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AC GT3 cars by Scorpyo and friends

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Re: AC GT3 cars by Scorpyo and friends

Post  Irontower on Wed 6 Jun - 13:13

maybe the problem is in the cas files

SearchPath=<TEAMDIR>..\..\..\
SearchPath=<TEAMDIR>..\..\
SearchPath=<TEAMDIR>..\
SearchPath=<TEAMDIR>
SearchPath=<VEHDIR>

the first three entrys forces the sim to look in each subfolders in the team folder so it could be that all uses this rim texture when the name is the same. Make a backup off all the cas files and delete the first three entrys. Do this only if you know what you do Wink
Only a suggestion. I'm not realy shur that this is it

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Re: AC GT3 cars by Scorpyo and friends

Post  Scorpyo on Wed 6 Jun - 13:21

[You must be registered and logged in to see this link.] wrote:maybe the problem is in the cas files

SearchPath=<TEAMDIR>..\..\..\
SearchPath=<TEAMDIR>..\..\
SearchPath=<TEAMDIR>..\
SearchPath=<TEAMDIR>
SearchPath=<VEHDIR>

the first three entrys forces the sim to look in each subfolders in the team folder so it could be that all uses this rim texture when the name is the same. Make a backup off all the cas files and delete the first three entrys. Do this only if you know what you do Wink
Only a suggestion. I'm not realy shur that this is it

Well, you are close. Those entries do almost that, they do tell game to look for files 3 folders from main mod folder, but not in a way that you think. It look up to 3 folders back...

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Re: AC GT3 cars by Scorpyo and friends

Post  Irontower on Wed 6 Jun - 13:33

ok thank you. Thats good to know. This means it looks also in the mainfolder ?

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Re: AC GT3 cars by Scorpyo and friends

Post  Scorpyo on Wed 6 Jun - 13:35

[You must be registered and logged in to see this link.] wrote:ok thank you. Thats good to know. This means it looks also in the mainfolder ?

As I wrote before, it look in mod folder and 3 folders back.

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Re: AC GT3 cars by Scorpyo and friends

Post  Irontower on Wed 6 Jun - 13:38

All clear. Many thanks !

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Re: AC GT3 cars by Scorpyo and friends

Post  Skabagoosh on Wed 6 Jun - 14:02

What you can do I guess is copy the original cas file and Wheels.gtr file, rename and edit them accordingly, in the case of the wheels.gtr by replacing the rims dds.

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Re: AC GT3 cars by Scorpyo and friends

Post  Scorpyo on Wed 6 Jun - 14:03

[You must be registered and logged in to see this link.] wrote:What you can do I guess is copy the original cas file and Wheels.gtr file, rename and edit them accordingly, in the case of the wheels.gtr by replacing the rims dds.

I'm affraid that it would need much more work, but on the other hand as it is just the wheels.gtr file it might just work...

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Re: AC GT3 cars by Scorpyo and friends

Post  darkracer99 on Wed 6 Jun - 14:42

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:What you can do I guess is copy the original cas file and Wheels.gtr file, rename and edit them accordingly, in the case of the wheels.gtr by replacing the rims dds.

I'm affraid that it would need much more work, but on the other hand as it is just the wheels.gtr file it might just work...

It worked but in game the motec don't work.

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Re: AC GT3 cars by Scorpyo and friends

Post  Scorpyo on Wed 6 Jun - 21:07

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:What you can do I guess is copy the original cas file and Wheels.gtr file, rename and edit them accordingly, in the case of the wheels.gtr by replacing the rims dds.

I'm affraid that it would need much more work, but on the other hand as it is just the wheels.gtr file it might just work...

It worked but in game the motec don't work.

That's why I said that I think that it would need more work. But I hoped that as this is just wheels.gtr file it might work...

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Re: AC GT3 cars by Scorpyo and friends

Post  darkracer99 on Wed 6 Jun - 23:28

The rim.dds replacing and the cas and wheels.gtr file copying and renaming worked.

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having some issues with the mod.

Post  corvonix on Sun 24 Jun - 14:46

Good day people, I've installed the mod on a fresh install of gtr 2 but when I open the game I only get the mercedes, mclaren, lamborghini and the gtr to show, the others cars does not appears, I've installed it just like the read me said to do so, any Idea why this is happening? thanks.

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Re: AC GT3 cars by Scorpyo and friends

Post  Serban on Sat 28 Jul - 17:13

Thanks a lot Scorpyo and those who contributed on this mod, great work!

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Re: AC GT3 cars by Scorpyo and friends

Post  Xtra-Large on Thu 2 Aug - 2:55

Thanks a lot for this Scorpyo Very Happy Very Happy

But what happen with Nissan GT3 interior banner , is missing ? cause looks all transparent , no interior banner , or is something wrong?

Thank You !!! cheers

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Re: AC GT3 cars by Scorpyo and friends

Post  Triebie on Wed 5 Sep - 21:10

i am looking for a 2017 Spa 24h window skin (Blancpain banner incl. 2017 Lumirank panel) for the McLaren 650 S.
Are they available somewhere?
Thanks for a hint....

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Re: AC GT3 cars by Scorpyo and friends

Post  Roberto Mulsanne on Fri 21 Sep - 22:33

Really amazing job! Very Happy

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Re: AC GT3 cars by Scorpyo and friends

Post  basukid on Sun 30 Sep - 13:33

I found a issue with the mapping of the Lambo windows. If oyu want to have yellow headlight glasses, the genstring opted it right by give you the headlight stripes inside the headlight glass. The glass itself keeps normal. So I guessed it was something on the window-template to paint again, but the wireframe shows no place for it.
I checked both frames within zmodeler and it shows this...

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The wirefrane of the headlight-glass overlays the frontwindow stuff.

Seems you forgot to move the area in place from the older release or to set up a fixed version with a standard yellow glass for that genstring... Suspect Can you or someone fix this, so we can use it correctly pls? Or did I miss it completly?
scratch study

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Re: AC GT3 cars by Scorpyo and friends

Post  ChaosZero on Sun 30 Sep - 14:10

Easiest DIY solution without remapping is to just isolate the headlights and give them a different material name, which results in you being able to assign a new texture used exclusively by the headlights.

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Re: AC GT3 cars by Scorpyo and friends

Post  basukid on Mon 1 Oct - 10:47

[You must be registered and logged in to see this link.] wrote:Easiest DIY solution without remapping is to just isolate the headlights and give them a different material name, which results in you being able to assign a new texture used exclusively by the headlights.

fixed it myself for both yellow light options via a fixed materialname for the yellow glasses... What a Face

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Re: AC GT3 cars by Scorpyo and friends

Post  ernie2492 on Wed 3 Oct - 15:32

Is this just me or the Huracan & AMG GT didn't have a silver/grey wheels despite the genstring said so..? Unless the genstring has already updated..

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Re: AC GT3 cars by Scorpyo and friends

Post  Roninm5 on Thu 4 Oct - 13:36

Amazing thanx cheers

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Re: AC GT3 cars by Scorpyo and friends

Post  gtracer123 on Thu 4 Oct - 18:34

[You must be registered and logged in to see this link.] wrote:Is this just me or the Huracan & AMG GT didn't have a silver/grey wheels despite the genstring said so..? Unless the genstring has already updated..

They have and the description of them was forgotten to be changed Razz

For the AMG
3 - Rim (1 - matte, 2 - shiny)

For the Huracan
3 - Rim (1 - shiny, 2 - matte)

To have silver or grey wheels you need to paint them then set the genstring of your choice for a shiny or matte effects.

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Re: AC GT3 cars by Scorpyo and friends

Post  shovas on Sun 14 Oct - 6:04

Fantastic cars, thank you.

One problem with the Audi R8 LMS is it's steering force output is far too much. The other cars are consistent and their ffb can be tuned and it works for all of them. But for the R8 those same FFB settings don't work there's too much steering rack alignment force towards center, it ends up clipping.

This setting works for the other cars but not for this one:

FFB steer force output max="0.95000" // Maximum force output of steering force, recommendation 0.8 to 2.0

Hopefully that helps you tune the ffb on that car.

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EPIC

Post  mephisto95 on Sat 1 Dec - 5:34

please add the skins of the FIA ​​GT Nations Cup [You must be registered and logged in to see this image.]

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Re: AC GT3 cars by Scorpyo and friends

Post  Marauder on Sat 1 Dec - 8:17

[You must be registered and logged in to see this link.] wrote:please add the skins of the FIA ​​GT Nations Cup

Your first post here is asking for 18 skins. LOL I'm sure that will go over well.

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Re: AC GT3 cars by Scorpyo and friends

Post  drr6 on Sat 1 Dec - 10:13

[You must be registered and logged in to see this link.] read the forum rules and go to the presentation section before doing any request.

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Re: AC GT3 cars by Scorpyo and friends

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