GRID Mod 6.0 / 5.X and GRID GT

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ColdBrain on 14/5/2013, 20:08

Regarding the links, everything on GT-IMT is a bit confusing... For example, Aiacos release the GRID 6.0, but I don't remember he mentioning you need also 5.0 to have all the cars. The GRID 5.0 was standalone (except the "secret cars" like Zytek), but not this one.

Then the GT cars you need to cherry pick to find the latest versions... I honestly don't know why he never released the GT cars on F1Classic... No, actually he did once, but the latest only on GT-IMT... Probably because of the league, but even if you're member you still don't have access to a few cars unless you race in the league. Difficult to understand...

It's problematic when everyone lives in their castle and fight the other castles... Sad

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  RicardoG on 16/5/2013, 07:00

GT-IMT's R18 update with 2013 Specs.... WIP

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Tano on 16/5/2013, 13:48

Nice Job!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  steviejb on 16/5/2013, 14:00

[You must be registered and logged in to see this link.] wrote:GT-IMT's R18 update with 2013 Specs.... WIP

I just wish they had used the C.A.R.S R18. :/

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  giaserg on 16/5/2013, 14:04

Thank you for all updates.
Is there somebody who could fix a bug of Audi R15 and plus, it doesn't refuell!!!!!!!!!!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  monitorjorge on 16/5/2013, 16:54

Parabéns Ricardo, perfeito.
Very Happy Very Happy

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ColdBrain on 16/5/2013, 22:04

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:GT-IMT's R18 update with 2013 Specs.... WIP

I just wish they had used the C.A.R.S R18. :/

CARS R18 is almost an R18... Save for a few details.

It has a terrible fps problem unfortunately. Sad

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  steviejb on 16/5/2013, 22:38

It does? I must admit I'd never noticed it being more demanding than anything else. Interesting.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ColdBrain on 16/5/2013, 23:14

Actually on my machine it runs fine... But it's very high poly so it doesn't run well on a few computers.

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GDB files for GRID mod

Post  Tano on 17/5/2013, 19:30

I was wondering if there is available championship files for the Grid mod??

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Jalex13 on 17/5/2013, 21:05

@ daniel , can you add the link of the ELMS GT pack with the password please ?

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  PATR10T on 18/5/2013, 10:05

done

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Jalex13 on 18/5/2013, 11:13

thanks Smile

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  basukid on 18/5/2013, 11:54

Meanwhile there is a ELMS LMP Pack aswell Razz

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ColdBrain on 18/5/2013, 13:47

Aiacos words for Porsche 911 GT3 RSR 2012: "This car will have an improvement soon"

Regarding this car...

Really like what rildoh did to it, however there's something I don't understand... The intake behind the doors is only textured... I think he should've opened the hole and modeled it, because IMO a plain texture detracts from the quality...

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on 29/5/2013, 04:01

Is there some ALMS 13 prototype skinpack yet??? Aiacos post a lot of pics on her facebook
Thanks for the reply guys Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro on 29/5/2013, 07:22

No but have collected everything into one pack but there are a lot of missing gt cars but i can upload it if you want? Im working on a alms 2012 mod is it perhaps intressting? I have alrdeady done a championship file . But i need to know where i can every track they used on that year!

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on 29/5/2013, 07:50

ALMS 2012 its complete with Proto and GT with GRID 6 , or Im wrong??? I think I have the full season for that year Suspect

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  ColdBrain on 29/5/2013, 07:56

I cry when I drive a few cars in the GRID mod... The sounds are atrocious. Some protos use Ferrari 360 sounds and they forget to up the maximum rpm in the last sample to compensate for the higher rpm of the engine... So you end with mute sound near redline... I wonder how they race these cars in the league, it's just not viable at all.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro on 29/5/2013, 08:55

[You must be registered and logged in to see this link.] wrote:ALMS 2012 its complete with Proto and GT with GRID 6 , or Im wrong??? I think I have the full season for that year Suspect
you are right but i try to make a mod of them Smile

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on 29/5/2013, 09:11

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:ALMS 2012 its complete with Proto and GT with GRID 6 , or Im wrong??? I think I have the full season for that year Suspect
you are right but i try to make a mod of them Smile

Sounds a Great idea Daniel thumbs

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro on 29/5/2013, 09:20

i wounder how did nagp sort all cars so they camed up on right track and right race? it would be really wird if audi r18 would apear on every race. it only raced on sebering 12h

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Nectaria on 29/5/2013, 10:14

Has something to do with putting the tracks in GDB lines of the cars and adjusting the champion GDB file accordingly...but I don't completely understand how it works flawlessly.

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  Xtra-Large on 29/5/2013, 10:33

At first sound complicated , but its not so hard , all you have to do are adding some lines

In the .GDB champioship an in the classes of your car , I can't remenber if there is a post here to explain how those lines work , anyone remenber???

or take as a reference the ADAC 12 mod to see the .gdb and the classes for the car Wink

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Re: GRID Mod 6.0 / 5.X and GRID GT

Post  99pro on 29/5/2013, 11:46

well i will have to look at the orignal nagp cars and then take their class line for a ex audi r15+ didint also race in more races then just sebering or am i wrong?

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Re: GRID Mod 6.0 / 5.X and GRID GT

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