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[Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
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[Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Porsche 991 RSR 2013/2014
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Download Car
Download Template
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Download Car
Download Template
porsche 991 rsr 2013/2014
model from real racing 3
template by me, shading layer by DM2zzion
2013 michelin tyres by me
lm and wec liveries by muhlai
gdb files from grid mod by gt-imt
physic from 997 rsr evo by gt-imt (our own physic is just for online racing and the ai will have much problems to control the car, with original grid mod physic the car is competentive to the other grid cars also)
was converted and made for our online mod on eec and i just made a fast update to work as standalone with grid gt mod so all needed files are packed with the car instead of using our own stex and talent files...
it comes with our damage system and a own dmg file (when the car will have a damage on a front light the light glass is broken too ;)and when its loosing its rearwing there isnt a shadow for it on track also, just for example)
check the genstring help.txt for a genstring explain
have fun
greets PATR10T
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Addon:
[You must be registered and logged in to see this link.] Falken Tyre TUSC Livery by dk99
Last edited by PATR10T on 24/4/2014, 10:07; edited 6 times in total
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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
theres just the orignial livery and a updated for the second car in so i hope our great skinners here will make some nice ones
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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
thanks Daniel
Why the comment about possibly remove the thread @f1c where you posted it?
Why the comment about possibly remove the thread @f1c where you posted it?
Guest- Guest
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
6month rule there ;)dont know when this car was first released, so before theres any trouble they can delete it
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[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
ahhh...that would do it. I have no idea either. Guess we'll see
Guest- Guest
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
Nice work btw.
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ぜんにほんジーティーせんしゅけん
ChaosZero- Posts : 1198
Join date : 2012-05-04
Location : Italy
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Wow!!! thanks heaps for this car, my favorite Porsche of the last 10 years! always fun to drive
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Michael Ford
mickeyfff- Posts : 232
Join date : 2012-09-08
Age : 40
Location : Toowoomba, Australia
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
ChaosZero wrote:Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
the grid physics are not the best too ^^
feel free to convert this car for rf if you want
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Still better than a rally physic as it's where I got it from.PATR10T wrote:ChaosZero wrote:Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
the grid physics are not the best too ^^
feel free to convert this car for rf if you want
I see the model is the same I have, just a minor template difference. Will see, atm I'm waiting the C7 to turn it in a semi-fictional C7R..
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ぜんにほんジーティーせんしゅけん
ChaosZero- Posts : 1198
Join date : 2012-05-04
Location : Italy
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Thank you
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Giacomo Sergiampietri [You must be registered and logged in to see this link.]
giaserg- Posts : 624
Join date : 2012-05-20
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
ChaosZero wrote:Still better than a rally physic as it's where I got it from.PATR10T wrote:ChaosZero wrote:Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
the grid physics are not the best too ^^
feel free to convert this car for rf if you want
I see the model is the same I have, just a minor template difference. Will see, atm I'm waiting the C7 to turn it in a semi-fictional C7R..
you dont talked about the darche from endurance x?
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Thanks Dan
The car was released in September 2013 for Real Racing 3 so you should be ok with the 6 month rule.
The car was released in September 2013 for Real Racing 3 so you should be ok with the 6 month rule.
Guest- Guest
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Thank you very much for this great car , its a great work
Unfortunatly I have DISCGLOW missing or something
CTD=
vehgfx.cpp 2631: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material DISCGLOW
vehgfx.cpp 2684: Could not find instance "SLOT000"
Anyone else happen the same???
Unfortunatly I have DISCGLOW missing or something
CTD=
vehgfx.cpp 2631: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material DISCGLOW
vehgfx.cpp 2684: Could not find instance "SLOT000"
Anyone else happen the same???
Last edited by Xtra-Large on 8/4/2014, 12:36; edited 2 times in total
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Lucas Paoletti a.k.a X-L [You must be registered and logged in to see this image.]
Xtra-Large- Posts : 1153
Join date : 2012-05-17
Age : 46
Location : Argentina
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
No?PATR10T wrote:ChaosZero wrote:Still better than a rally physic as it's where I got it from.PATR10T wrote:ChaosZero wrote:Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
the grid physics are not the best too ^^
feel free to convert this car for rf if you want
I see the model is the same I have, just a minor template difference. Will see, atm I'm waiting the C7 to turn it in a semi-fictional C7R..
you dont talked about the darche from endurance x?
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______________________________________________________________________________________________________________________
ぜんにほんジーティーせんしゅけん
ChaosZero- Posts : 1198
Join date : 2012-05-04
Location : Italy
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Xtra-Large wrote:Thank you very much for this great car , its a great work
Unfortunatly I have DISCGLOW missing or something
CTD=
vehgfx.cpp 2631: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material DISCGLOW
vehgfx.cpp 2684: Could not find instance "SLOT000"
Anyone else happen the same???
EDIT= now works fine with EEC DISCGLOW , The car looks so great in game
Thank you!!
______________________________________________________________________________________________________________________
Lucas Paoletti a.k.a X-L [You must be registered and logged in to see this image.]
Xtra-Large- Posts : 1153
Join date : 2012-05-17
Age : 46
Location : Argentina
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
fix added
diskglow.dds isnt a gtr2 standart file and always when i pack the cars for public i forget it, sry
diskglow.dds isnt a gtr2 standart file and always when i pack the cars for public i forget it, sry
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
thanks patr1ot for this marvelous beast!
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Chubowerpower
99pro- Posts : 1613
Join date : 2013-01-23
Location : some where its sunny!
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
ChaosZero wrote:No?PATR10T wrote:ChaosZero wrote:Still better than a rally physic as it's where I got it from.PATR10T wrote:ChaosZero wrote:Hope some skinners will do the missing liveries now! Nice conversion, I drove the original rF mod and it was simply stupid, physic wise..
Nice work btw.
the grid physics are not the best too ^^
feel free to convert this car for rf if you want
I see the model is the same I have, just a minor template difference. Will see, atm I'm waiting the C7 to turn it in a semi-fictional C7R..
you dont talked about the darche from endurance x?
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so its a rr3 convert too?
______________________________________________________________________________________________________________________
[You must be registered and logged in to see this image.] Daniel Ludwig
PATR10T- EEC Team
- Posts : 9024
Join date : 2012-05-14
Age : 43
Location : Germany
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Seems like it is..
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ぜんにほんジーティーせんしゅけん
ChaosZero- Posts : 1198
Join date : 2012-05-04
Location : Italy
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Mine still doesn't work. It's appear in Grid mod list but i can't see the car in showroom.
CTD:
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GRID_GT\PORSCHE 991 RSR\PORSCHE AG TEAM MANTHEY\..\PORSCHE_991_RSR.CAS)
vehgfx.cpp 2631: Unable to read D:\MY DOCUMENTS\GTR2\USERDATA\LOG\vehgen.scn: Error creating projector HL_2_PLR
vehgfx.cpp 2684: Could not find instance "SLOT000"
Any idea what is the problem ?
CTD:
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GRID_GT\PORSCHE 991 RSR\PORSCHE AG TEAM MANTHEY\..\PORSCHE_991_RSR.CAS)
vehgfx.cpp 2631: Unable to read D:\MY DOCUMENTS\GTR2\USERDATA\LOG\vehgen.scn: Error creating projector HL_2_PLR
vehgfx.cpp 2684: Could not find instance "SLOT000"
Any idea what is the problem ?
Guest- Guest
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
You rocks, man! Thanks for this great car
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Lukasz Pala [You must be registered and logged in to see this image.]
Maxellero- EEC Team
- Posts : 1851
Join date : 2013-09-16
Age : 29
Location : Poland
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Many thanks for the new RSR.
I was really waiting for it.
Great work.
I was really waiting for it.
Great work.
Last edited by brazzo79 on 9/4/2014, 09:08; edited 1 time in total
Guest- Guest
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
Thank You very much Daniel
For those of You who can't stand being far away from the steering wheel like Me, in the car file replace it with this
Eyepoint=(0.380, 1.030, 0.300)
CameraTarget=(0.000, 1.050, 0.400)
MaxSeatRear=0.15
MaxSeatFront=-0.15
MaxSeatUp=0.06
MaxSeatDown=-0.06
Also I've changed the car sound to the Flat 6 mod aud ( ESGTC_Flat6GT3SC.aud )
In My opinion it sounds more realistic
For those of You who can't stand being far away from the steering wheel like Me, in the car file replace it with this
Eyepoint=(0.380, 1.030, 0.300)
CameraTarget=(0.000, 1.050, 0.400)
MaxSeatRear=0.15
MaxSeatFront=-0.15
MaxSeatUp=0.06
MaxSeatDown=-0.06
Also I've changed the car sound to the Flat 6 mod aud ( ESGTC_Flat6GT3SC.aud )
In My opinion it sounds more realistic
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Terry Rupocinski
So-Cal-Racing- Posts : 1188
Join date : 2012-11-28
Age : 62
Location : North Carolina
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
many thanx for the work on this !!!
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Marc Majnes
eurostc- Posts : 750
Join date : 2012-08-20
Location : Nr Austin Texas
Re: [Release] Porsche 991 RSR 2013/2014 - Update 20.04.14
I love it! PORSCHE FOREVER
toto090369- Posts : 80
Join date : 2014-04-08
Age : 55
Location : Bruxelles
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