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» RELEASE: HOLLAND PARK RACEWAY 11,195 km
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeThu May 16, 2024 1:44 pm by Jim Clark

» Mini Cooper classic
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeSat May 04, 2024 7:02 am by Leen-q

» Can't exit AMS1
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeMon Apr 29, 2024 12:28 pm by Leen-q

» From the Netherlands
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeMon Apr 29, 2024 12:22 pm by Leen-q

» No wheels in cockpitview when driving singleseaters
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» introduce
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeThu Apr 25, 2024 2:18 am by VitinKratos

» SuperGT GT300 JGTC 2018-2019 3d Models
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeMon Apr 22, 2024 5:42 pm by vadhil

» Itaipava GT Brasil 2010 V1.3
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» South East
GRID Mod 6.0 / 5.X and GRID GT - Page 17 I_icon_minitimeFri Mar 29, 2024 12:53 am by sandersk


GRID Mod 6.0 / 5.X and GRID GT

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest Wed Jan 01, 2014 9:11 pm

here is the link for the z4  Very Happy 

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Post  basukid Wed Jan 01, 2014 9:21 pm

RichWard wrote:Now this isn't the place to keep this discussion going, so let's start off the new year in a good way and leave this crap in 2013.

over and out.  study thumbs 

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Post  Guest Wed Jan 01, 2014 9:57 pm

Thank you for the Z4 GTE link Johan  thumps up 

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Post  Xtra-Large Thu Jan 02, 2014 1:41 am

Thanks For sharing the link of Z4  Very Happy  much appreciatted

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  basukid Thu Jan 02, 2014 9:04 pm

I don't know who is or who was doing the cas-files and materialsettings for the older cars but it's still a mess sometimes. The expo/spinner stuff isn't done right on many cars. As experienced with the BMW E92, now The 997 RSR Evo aswell. The wheels seems sinked into the car but it's only the issue that these object aren't seperated in a instance or objectgroup for the spinner/expo. If you do it right the car sits very well on the wheels and looks much better. Mad 

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Peter2012 Thu Jan 02, 2014 10:21 pm

dose anyone else see the BMB Logo on the front and the blue is mirrored?  lol! 

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  basukid Thu Jan 02, 2014 11:03 pm

Here a smaller Update for the wheels and some updates for the specmaps aswell. Fixed the spinner/expo issue (wheels flying above the ground and set to much into the body). and made better materialsettings esp. for the chrome rims. Includes some better specmaps for the windows and Body-Parts. Unzip directly into your GameData\Teams\GRID_GT\Porsche 997 GT3 RSR Evo Teams folder and let it overwrite.

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  oldman Fri Jan 03, 2014 10:55 am

Thank you.

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Post  TopMarque Fri Jan 03, 2014 11:06 am

Thanks Andreas - your improvements are always very welcome.

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Post  CS21476895 Fri Jan 03, 2014 11:16 am

Peter2012 wrote:dose anyone else see the BMB Logo on the front and the blue is mirrored?  lol! 

I saw it when I was doing some updates to the skin before the release, but I forgot to mention it to Kamuro.  Razz

Fantastic updates to the Porsche, Andreas! It looks much better.

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Post  eurostc Fri Jan 03, 2014 6:26 pm

Jalex13 wrote:here is the link for the z4  Very Happy 

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 thumps up 

fixed 

cheers

Marc

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Post  PATR10T Sun Jan 05, 2014 12:18 am

link for z4 and sounds on first post

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Post  skylinemanning Sat Jan 18, 2014 1:07 pm

is there a template available for the Z4, I fancy adding a fictional Z4 to my GT2 championship

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Post  basukid Sat Jan 18, 2014 3:05 pm

Porsche 997 GT3 RSR 2008-2010 1.2 released.. Wink

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Post  PATR10T Sat Jan 18, 2014 3:18 pm

on first post Wink

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Post  Pete Richardson Sat Jan 18, 2014 4:17 pm

Thanks for all of these guys - it's been a while since I've bothered with LMP style cars!

Just noticed that the external sound for some of the P2 cars goes silent in the high rev ranges. Does anyone have a fix for this? It's a bit strange watching a replay on an external cam to hear a car suddenly go from "grunt" to "ghost"!

Thanks
Pete

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GRID Mod 6.0 / 5.X and GRID GT - Page 17 Empty Re: GRID Mod 6.0 / 5.X and GRID GT

Post  basukid Sat Jan 18, 2014 6:17 pm

I made a quick update of the rims similar to my 997 RSR Evo version I have released.
Unzip directly into your GTR2\GameData\Teams\GRID_GT\Porsche 997 GT3 RSR Teams folder and let it overwrite. Please make a backup of your NFS997_WHEELS.gtr before if you don't like it.
Fixed the spinner/expo issue for the rims and made new settings for the chromerims.

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New fixed Link: [You must be registered and logged in to see this link.]

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Post  basukid Sat Jan 18, 2014 10:56 pm

new link for the update added. You need to redownload the package again and unzip it again. Wrong data included in the first pack.

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Post  gtracer123 Sun Jan 19, 2014 8:27 am

Thanks for those changes and updates  cheers 

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Post  basukid Sun Jan 19, 2014 2:22 pm

Porsche 911 GT3-RSR 2012 2.1v RELEASED  Wink 

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Post  PATR10T Sun Jan 19, 2014 3:31 pm

on first post Wink

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Post  Crimson764 Sun Jan 19, 2014 7:44 pm

Pete Richardson wrote:Thanks for all of these guys - it's been a while since I've bothered with LMP style cars!

Just noticed that the external sound for some of the P2 cars goes silent in the high rev ranges. Does anyone have a fix for this? It's a bit strange watching a replay on an external cam to hear a car suddenly go from "grunt" to "ghost"!

Thanks
Pete

That, Pete, means that the sounds do not match the revs. Eg you lose sound at say 7500, because the defined engine sound ends at 7450, for example. What you need to do is open up the AUD file and the ENG file in notepad. Then check that the rpms match the engine. Normally when it goes silent it means that the rpms at top range have the wrong limit. Just tweak the troublesome rpm range, to match the maximum rpm of the engine.

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Post  oldman Mon Jan 20, 2014 8:35 am

Thank you again for the updates.

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Post  10thMountains Wed Jan 22, 2014 5:39 am

Here is a small texture update for the Audi R10 TDi. It will replace the non existent headlight texture, so the car looks a bit better, especially with the wheel update by Johan. Just put the loose .DDS file in your Audi R10 folder, that's all. Textures are taken from enduracers R10, so all credits to them.

DOWNLOAD

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Last edited by 10thMountains on Wed Jan 22, 2014 12:46 pm; edited 1 time in total

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Post  eurostc Wed Jan 22, 2014 6:13 am

Nice Catch, Thank you !

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