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How to make mods for gtr2

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 How to make mods for gtr2 Empty How to make mods for gtr2

Post  XanderX57 Thu Dec 20, 2018 4:34 pm

Then, I have searched in several forums related to the game the way to make my own mods, but nowhere do they tell me what I need to start
Can any of you tell me what they use to make them? Question
Thank you
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Post  Sylphide Thu Dec 20, 2018 4:52 pm

Be a 3D Modeler

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Post  Scorpyo Fri Dec 21, 2018 7:48 am

Sylphide wrote:Be a 3D Modeler

Bullshit, it is definitely advantage but it is not necessary to be a 3D modeler to be able to make mods for GTR2.

If you are going to reply to such questions answer them properly.

What kind of mods do you want to make, tracks or cars? Or simply paint skins for cars?

Usually people that make mods choose one of those 3. Also, people who make car mods usually start as a skinners as that allow them to learn file structure which is definitely needed for putting new cars in game.

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Post  XanderX57 Fri Dec 28, 2018 9:28 pm

Scorpyo wrote:
Sylphide wrote:Be a 3D Modeler

Bullshit, it is definitely advantage but it is not necessary to be a 3D modeler to be able to make mods for GTR2.

If you are going to reply to such questions answer them properly.

What kind of mods do you want to make, tracks or cars? Or simply paint skins for cars?

Usually people that make mods choose one of those 3. Also, people who make car mods usually start as a skinners as that allow them to learn file structure which is definitely needed for putting new cars in game.

I want to learn how to do everything, be it cars, tracks or paintings, but I would like to know what programs I need to make mods ...
XanderX57
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Post  kk08 Sat Dec 29, 2018 12:29 am

100% you need 3dSimed. It's needed to import/export a mesh to GTR2. If you want to paint skins you need Photoshop, Gimp or Paint.net.
Another important program is Geditor (to open/create/edit .gtr files).

Clearly you need a tutorial to start:
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This is the best source I can find. And don't forget to ask when you need help. Someone will help you when you create a topic.

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