GRID Mod 6.0 / 5.X and GRID GT

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Nectaria on Wed May 29, 2013 9:48 am

[You must be registered and logged in to see this link.] wrote:well i will have to look at the orignal nagp cars and then take their class line for a ex audi r15+ didint also race in more races then just sebering or am i wrong?

Petit Le Mans no?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  SearleD on Wed May 29, 2013 10:13 am

Has the Core Autosport Porsche been skinned yet?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  TopMarque on Wed May 29, 2013 10:31 am

Yes - it was released very recently in a Laguna skinpack update.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  bentley speed 8 on Wed May 29, 2013 2:01 pm

[You must be registered and logged in to see this link.] wrote:well i will have to look at the orignal nagp cars and then take their class line for a ex audi r15+ didint also race in more races then just sebering or am i wrong?

If you want to check out which cars ran in which races (and the liveries they used) use the RSC site. It's very useful Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on Thu May 30, 2013 1:52 am

Its that possible that some of the Admin can upload the ALMS 2013 , if they have? thank you Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  khan1670 on Thu May 30, 2013 2:14 am

The Psy posted a tutorial in the misc section on this. Wink

Basically, the track gdb has a line called "AI Vehicle Filter =" in it.

If you run a championship and want a car to show up at a certain track but not all tracks then you put whatever the AI vehicle filter for the track is in the class line of the .car file.

[You must be registered and logged in to see this link.] wrote:At first sound complicated , but its not so hard , all you have to do are adding some lines

In the .GDB champioship an in the classes of your car , I can't remenber if there is a post here to explain how those lines work , anyone remenber???

or take as a reference the ADAC 12 mod to see the .gdb and the classes for the car Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on Thu May 30, 2013 3:02 am

Daniel aka 99pro here is the link for how to made those things , I always made my .gdb with filters and not all the cars together lol!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro on Thu May 30, 2013 6:49 am

thank you guys and the audi r18 wil b gtr2 eec version

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  TopMarque on Thu May 30, 2013 7:21 am

For those collecting the ELMS field here is the 2013 MOMO Megatron Audi on the EEC GT3 Base - change Class lines etc to suit your game.

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This is a conversion of an rFactor skin published by titi63 so full credit goes to him - my contribution is just a simple conversion.


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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  SearleD on Thu May 30, 2013 10:48 pm

Thanks Mike Smile +1

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on Sat Jun 01, 2013 9:51 pm

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on first post Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  SearleD on Sat Jun 01, 2013 10:13 pm

Thanks Daniel thumps up

Would it be possible for you to upload the ALMS core autosport porsche that has been released at GT-IMT please?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on Sat Jun 01, 2013 10:21 pm

Aiacos wrote:[You must be registered and logged in to see this image.]

ALMS Laguna Seca GT carspack by Silentgun, dafizzner & rosicky10

Download
password: valois

that one?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on Sun Jun 02, 2013 9:03 am

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on first post Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  SearleD on Sun Jun 02, 2013 11:31 am

That's the one cheers

Thanks Daniel Very Happy

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  paki-dti on Sun Jun 02, 2013 11:48 pm

Thanks for the Viper, but I already have one cheers

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  RicardoG on Tue Jun 04, 2013 8:15 am

Does anybody know if there's an endurance light addon for the Ferrari GTE like this one?? with the roof lights.

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if not, i'll try to make one by myself.... i think it's easy.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Totenkopf on Tue Jun 04, 2013 11:13 am

[You must be registered and logged in to see this link.] wrote:Does anybody know if there's an endurance light addon for the Ferrari GTE like this one?? with the roof lights.



if not, i'll try to make one by myself.... i think it's easy.

There's the Cpit"something".dds (don't remember if 01, 02 or 03, but it's a replica of the body1.dds); to have it work like you want, so to enlight some parts of the body, just copy on a transparent dds file of 2048x2048 the part(s) you want to enlight at night (in this case, the numbers and the green on the roof) and save it as cpit"whatever-is-the-number".dds in dxt5 format.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  panzerjager on Tue Jun 04, 2013 1:07 pm

[You must be registered and logged in to see this link.] wrote:Thanks for the Viper, but I already have one cheers

But this is also contains the 2013 spec Viper Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on Sat Jun 08, 2013 8:42 am

updated link for pescarolo 01 evo v1.1

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  CS21476895 on Sat Jun 08, 2013 9:10 am

Pescarolo still doesn't want to leave the pits. How can I fix the engine file?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on Sat Jun 08, 2013 9:27 am

ask kamuro rofl

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Kalinin on Sat Jun 08, 2013 11:23 am

lol! lol! lol!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Guest on Sun Jun 09, 2013 3:56 pm

Awesome... Thanks; really like this forum!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  marneus_the_boss on Mon Jun 10, 2013 12:36 pm

If some skinners want to make some 2013 SKins or 2013 3d spec, I made nearly 1000 pics of this week-end^^.

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Re: GRID Mod 6.0 / 5.X and GRID GT

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