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Balance of Performance in own championship

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Post  svendergote 7/5/2017, 13:02

Hello,

i'm planning to create my own championship in gtr2 with 20+ tracks and cars from different mods. what´s the best way in creating a good BOP? Run simulations with each car on each track (would take several hours or days) or is there something like a good test-track for this?

how do you create your own BOP?

Greetz

Sven


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Sven Jansen

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Post  Maxellero 7/5/2017, 15:15

When I'm working on BoP I just let AI make some laps in qualy/practice and balancing them by adding/reducing weight or adding/reducing aero drag. Those 2 changes are the simplest things you can make to balance various cars.

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Lukasz Pala [You must be registered and logged in to see this image.]
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Post  angeleinma 7/5/2017, 21:22

As Lucasz says, that's a good way to balance the cars.
If a car is too fast on straight, you can edit the power and torque of the engines with the Toms Engine Shop tool

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Angel Cañas      [You must be registered and logged in to see this image.]
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Post  svendergote 9/5/2017, 08:10

thanks for your advices, i'll give it a try

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Sven Jansen

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