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Balance of Performance in own championship
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Balance of Performance in own championship
Hello,
i'm planning to create my own championship in gtr2 with 20+ tracks and cars from different mods. what´s the best way in creating a good BOP? Run simulations with each car on each track (would take several hours or days) or is there something like a good test-track for this?
how do you create your own BOP?
Greetz
Sven
i'm planning to create my own championship in gtr2 with 20+ tracks and cars from different mods. what´s the best way in creating a good BOP? Run simulations with each car on each track (would take several hours or days) or is there something like a good test-track for this?
how do you create your own BOP?
Greetz
Sven
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Sven Jansen
svendergote- Posts : 5
Join date : 2016-04-19
Age : 43
Location : Germany
Re: Balance of Performance in own championship
When I'm working on BoP I just let AI make some laps in qualy/practice and balancing them by adding/reducing weight or adding/reducing aero drag. Those 2 changes are the simplest things you can make to balance various cars.
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Lukasz Pala [You must be registered and logged in to see this image.]
Maxellero- EEC Team
- Posts : 1851
Join date : 2013-09-16
Age : 28
Location : Poland
Re: Balance of Performance in own championship
As Lucasz says, that's a good way to balance the cars.
If a car is too fast on straight, you can edit the power and torque of the engines with the Toms Engine Shop tool
If a car is too fast on straight, you can edit the power and torque of the engines with the Toms Engine Shop tool
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Angel Cañas [You must be registered and logged in to see this image.]
angeleinma- Posts : 510
Join date : 2014-03-14
Age : 55
Location : Madrid, Spain
Re: Balance of Performance in own championship
thanks for your advices, i'll give it a try
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Sven Jansen
svendergote- Posts : 5
Join date : 2016-04-19
Age : 43
Location : Germany
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