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» RELEASE: HOLLAND PARK RACEWAY 11,195 km
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeThu May 16, 2024 1:44 pm by Jim Clark

» Mini Cooper classic
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeSat May 04, 2024 7:02 am by Leen-q

» Can't exit AMS1
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeMon Apr 29, 2024 12:28 pm by Leen-q

» From the Netherlands
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeMon Apr 29, 2024 12:22 pm by Leen-q

» No wheels in cockpitview when driving singleseaters
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeMon Apr 29, 2024 6:27 am by Illy26

» introduce
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeThu Apr 25, 2024 2:18 am by VitinKratos

» SuperGT GT300 JGTC 2018-2019 3d Models
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeMon Apr 22, 2024 5:42 pm by vadhil

» Itaipava GT Brasil 2010 V1.3
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeThu Apr 04, 2024 12:59 pm by Orteva

» South East
GRID Mod 6.0 / 5.X and GRID GT - Page 34 I_icon_minitimeFri Mar 29, 2024 12:53 am by sandersk


GRID Mod 6.0 / 5.X and GRID GT

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  LeMansDriver22 Sat Jan 30, 2016 12:45 pm

Great Porsche and Ferrari Update thumbs  Thank you!

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty BMW Z4 small issue

Post  NickM Mon Feb 01, 2016 12:23 am

Hi all, I like very much this mod and specially the Z4s and Corvettes. I've tried in the past to solve some little issues, as the feet driver position in Z4 (it was easy to fix editing the .car file...)

Now I'm struggling with hands and wheel: the Z4 GTD is perfect, but the Z4 GTE isn't so good (see pictures). I think there is something to fix with pivot or axes, but I'm not good at all with 3Dsimed Sad

Is there a way to fix it?

Thanks,
NickM

Z4 GTD is ok
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Z4 GTE...
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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Mon Feb 01, 2016 11:15 am

I don't see some cars in the model showroom, the GtE and GTA classes for being precise, are they still not added or is it me having a problem?
For now I solved with the Car Manager tool

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  NickM Mon Feb 01, 2016 1:57 pm

madatek wrote:I don't see some cars in the model showroom, the GtE and GTA classes for being precise, are they still not added or is it me having a problem?
For now I solved with the Car Manager tool

I had the same issue and I solved updating the .gdb file. Maybe this can solve also for you.

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Mon Feb 01, 2016 2:32 pm

I solved, I downloaded the addons on the first page. They should be toghether with the parts though

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Mon Feb 01, 2016 6:43 pm

Ok i have another problem:
I made a clean install of GTR2 with only the grid mod, I installed in this order: Grid Mod 5, 5 patch 1, 6, some addons, sounds
Somehow in the class it says I have the grid mod 5.0 and it doesn't show all cars. How do I fix it?

Guest
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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ThatAudiFan Mon Feb 01, 2016 7:57 pm

You might want to check if the Classes line in the .car files are referring to an existing class in the gdb file

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Wheel position

Post  NickM Tue Feb 02, 2016 10:51 pm

Is it possible to move the wheel (up/down) in order to have a correct match with driver's hands?

See example of Z4 GTE...

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Wed Feb 03, 2016 12:12 am

That is a great mod.
I have just one problem. I can´t see the Porsche and Ferrari GT-Cars.
Problem solved. Just installed patch 1.1.0.0.


Last edited by LukaS-211 on Wed Feb 03, 2016 3:50 pm; edited 1 time in total

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Darko Plavi Wed Feb 03, 2016 1:42 am

NickM wrote:Is it possible to move the wheel (up/down) in order to have a correct match with driver's hands?

See example of Z4 GTE...
I would go with moving driver rather than wheel Wink
Open car file and you will see line FirstPersonDriverPosition, you can edit it. First number is left/right second is up/down and third forward/backward...
You can also try to change SteeringWheelType...

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  NickM Wed Feb 03, 2016 11:03 am

Darko Plavi wrote:
NickM wrote:Is it possible to move the wheel (up/down) in order to have a correct match with driver's hands?

See example of Z4 GTE...
I would go with moving driver rather than wheel Wink
Open car file and you will see line FirstPersonDriverPosition, you can edit it. First number is left/right second is up/down and third forward/backward...
You can also try to change SteeringWheelType...

Thanks!
I will try, this could be a fix even if I think that the wheel's position and pivot isn't correct (this is more visible when you turn the wheel of the GTE version, it doesn't respect its own center while rotating - GTD otherwise is perfect).

I will let you know if this trick fixes the "issue".


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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Darko Plavi Wed Feb 03, 2016 11:22 am

If that's the case then you will have to open the steering wheel gmt with 3dsimed and set a new pivot point...

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  NickM Wed Feb 03, 2016 5:09 pm

Darko Plavi wrote:If that's the case then you will have to open the steering wheel gmt with 3dsimed and set a new pivot point...

That's exactly what i'm not able to do scratch

But I will try...

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Darko Plavi Wed Feb 03, 2016 5:17 pm

Just position cursor in the center of the wheel and remember the coordinates of that spot than on edit tab click center model, set pivot point and enter the coordinates...

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  NickM Thu Feb 04, 2016 12:42 am

Darko Plavi wrote:Just position cursor in the center of the wheel and remember the coordinates of that spot than on edit tab click center model, set pivot point and enter the coordinates...

Ok, I've fixed the issue moving up the driver's position. No need to open .gmt file. Thanks!

This is my .car setup for Z4 GTE (also fixes feet position and some minor details in motec display):

Eyepoint=(0.340, 0.584, 0.640)    
CameraTarget=(0.000, 0.63, 0.00)
MaxSeatRear=0.05
MaxSeatFront=-0.15
MaxSeatUp=0.03
MaxSeatDown=-0.03       // was 0.03
FrontWheelsInCockpit=0

SteeringWheelAxis=(0.0,0.2,1.0)
SteeringWheelType=1
ExternalDriverPosition=(0.340, -0.190, 0.425)
FirstPersonDriverPosition=(0.340, -0.325, 0.350) // was (0.340, -0.355, 0.350)
LeftSideSteering=1

//ShiftStickPosition=(-0.202, 0.029, -0.726)
ClutchPedalPosition=(0.50, +0.0, -0.120) // was 0.450, -0.132, -0.111
BrakePedalPosition=(0.370, +0.0, -0.200) // was 0.370, -0.175, -0.236
AcceleratorPedalPosition=(0.30, +0.0, -0.150) // was 0.250, -0.178, -0.126
LeftLegBendAngle=10.0 // was 15.0
RightLegBendAngle=-10.0 // was -15.0

DigitalDisplays=2
Display1Instance=MOTEC
Display1RPMLights=8
Display1RPMLightsRange=(6500,8500)
Display1RPMBars=41
Display1RPMBarsRange=(1000,9300)
Display1SessionPractice=(95,190) // Display1SessionPractice=(120,180)
Display1SessionWarmup=(95,190) // Display1SessionWarmup=(120,190)
Display1SessionRace=(95,190) // Display1SessionRace=(120,200)
Display1FuelParams=SMALL,LEFT
Display1FuelPos=(400,140)
Display1SpeedParams=SMALL,LEFT
Display1SpeedPos=(290,140)
Display1ModesPos=(14,65)
Display2Instance=MOTEC2
Display2GearParams=LARGE,CENTER
Display2GearPos=(160,90)
Display2LapTimeParams=SMALL,CENTER
Display2LapTimePos=(247,125)

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ThatAudiFan Thu Feb 04, 2016 12:51 am

Nice work Nicola, thanks mate!

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  eurostc Thu Feb 04, 2016 6:02 pm

Nice Find ...this is useful stuff !!

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  LudwigAudi Wed Feb 10, 2016 5:30 pm

Thanks. Very useful find. Very Happy

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Mon Feb 22, 2016 12:33 pm

Thank you for this GRID mod! By the way, will the Porsche 991 RSR car height be fixed in the next update?

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ThatAudiFan Mon Feb 22, 2016 2:05 pm

The GRID mod is not made by this forum, but by the forum which led to the making of this forum Wink

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Tue Mar 01, 2016 2:11 pm

Really Enjoyed this mod. Thank You Very Happy

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  trevelyan Fri Mar 18, 2016 11:01 am

Many thx!

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  gtracer123 Wed Mar 23, 2016 1:31 am

Additional alternative skin for European Le Mans Series 2013 Porsche 997 GT3-RSR Evo Proton Competition.

Includes readme for information regarding this skin.

Credits
dafizzner and GT-IMT for the mod release

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Code:
http://www.mediafire.com/file/3gyqtl99vnlw0dd/2013_ELMS_%2377_Proton_Competition.7z


Last edited by gtracer123 on Thu Aug 03, 2017 10:53 am; edited 1 time in total

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Wed Mar 23, 2016 12:42 pm

Thank you

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GRID Mod 6.0 / 5.X and GRID GT - Page 34 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  LeMansDriver22 Wed Mar 23, 2016 11:17 pm

Thanks for it!

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