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FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released] - Page 9 I_icon_minitime25/4/2024, 01:18 by VitinKratos

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FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released] - Page 9 I_icon_minitime21/3/2024, 09:12 by GRtoyotafan2


FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released]

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What version of Exige do you want?

FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released] - Page 9 I_vote_lcap49%FIA GT 2000 - 2009 collection mod [new version of Exige 300RR released] - Page 9 I_vote_rcap 49% 
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Total Votes : 90
 
 
Poll closed

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Post  Sylphide 2/2/2018, 03:18

Lol and now i find this...
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Some skins in it still arnt right however there is an issue with the template that required me to sorta remap the car to get stuff from overlapping.

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Post  Maxellero 2/2/2018, 15:27

Don't know if that's a good idea to use that model, it's very heavy, on old computer I had problems with just one car on track, let alone 10 or even more.

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Post  Sylphide 2/2/2018, 17:56

I'll try to see about modifying to reduce poly count or see if I can somehow transfer the front bumper over like the Roock one

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Post  So-Cal-Racing 2/2/2018, 18:11

Thanks Troy that is the most accurate 993 there is in GTR2 right ?

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Post  Sylphide 3/2/2018, 18:18

Maxellero wrote:Don't know if that's a good idea to use that model, it's very heavy, on old computer I had problems with just one car on track, let alone 10 or even more.

I used it on mine with the max grid of the season which was 49 at Silverstone (which btw the track can't support) so I used Spa and which 49 GT2s it only used 2.5gb and then i mixed in a few into the 98 season and raced at Spa again and it was the same, right around 2.5gb.

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Post  Maxellero 4/2/2018, 00:01

Comparing RAM usage doesn't work, because remember that GTR2 have to load all LODs for cars, even when it propably won't be used.
To show you the difference, I took only highest LODs for those cars (GMTs that are in use when you're close to the car, including collision and shadow), that's the result (only GMTs, not counting DDS files):
GTR2 model - 9479 faces - 1,32 MB
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Nobody73's model - 107081(!!!) faces - 13,3 MB
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That difference really can affect FPS. Plus Nobody's Porsche doesn't have LODs, so this highly detailed model is used the whole time.

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Post  Sylphide 4/2/2018, 00:53

EDIT- nvm

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Post  repaban 4/2/2018, 08:56

Good work thank you.

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Post  theravenousbeast 4/2/2018, 22:43

I will say, I prefer models within a mod/carset to have a similar level of detail, even if there are slight inaccuracies.

Have to also say, how happy I am that these seasons will finally be in GTR2 bounce . I have very fond memories of the F1C FIA GT 1997 mod when I was getting into simracing.

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Post  Sylphide 7/2/2018, 03:25

I found out the Eschmann Porsche used the same livery from FFSA but a cant hardly find pictures of it.

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Post  ChaosZero 7/2/2018, 09:48

Was entered by Manthey at the Dijon round.
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And it was raced at the Nurburgring aswell.
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Post  Sylphide 12/2/2018, 04:43

Does anybody know how to fix the cockpit shadows on Borek's marcos?

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Post  suti 12/2/2018, 10:16

Borek is updating marcos.

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Post  Maxellero 12/2/2018, 16:01

Sylphide wrote:Does anybody know how to fix the cockpit shadows on Borek's marcos?
Cockpit shadows? What do you mean exactly?

BTW another project - pre-2001 first corner on Zolder
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Post  drr6 12/2/2018, 17:05

Nice project Lukasz thumbs

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Post  Markano97 12/2/2018, 17:30

Maxellero wrote:
Sylphide wrote:Does anybody know how to fix the cockpit shadows on Borek's marcos?
Cockpit shadows? What do you mean exactly?

BTW another project - pre-2001 first corner on Zolder
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Awesome!! This will also be useful for our supertouring mod, the belgian and german championships Very Happy

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Markos Peristerakis Super Touring Mod Skinner
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Post  Sylphide 12/2/2018, 17:50

Maxellero wrote:
Sylphide wrote:Does anybody know how to fix the cockpit shadows on Borek's marcos?
Cockpit shadows? What do you mean exactly?

BTW another project - pre-2001 first corner on Zolder
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When going through shadows the cockpit goes very dark. It's looks like the windows receive shadows when they shouldn't. For instance going for a pit stop at Valencia towards dusk it is very difficult to see out the window in pit lane.

Also the Diablo doesn't have any cockpit shadows.

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Post  Maxellero 12/2/2018, 17:59

Sylphide wrote:
When going through shadows the cockpit goes very dark. It's looks like the windows receive shadows when they shouldn't. For instance going for a pit stop at Valencia towards dusk it is very difficult to see out the window in pit lane.
Ah ok, I'm not using max shadows so didn't notice that. But it's easy to fix. Open cas file, find instance=cocpit and delete shadowreceiver=true for front window gmt.

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Post  Sylphide 12/2/2018, 23:45

Maxellero wrote:
Sylphide wrote:
When going through shadows the cockpit goes very dark. It's looks like the windows receive shadows when they shouldn't. For instance going for a pit stop at Valencia towards dusk it is very difficult to see out the window in pit lane.
Ah ok, I'm not using max shadows so didn't notice that. But it's easy to fix. Open cas file, find instance=cocpit and delete shadowreceiver=true for front window gmt.

That fixed it thanks Very Happy

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Post  Maxellero 13/2/2018, 16:50

3D stuff done, now it only needs new AIW Very Happy
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Post  brianspeake 14/2/2018, 23:20

Wow, don't know how I missed this on its release, downloading and will be clearing some space for a new install.

I see 1997-1999 are being worked on that will make a great update.

has anyone tried to add the old BPR mod into the same install ?

Many thanks for all the effort to put this together.

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Post  Sylphide 16/2/2018, 03:28

As Im playing through my 2000 season it was bugging me that all the N-GT cars have the wrong/badly sized numberplates so I've been giving the 2000 season and probably 01 and 02 a minor facelift as i play through them and they immediately look alot better. However some were so bad i redid them quick which means new RWS Porsches, #75 Loris Kessel and JMB Ferrari's for 2000 so far.

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Post  drr6 16/2/2018, 10:05

Maxellero wrote:3D stuff done, now it only needs new AIW Very Happy
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Looks good Lukasz, keep it up thumbs

Sylphide wrote:As Im playing through my 2000 season it was bugging me that all the N-GT cars have the wrong/badly sized numberplates so I've been giving the 2000 season and probably 01 and 02 a minor facelift as i play through them and they immediately look alot better. However some were so bad i redid them quick which means new RWS Porsches, #75 Loris Kessel and JMB Ferrari's for 2000 so far.

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There is a lot of work to do here Troy, but will be nice to see better looking cars in these seasons.

I've found in my hard drive an old skin that I started some time ago of the #78 Cirtek Porsche from 2000  at Silverstone wich is different than Zolder livery of this car. I will upload here as soon as possible.
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Post  Sylphide 16/2/2018, 10:57

All I'm doing is number plates, doesn't take more than 5 minutes to do.

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Post  Maxellero 16/2/2018, 15:29

Great to see that Troy Very Happy Now I'm gonna stop driving my season until it'll be done :v
Do you also add shadow layers for those cars? Because plenty of 2000-2002 skins don't have them or it's very basic.

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