2018 Bathurst 12h Mod / skinpack v1.1

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2018 Bathurst 12h Mod / skinpack v1.1

Post  ThatAudiFan on 9/3/2018, 14:34

Mod / Skinpack made by Mickeyfff, SargeantSam and ThatAudiFan








Code:
http://www.mediafire.com/file/7soepyr8f31vlfq/2018_B12h_Mod_AMS_v1.1.rar

UPDATE 1.1
This update has removed the GT4 cars from the mod, and only left the skins in the mod.
The GT4 cars are now available as download in the forum as an independent download.

PLEASE NOTICE: if you have already installed v1.0, then please remove the three GT4 cars from the "Add-on_Cars" folder in the "EEC_GT3" folder, then install the GT4 base mod, and then install this skinpack again

Further fixes:
- Cayman GT4 body updates, now showing some more details on the car
- All addon cars now only have one single tyre compound to prevent crashing of the game
 on modded tracks.

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
V1.0

Original skins were created by Mickeyfff, SargeantSam and ThatAudiFan. The Mod includes 41 out of the total of 51 cars that entered the 2018 Bathurst 12hr Endurance Race. With 42 skins for 41 cars included the complete classes A and B are recreated with the mod, together with all cars from class C - except the 2 KTMs - and 2 cars from class I. The Mod includes both the Wall Racing #6 Reiter Lamborghini LP560 which crashed in practice and the Reiter Lamborghini R-EX that started the race.

This pack also includes car mods for the Porsche 997 Cup, Porsche 991 Cup, Porsche 911 2017 Cup, BMW M4 GT4, Porsche Cayman GT4, Ginetta GT4 and the Daytona Coupe, which were converted from the Ultimate GT3 mod for rFactor by SargeantSam.

Skin Credits:

- Mickeyfff - original skins
- SargeantSam - original skins
- ThatAudiFan - original skins
- NED and bm91 - AC skins (Strakka Racing and Nineteen Corp P/L)

Mod Credits:

- Patr1ot - EEC GT3 base mod
- SargeantSam - Porsche 997 Cup, Porsche 991 Cup, Porsche 911 2017 Cup and Daytona Coupe from the Ultimate GT3 mod for rFactor
- Mrw SimRacing.de (Markus Windisch)  - VHVGT4 mod - BMW M4 GT4, Porsche Cayman and Ginetta G55


This project is a collaboration between Mickeyfff, SargeantSam, ThatAudiFan and TopMarque, who has made a conversion for the mod for GTR2 and has worked alongside  and supported the AMS mod were possible!

Please do not post on any other sites, this is an EEC members Mod only - thank you and enjoy!

Michael, Sam and Harm


Last edited by ThatAudiFan on 27/3/2018, 00:53; edited 3 times in total

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  TopMarque on 9/3/2018, 15:50

................. I wonder where this is and what it could be?

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  gonzo-cool on 9/3/2018, 20:41

Hmmm..... looks like some sort of race cars at an unfamiliar location Question
Suspect

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ThatAudiFan on 10/3/2018, 16:12

First post updated, enjoy guys!

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  rich54 on 10/3/2018, 16:40

Thank you.

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  Xcross on 11/3/2018, 00:56

Thanks for the hard work everyone! cheers cheers cheers cheers

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  mattwal1996 on 11/3/2018, 02:26

Awesome work guys, I will tell you though that the Wall Racing Lambo certainly didn't crash, we lost cylinder number 6....

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  PHR420 on 11/3/2018, 07:45

sensational!!!

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  Silentgun on 11/3/2018, 08:37

Absolutely Top work , guys Very Happy

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  deceda on 11/3/2018, 14:54

Incredible work ... WOW.

Thank you very much for this real surprise!

Deceda
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  PHR420 on 12/3/2018, 21:36

any chance the some of the other GT4 cars will be coming to AMS?

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ThatAudiFan on 12/3/2018, 21:49

@PHR420 wrote:any chance the some of the other GT4 cars will be coming to AMS?
With the Cayman in AMS now I might look into finishing the GT4 field for the Blancpain GT Asia series, and might ask Sam to convert the McLaren too so that can be added as well! However, I'm not a modder, so we might have to rely on other people to do the conversions Wink

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  skylineforever on 12/3/2018, 22:56

The GT4 Cars arise from the mod GT4 for GTR2 aviable on trackaholics. I shall want to separate the various classes of car in the mod (SRS File), how I have to make? Thank you in advance

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ThatAudiFan on 13/3/2018, 00:49

@skylineforever wrote:The GT4 Cars arise from the mod GT4 for GTR2 aviable on trackaholics. I shall want to separate the various classes of car in the mod (SRS File),  how I have to make? Thank you in advance
The GT4 cars are converted from the mod made by Markus Windisch (Mrw SimRacing.de) which are available on his site. Still doesn't really add any GT4 cars to AMS though Wink

I'm not really sure how you want to seperate them. You can create new .SRS files and change all the class lines to the new corresponding .SRS file. You can also change the category lines in the .veh files and delete the part "2018 Bathurst 12h", which will allow you to select or deselect the different classes when starting a race

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  Bostrom on 13/3/2018, 13:09

Thanks for the fantastic work ! thumbs
Too bad that only 27 vehicles in AMS are possible. (Memory Warning)
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  JorritVD on 13/3/2018, 17:32

WoW, how could I have missed this topic Surprised
When I have time I will surely try this out Smile

Thanks for the work you guys put in.

Cheers, Jorrit

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  PHR420 on 16/3/2018, 03:26

Does the cayman have working exterior sounds?

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  JorritVD on 16/3/2018, 09:38

Btw guys. Maybe it is an idea to make a base GT4 mod?
So it would be easy and general to use for more skinpacks.

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'14 EEC GT3 Sprint Series - Champion - Grayston Engineering AMR - Team Champion - Aston Martin V12 Vantage GT3
'14 EEC TCC Season 2 - Vice-Champion - J-Tech Motorsport - Team Champion - Vauxhall Vectra
'13/'14 EEC GT Open - 3rd in GTE - SRT Motorsport - SRT Viper GTS-R - (5 of 9 races entered, 4 wins)
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  deceda on 16/3/2018, 11:40

Hello,

I am facing a real strange and weird problem ... taking the Porsche GT3 Cup (Class B) with the skin Ashley Seward Motorsport, causes my AMS to crash will ALL EEC Tracks (AMS has stopped working). All other cars in this pack (also those of Class B Porsches i tested) seem to work. Any help or fix would be appreciated... On PG's tracks no problem, also on the original ones... just the EEC tracks got this behaviour with this special car.

Deceda
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  gruso on 16/3/2018, 14:57

This is fantastic. Thanks to everyone for their work! Stoked to drive the Daytona liveries on the mountain.
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ClimaxF1 on 16/3/2018, 17:33

Much appreciated for all the work put into this mod.

Great work guys, thank you!

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  Subaru555 on 17/3/2018, 05:21

@ThatAudiFan wrote:Mod / Skinpack made by Mickeyfff, SargeantSam and ThatAudiFan


Original skins were created by Mickeyfff, SargeantSam and ThatAudiFan. The Mod includes 41 out of the total of 51 cars that entered the 2018 Bathurst 12hr Endurance Race. With 42 skins for 41 cars included the complete classes A and B are recreated with the mod, together with all cars from class C - except the 2 KTMs - and 2 cars from class I. The Mod includes both the Wall Racing #6 Reiter Lamborghini LP560 which crashed in practice and the Reiter Lamborghini R-EX that started the race.

This pack also includes car mods for the Porsche 997 Cup, Porsche 991 Cup, Porsche 911 2017 Cup, BMW M4 GT4, Porsche Cayman GT4, Ginetta GT4 and the Daytona Coupe, which were converted from the Ultimate GT3 mod for rFactor by SargeantSam.

Skin Credits:

- Mickeyfff - original skins
- SargeantSam - original skins
- ThatAudiFan - original skins
- NED and bm91 - AC skins (Strakka Racing and Nineteen Corp P/L)

Mod Credits:

- Patr1ot - EEC GT3 base mod
- SargeantSam - Porsche 997 Cup, Porsche 991 Cup, Porsche 911 2017 Cup and Daytona Coupe from the Ultimate GT3 mod for rFactor
- Mrw SimRacing.de (Markus Windisch)  - VHVGT4 mod - BMW M4 GT4, Porsche Cayman and Ginetta G55


This project is a collaboration between Mickeyfff, SargeantSam, ThatAudiFan and TopMarque, who has made a conversion for the mod for GTR2 and has worked alongside  and supported the AMS mod were possible!

Please do not post on any other sites, this is an EEC members Mod only - thank you and enjoy!

Michael, Sam and Harm

Hey boys,
Top notch work once again.
Are we going to see the MARC Cars as an update?

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ChaosZero on 17/3/2018, 12:59

@Subaru555 wrote:

Hey boys,
Top notch work once again.
Are we going to see the MARC Cars as an update?
Registered 6 months ago.
Not a single post.
First message today.
It's a request.

Go fuck yourself.

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  ThatAudiFan on 17/3/2018, 16:27

@PHR420 wrote:Does the cayman have working exterior sounds?
They should work fine

@JorritVD wrote:Btw guys. Maybe it is an idea to make a base GT4 mod?
So it would be easy and general to use for more skinpacks.
Great idea Jorrit, will look into this coming days!

@deceda wrote:Hello,

I am facing a real strange and weird problem ... taking the Porsche GT3 Cup (Class B) with the skin Ashley Seward Motorsport, causes my AMS to crash will ALL EEC Tracks (AMS has stopped working). All other cars in this pack (also those of Class B Porsches i tested) seem to work. Any help or fix would be appreciated... On PG's tracks no problem, also on the original ones... just the EEC tracks got this behaviour with this special car.

Deceda
Hey Deceda, I did a quick check myself, but I could load a pratice session against 11 cars just fine on EEC Laguna Seca. I'm not a modder so I'm not really sure, but if you post a trace file maybe your problem can be solved. Otherwise @SargentSam or @mickeyfff might have an idea?

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Re: 2018 Bathurst 12h Mod / skinpack v1.1

Post  deceda on 17/3/2018, 21:09

Hello @ThatAudiFan, here is the link to a 7z File which contains two Tracefiles ... one of EEC Laguna Seca and the other SRW Laguna Seca which loaded fine....


Deceda

Code:
https://mega.nz/#!MpkjWJib!bq57MsQ7x40SQ20iPrjZ8lBuSGXLk8MLEKMh4VfHwBA
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Re: 2018 Bathurst 12h Mod / skinpack v1.1

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