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(RELEASE) Acura NSX GT3

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Re: (RELEASE) Acura NSX GT3

Post  Triebie on 21/2/2018, 01:47

this is maybe the best car i´ve done so far:-)

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Re: (RELEASE) Acura NSX GT3

Post  C_Stephens on 21/2/2018, 05:39

Looking great Triebie! thumps up

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Re: (RELEASE) Acura NSX GT3

Post  Maxellero on 21/2/2018, 12:15

Looks amazing, love it Very Happy

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Re: (RELEASE) Acura NSX GT3

Post  ThatAudiFan on 21/2/2018, 12:18

Looking epic Ulf!! thumbs
Looking forward to doing some skins for this beauty! Smile

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Re: (RELEASE) Acura NSX GT3

Post  panozmax on 21/2/2018, 13:07

I can hardly wait!

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Re: (RELEASE) Acura NSX GT3

Post  CrivitzChris on 21/2/2018, 16:13

Looking great!

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Re: (RELEASE) Acura NSX GT3

Post  gtracer123 on 23/2/2018, 08:45

Million thanks Ulf! Smile
What kind of sounds is the EEC Cadillac like? I've obviously never heard of it. I can mix and match other sounds for this beauty if needed but they will need conversion for AMS.

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Re: (RELEASE) Acura NSX GT3

Post  panozmax on 23/2/2018, 09:35

To cool! Thanks!

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Re: (RELEASE) Acura NSX GT3

Post  Triebie on 23/2/2018, 10:03

@gtracer123 wrote:Million thanks Ulf! Smile
What kind of sounds is the EEC Cadillac like? I've obviously never heard of it. I can mix and match other sounds for this beauty if needed but they will need conversion for AMS.

converting ?
it´s really not a big deal.
if you make the initial sounds for the car i can easily adapt them to fit into AMS so please go ahead!

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Re: (RELEASE) Acura NSX GT3

Post  ThatAudiFan on 23/2/2018, 10:22

Thanks Ulf!! Epic stuff! thumbs

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Re: (RELEASE) Acura NSX GT3

Post  CrivitzChris on 23/2/2018, 15:04

Great stuff Triebie! I took it out for a really quick shakedown and it looks fantastic! I do have two small bugs on one minor improvment if possible, before people start firing up their Photoshops. These are very minor so if it doesn't get done, it is no worries.

1. The Steering Wheel axis seems a little high, it is not quite centered
2. the side mirrors look a little compressed.
3. For the painters, would it be possible for the mapping of the top and sides be aligned in the center? It'll make flipping the livery from side to side a lot easier. Here is a pic to show you what I mean.

https://drive.google.com/file/d/1ExL1Be863WSp8-pde0C7EiX5JsoDrJ3g/view?usp=sharing

Again thank you very much for this car. This should be enough motivation for me to paint the Realtime PWC cars Smile

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.

Post  Luca Lazzarato on 23/2/2018, 15:19

sorry for the question ... but will this car be included or put in the ECC GT 3 package?

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Re: (RELEASE) Acura NSX GT3

Post  Triebie on 23/2/2018, 16:23

@chris

1. will have a look at the steeringwheel
2. i had some strange issues with the mapping of the side mirrors.
playing in 4k it looks good, in lower res it looks compressed.
try to use a mirror.bmp with a lower resolution should fix this for you.
if not, i will have another look at that too
3. i can do the basic template but no shadow layer .
i don´t want to bother Sylphide for his help again, so please try to use the template as it is.

Thanks!

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Re: (RELEASE) Acura NSX GT3

Post  Triebie on 23/2/2018, 16:24

@Luca Lazzarato wrote:sorry for the question ... but will this car be included or put in the ECC GT 3 package?


????
i absolutely have no idea what you are talking about, sorry

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Re: (RELEASE) Acura NSX GT3

Post  ThatAudiFan on 23/2/2018, 16:42

@Triebie wrote:
@Luca Lazzarato wrote:sorry for the question ... but will this car be included or put in the ECC GT 3 package?


????
i absolutely have no idea what you are talking about, sorry
I think he means if this will be added to the base pack in a future update Ulf.

@Luca, I don't think there is any need to add it to the base pack since downloading it seperetaly and installing it is extremely straightforward

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Re: (RELEASE) Acura NSX GT3

Post  PhoenixWylde on 23/2/2018, 17:26

I'll give this car a run in a while, thanks for giving us an NSX to run around in AMS mate.


@Luca Lazzarato wrote:sorry for the question ... but will this car be included or put in the ECC GT 3 package?

It's up to the league organisers if this will be added to GT East, West and World.

I would think so long as you don't try to join the EEC servers running the GT3 mod, with the NSX, you should have no problems.

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Re: (RELEASE) Acura NSX GT3

Post  Iago Gonzalez on 23/2/2018, 18:19

amazing, you are a 3d artist !! thanks for release your work

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Re: (RELEASE) Acura NSX GT3

Post  CrivitzChris on 23/2/2018, 18:25

@Triebie wrote:@chris

1. will have a look at the steeringwheel
2. i had some strange issues with the mapping of the side mirrors.
   playing in 4k it looks good, in lower res it looks compressed.
   try to use a mirror.bmp with a lower resolution should fix this for you.
   if not, i will have another look at that too
3. i can do the basic template but no shadow layer .
   i don´t want to bother Sylphide for his help again, so please try to use the template as it is.

Thanks!

As the shading layer, is just a layer, and not changing, I should be able to move the shading in sections to match up with the new mapping. It should not be hard to do.

But again, no worries if you do not do it. Smile It is pretty easily managed, but it would help with more difficult paint jobs.

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Re: (RELEASE) Acura NSX GT3

Post  gtracer123 on 23/2/2018, 20:11

-


Last edited by gtracer123 on 21/3/2018, 05:16; edited 1 time in total

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Re: (RELEASE) Acura NSX GT3

Post  mrleman on 23/2/2018, 22:51

Good job mate!
Regarding sounds, they should be easily converted from any mod that uses similar HPD engine (WES mod by GP fan or Enduracers (ligier) sounds).

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Re: (RELEASE) Acura NSX GT3

Post  Triebie on 24/2/2018, 00:16

i am playing around with the ligier hpd sounds from ES at the moment.
sounds promising so far but the external sounds are not nasty enough, have to work on that:-)

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Re: (RELEASE) Acura NSX GT3

Post  PhoenixWylde on 24/2/2018, 00:25

Given the car a little run around Daytona and it feels like what I would expect an NSX to handle like, even on an undeveloped default setup.

Only thing I would like to ask about changing would be, is there a way to move the "TV Cockpit" camera?

I run on a single 1920x1080 monitor and I like to have a bit of the car's bonnet be visible near the bottom of the screen so I have a good idea where the nose of my car is.

For the NSX, I had to bump it up to 55 for me, whereas for say the M6 I have it at 40.

That or could someone tell me if editing the camera file for my personal preference cause mismatches when racing online?

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Re: (RELEASE) Acura NSX GT3

Post  CrivitzChris on 24/2/2018, 07:03

Well we are starting... Thank God for the PCARS2 texture to at least get me in the ball park, especially for the parts that will be coming soon


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Re: (RELEASE) Acura NSX GT3

Post  JorritVD on 24/2/2018, 09:23

@PhoenixWylde wrote:Given the car a little run around Daytona and it feels like what I would expect an NSX to handle like, even on an undeveloped default setup.

Only thing I would like to ask about changing would be, is there a way to move the "TV Cockpit" camera?

I run on a single 1920x1080 monitor and I like to have a bit of the car's bonnet be visible near the bottom of the screen so I have a good idea where the nose of my car is.

For the NSX, I had to bump it up to 55 for me, whereas for say the M6 I have it at 40.

That or could someone tell me if editing the camera file for my personal preference cause mismatches when racing online?

In the camfile you can edit this positions. Way back for the GT3 release in GSC i did the camfiles for all cars. Since then i think they not have been edited

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Re: (RELEASE) Acura NSX GT3

Post  ClimaxF1 on 24/2/2018, 12:56

@Triebie wrote:this is maybe the best car i´ve done so far:-)

"this is maybe the best car i´ve done so far:-)"

No doubt, top quality, the interior is probably one of the best I've seeing for AMS.

Much appreciate for the upload and all the work you put into this car, thanks!

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