread about this very track just yesterday! Thank you so much for converting it!
Jeffro503- Posts : 33
Join date : 2016-11-26
Re: Dubai_NFS
Thanks for the convert Markkonen82, much appreciated.
Has anyone created some proper AMS loading screens for the track?
Has anyone created some proper AMS loading screens for the track?
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Chris Stephens
C_Stephens- Posts : 105
Join date : 2016-01-30
Age : 55
Location : Windsor, ON, Canada
Re: Dubai_NFS
There is a link in the first post...
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Chad Bartrum
Marauder- Posts : 104
Join date : 2016-08-09
Age : 45
Location : Ohio, USA
Re: Dubai_NFS
Marauder wrote:There is a link in the first post...
But archive .7z is damaged... i can't open it...
it's good; i 've fined it.
Thx
Guest- Guest
Thank you
Thank you for this track!
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Talmage Fisher
Fish Gaming- Posts : 26
Join date : 2023-01-08
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