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[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitimeYesterday at 22:53 by sandersk

» Looking for NASCAR skins?
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitimeYesterday at 17:03 by why_not_simracer

» Help needed FRM TOURING CARS
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime24/3/2024, 15:42 by fjs

» La Dehesa Conversion from rFactor for GTR2
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime24/3/2024, 04:11 by hundo

» introduce
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime22/3/2024, 12:04 by teufteuf72

» Hello from Japan
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime21/3/2024, 09:12 by GRtoyotafan2

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[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime18/3/2024, 21:33 by al27

» Greetings from Argentina
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime17/3/2024, 16:14 by VamosTorino

» uh, Hello again from west of Thailand
[RELEASE] Lexus RCF-GT3 - Page 2 I_icon_minitime17/3/2024, 14:54 by Makarofu


[RELEASE] Lexus RCF-GT3

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[RELEASE] Lexus RCF-GT3 - Page 2 Empty Re: [RELEASE] Lexus RCF-GT3

Post  sit997 21/5/2018, 20:16

Thank you
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Post  Guest 22/5/2018, 03:42

wow,it look so amazing,thanks for this mod thumps up

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Post  repaban 22/5/2018, 09:26

Thank you for you update

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Post  Reinhard Berger 23/5/2018, 17:47

thank a lot for this beautifull car irontower and triebie.

GTR2 have now very much new GT3 cars which looks brilliant, very sad that online leagues are dead, there are would be many GT3 cars for create a league pack.

servus

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Post  basukid 24/5/2018, 16:53

There seems a issue with the frontfenders. Seems some vertice rotations or no-smoothed areas are occuring. Idk if it is on the AMS version aswell.... Embarassed
Can you check it pls?

BTW:  I already fixed the showroom stuff myself with the correct rim/wheelhigh via extra isntance for this stuff and added the missing reflection settings for them.... Wink

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Post  raphaelnariga 24/5/2018, 19:43

Aaaaaaand here comes Andreas.....nice work my friend!!!!!!!

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[RELEASE] Lexus RCF-GT3 - Page 2 Empty Re: [RELEASE] Lexus RCF-GT3

Post  basukid 24/5/2018, 20:28

And some more questions to solve... there are 2 options for endulights. but both are the same...maybe I'm blind...but no difference. idk if it is on purpose or a mistake... scratch  
and why the headlights are always yellow? triebie has set a wcextra2 material there, which is left by the conversion and has only the yellow "hl_glass.dds". seems also forgotten to activate it for GTR2... Suspect Also some other materials (wcextra1 ...) are left as RF1/AMS naming and won't work if you will use it correctly.  Question

Is it possible to change the pirelli textures for the wheels into the one of the BMW, which may needs some resizing.? only a cosmetic feature in my eyes.

I only want to solve some flaws and show some bugs for you.... no offense to your work, which is great so far. cheers

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[RELEASE] Lexus RCF-GT3 - Page 2 Empty Re: [RELEASE] Lexus RCF-GT3

Post  Irontower 25/5/2018, 08:16

Update 2
see first post. As for wildcard textures, Gtr2 is more complicated and different as AMS. The layout of the materials is different so you cannot convert it 1:1.
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which BMW did you mean?

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Post  Guest 25/5/2018, 12:48

i saw that you done some more smoothing to the car parts.
the reason i didn´t do taht was to avoid huge additions of verts and polygons.
You have to keep in mind that the files now are 3times bigger than my originals.
Can you confirm that this is not leading to a FPS loss?
If that´s OK, i will try my original LOD 0s as well:-)
Thanks for a short info!

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Post  Irontower 25/5/2018, 14:00

Triebie wrote:i saw that you done some more smoothing to the car parts.
the reason i didn´t do taht was to avoid huge additions of verts and polygons.
You have to keep in mind that the files now are 3times bigger than my originals.
Can you confirm that this is not leading to a FPS loss?
If that´s OK, i will try my original LOD 0s as well:-)
Thanks for a short info!

The files was FBUMPER A-C. Size for A 2,9mb from 1,3mb,  B 1,5mb from 0,8mb,  C some kb. On my system (Core i7@4,8ghz, 2x GTX970 Sli) i cannot see any difference in FPS, but I run vsync at 60hz and the cpu runs between 1,6 - 4,8ghz and most of the time at around 15% usage.

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Post  mrleman 25/5/2018, 17:10

basukid wrote:There seems a issue with the frontfenders. Seems some vertice rotations or no-smoothed areas are occuring. Idk if it is on the AMS version aswell.... Embarassed
Can you check it pls?

BTW:  I already fixed the showroom stuff myself with the correct rim/wheelhigh via extra isntance for this stuff and added the missing reflection settings for them.... Wink

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Andreas, have you tried auto smoothing option at 3dsimed?

Open your mesh with 3dsimed, go to the "edit" tab and click on "auto smooth" button. Then chosse the angle (I use default 45 degree value). That should fix your issue Wink

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Post  sopgt7 25/5/2018, 23:29

Thank you for all the updates.

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Post  racerm 26/5/2018, 03:44

ASTOUNDING, TOTALLY ASTOUDING! Kudos to both of you!

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Post  repaban 26/5/2018, 09:52

Thank you for you work

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Post  Mc Wolf 27/5/2018, 00:33


Thank you, very much !

Now are the Blancpain Series Cars nearly complete. Smile
( Only one model are missing )


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Post  peter.edding 27/5/2018, 05:26

Mc Wolf wrote:
Thank you, very much !

Now are the Blancpain Series Cars nearly complete. Smile
( Only one model are missing )


Frey Jaguar + new Bentley = 1 scratch

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Post  the_racer 27/5/2018, 07:11

Thank you all

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Post  Mc Wolf 27/5/2018, 13:47

peter.edding wrote:
Mc Wolf wrote:
Thank you, very much !

Now are the Blancpain Series Cars nearly complete. Smile
( Only one model are missing )


Frey Jaguar + new Bentley = 1 scratch

Yes, you are right ! ! !

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Post  basukid 27/5/2018, 15:56

Irontower wrote:Update 2
see first post. As for wildcard textures, Gtr2 is more complicated and different as AMS. The layout of the materials is different so you cannot convert it 1:1.
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which BMW did you mean?

thank you that you follow the advices... nice work. cheers

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Post  oldman 28/5/2018, 06:08

Thank you for the Lexus.

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Post  Gaudelio26 29/5/2018, 04:04

peter.edding wrote:
Mc Wolf wrote:
Thank you, very much !

Now are the Blancpain Series Cars nearly complete. Smile
( Only one model are missing )


Frey Jaguar + new Bentley = 1 scratch
I see people converting useless road cars from FM4/FM6/FM7 and FH3 but none of them think about the Emil Frey Jag. Despite the 3d model being already available to download at GameModels

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Post  mecanoplast LST 30/5/2018, 17:10

Cool !! Very nice thank you for your job
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Post  Christ Tiansen 30/5/2018, 19:02

Markus , Can You Bring More Brand  Tyre In Lexus RC-F Please? Smile

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Post  dsl2012 3/6/2018, 09:57

At first thanks a lot to Irontower and Triebie for having this model in GTR2 now!

Then I have a question concerning the headlights/endulights in addition to Andreas/basukid/Nascarfreaks points a few posts above:
For personal use, I added BSS / GT Open / VLN / SGT300 skins from Triebie's AMS topic to my GTR2 installation. They use white or yellow lights. I understood that the 3rd digit of the GenString has influence on the look of the endulights: 1 is white, 2 is yellow. The glass of the headlights can be changed by using the small body2.dds texture. So the visibility is ok: completely white or completely yellow.

But: If you drive in dark conditions and turn on the lights, the beam is always yellow. How can this be controlled?

And: A Michelin tire texture would be very welcome. I found Yokohama and Bridgestone in the AMS topic. Maybe those could be integrated into the wheels.gtr file?

Thanks in advance!

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Post  ernie2492 3/6/2018, 10:45

peter.edding wrote:
Mc Wolf wrote:
Thank you, very much !

Now are the Blancpain Series Cars nearly complete. Smile
( Only one model are missing )


Frey Jaguar + new Bentley = 1 scratch

You forgot GT-R 2016 & 2018 models.. Cool

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