GT4 Mod v1.3

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Re: GT4 Mod v1.3

Post  ClimaxF1 on 3/7/2018, 17:07

@ChaosZero wrote:
To whom it may concern, the X-Bow GT4 is going to be included in the next dlc for FM7.

Just a question but what has this to do with the GT4 mod?

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Re: GT4 Mod v1.3

Post  ChaosZero on 3/7/2018, 17:18

Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes
@ClimaxF1 wrote:
@ChaosZero wrote:
To whom it may concern, the X-Bow GT4 is going to be included in the next dlc for FM7.

Just a question but what has this to do with the GT4 mod?

@SargentSam wrote:McLaren updates, thanks to Cesar Zardo:


The KTM is also a favourite of mine, and it would be great to add to our Bathurst 12H mods. Sadly no public model exists at the moment.

The only missing car holding back the full potential of the mod now exists. Once the dlc launches, it will be possible to convert it.

I guess it's too hard to do 1+1=2

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Re: GT4 Mod v1.3

Post  ClimaxF1 on 3/7/2018, 17:30

@ChaosZero wrote:Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes  Rolling Eyes
@ClimaxF1 wrote:
@ChaosZero wrote:
To whom it may concern, the X-Bow GT4 is going to be included in the next dlc for FM7.

Just a question but what has this to do with the GT4 mod?

@SargentSam wrote:McLaren updates, thanks to Cesar Zardo:


The KTM is also a favourite of mine, and it would be great to add to our Bathurst 12H mods. Sadly no public model exists at the moment.

The only missing car holding back the full potential of the mod now exists. Once the dlc launches, it will be possible to convert it.

I guess it's too hard to do 1+1=2

"the X-Bow GT4 is going to be included in the next dlc for FM7"

Then just say that the X-Bow GT4 will be included instead of showing a FM7 video which has no relation to the the topic.

Don't you think that would be a bit easier than 1+1=2

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Re: GT4 Mod v1.3

Post  ChaosZero on 3/7/2018, 18:05

I do what I want and I don't care if you don't get things.

Anyone would've been able to guess that the implication of the news was that the last missing car would be finally available for conversion, but apparently some people are dumber than others. Rolling Eyes

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Re: GT4 Mod v1.3

Post  JERACERX on 3/7/2018, 19:18

Speaking of FM7, they have the Maserati Trofeo, which looks almost identical to the GT4, could that be included to?

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Re: GT4 Mod v1.3

Post  ThatAudiFan on 3/7/2018, 19:33

For the KTM and Maserati, I'll discuss with Sam to see what he thinks Wink

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Re: GT4 Mod v1.3

Post  ClimaxF1 on 3/7/2018, 20:00

@ChaosZero wrote:I do what I want and I don't care if you don't get things.

Anyone would've been able to guess that the implication of the news was that the last missing car would be finally available for conversion, but apparently some people are dumber than others. Rolling Eyes

I don't know what it is that you are trying to achieve.

First things I asked you a simple question as to what the FM7 video has to do with the AMS GT4 mod.

Your childish response was that 1+1=2

Secondly I'm almost twice your age so have a little respect.

Lastly I have a degree in Architecture and Engineering, have several diplomas in marketing, digital marketing, social media and design, run and own two very successful marketing companies in two different countries.

I don't need to know what's 1+1=2 when I ask a straight forward question, I have people like you who do that for me.

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Re: GT4 Mod v1.3

Post  ChaosZero on 3/7/2018, 20:03

You ask a stupid question, you get the answer you deserve.

Also, nobody cares about the story of your life.

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Re: GT4 Mod v1.3

Post  JERACERX on 3/7/2018, 20:04

I personally think you two need to calm down.

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Re: GT4 Mod v1.3

Post  ClimaxF1 on 3/7/2018, 20:07

@JERACERX wrote:I personally think you two need to calm down.

I'm very calm, some people should grow up and just show a little respect to each other.

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Re: GT4 Mod v1.3

Post  CGD on 4/7/2018, 01:22

@JERACERX wrote:Speaking of FM7, they have the Maserati Trofeo, which looks almost identical to the GT4, could that be included to?

Speaking of the Maserati, wouldn't it be easier to get the one from AC?

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Re: GT4 Mod v1.3

Post  CrivitzChris on 4/7/2018, 03:10

Chaos can be a little fiesty at times LOL!

FM7 models are rippable and can be converted to other games. The video shows confirmation of the KTM coming to FM7.

Any way... Based on my experience with working with FM7 models, it'll take a lot of work. If you look a current FM7 model, you'll know what I mean. Each color to mapped to the model. The whole car will need to be remapped. If that isn't too difficult for anybody, I'm really looking forward to it.

This makes me wish PCARS2 models were able to be used Sad

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Re: GT4 Mod v1.3

Post  ChaosZero on 4/7/2018, 10:02

@CrivitzChris wrote:Chaos can be a little fiesty at times LOL!

FM7 models are rippable and can be converted to other games. The video shows confirmation of the KTM coming to FM7.

Any way... Based on my experience with working with FM7 models, it'll take a lot of work. If you look a current FM7 model, you'll know what I mean. Each color to mapped to the model. The whole car will need to be remapped. If that isn't too difficult for anybody, I'm really looking forward to it.

This makes me wish PCARS2 models were able to be used Sad
I worked with FM7 models before, the general uv mapping for what would be used as wccarbody/wc_body1_pa is the same as any other model in FM history. The only difference this time around is that for race cars with liveries, they decided to use an extra layer/material on top of the standard livery that is used for any decal/sticker/numberplate the car might have. Once you remove that, you're left with a blank canvas and you can paint skins as always. The mapping is only screwed up on lower lods, usually lod3-lod5. But unless you want to go overkill and do the full 6 lods (lodx-lod5), it isn't much of an issue. Or at least, that was the case for the Paul Newman's Datsun GTX I did in the past.

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Re: GT4 Mod v1.3

Post  ChaosZero on 16/7/2018, 12:03

The KTM files have been made available for download. Whoever wants to convert them, can find them here.

http://depositfiles.com/files/auh7x5ofq

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Re: GT4 Mod v1.3

Post  repaban on 16/7/2018, 19:42

Good news thank you

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Re: GT4 Mod v1.3

Post  Chmul Khom on 16/7/2018, 23:47

I've finished my conversion for GTR2.... thumbs


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Re: GT4 Mod v1.3

Post  Triebie on 17/7/2018, 09:20

what an ugly car LOL!

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Re: GT4 Mod v1.3

Post  Funfreak on 17/7/2018, 10:58

Awesome news! Very Happy

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Re: GT4 Mod v1.3

Post  basukid on 17/7/2018, 15:28

@Chmul Khom wrote:I've finished my conversion for GTR2.... thumbs


that was fast Suspect What a Face

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Re: GT4 Mod v1.3

Post  ThatAudiFan on 17/7/2018, 18:48

Updated to V1.3

Many thanks to Cesar Zardo for all his help with the models!

I will be on holiday for the coming 2 weeks, so I hope I did not make any silly mistakes. If there are any bugs or mistakes, please report them and I'll fix them as soon as I get back!

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Re: GT4 Mod v1.3

Post  GTR2-Freak on 18/7/2018, 07:58

Wow......and my favorite car inside! Very Happy

A big thank you to you and all involved!

Small prob here with the additional skins , Cayman + BMW, genstring trouble.

Quick and dirty solution : changed all to "PC1" (from test car)...working.

So again, thanks a lot and  have a nice holiday  Very Happy  Very Happy


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Re: GT4 Mod v1.3

Post  Mezmaryse on 18/7/2018, 12:54

@GTR2-Freak wrote:Wow......and my favorite car inside! Very Happy

A big thank you to you and all involved!

Small prob here with the additional skins , Cayman + BMW, genstring trouble.

Quick and dirty solution : changed all to "PC1" (from test car)...working.


uhm... so you changed to pirellitires ith open helmet visor... thats not exactly a skin problem me thinks

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Re: GT4 Mod v1.3

Post  PHR420 on 18/7/2018, 13:56

Thanks!!!

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Re: GT4 Mod v1.3

Post  GTR2-Freak on 18/7/2018, 14:21

@ Mezmaryse

Basicly you are right, but the corresponding veh files sitting in the skins folder, so the whole skin don't work (AMS freezes)
Although the dds files are fine as you can see if you change the genstring. Not  enough time here atm to figure it out in detail.
Therefore "quick and  dirty"  

Don't wanted to hurt  any Skinner!!
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game crashes with mod tracks

Post  jonstang75 on 19/7/2018, 20:17

this mod works great with any of the standard Automobilista tracks but crashes back to the dashboard anytime I use a downloaded track, any help would be great, also I checked the series folder and it reads StockV8 which I thought allowed the use of any track.

thanks

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Re: GT4 Mod v1.3

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