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[RELEASE] SUPER TOURING WORLD 2.23

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 1/3/2018, 22:52

[You must be registered and logged in to see this link.] wrote:So what exactly are we supposed to delete coming from 2.01?

There's no readme in the zipfile and there's nothing specified in the first post

If you have SUPER TOURING WORLD 2.0 or 2.01 already installed, delete the following folder and download the “GTR2 Super Touring V2.2 (Patch Version)” file:

Formatting brain freeze from me.

"Gamedata\Teams\Supertouring”
“Gamedata\Teams\Production Class”

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  theravenousbeast on 1/3/2018, 23:33

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:So what exactly are we supposed to delete coming from 2.01?

There's no readme in the zipfile and there's nothing specified in the first post

If you have SUPER TOURING WORLD 2.0 or 2.01 already installed, delete the following folder and download the “GTR2 Super Touring V2.2 (Patch Version)” file:

Formatting brain freeze from me.

"Gamedata\Teams\Supertouring”
“Gamedata\Teams\Production Class”

That can't be right, then the files in the Supertouring folder (.tyr and others) would be deleted as well.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  pimmy on 1/3/2018, 23:38

Yes, as I've just found out. No tyres, suspension or gearbox files.

vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\SUPERTOURING\ALFA ROMEO 155\CET 1995\..\ALFA_155.CAS)
AnimationAct 203: GMT and EFX meshes diff too much.
SteeringAnim 660: Error loading ExtDriver-ShiftR_M.lma.
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
vehload.cpp 921: *.hdc file references unknown tire compound "MICHELIN_EECSTC"
setup.cpp 1194: Could not find ST_FWD.SP
setup.cpp 1194: Could not find STC_ratios.grb
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
vehload.cpp 921: *.hdc file references unknown tire compound "MICHELIN_EECSTC"
setup.cpp 1194: Could not find ST_FWD.SP
vehload.cpp 717: RPM-torque brake > throttle @ 0.000000
setup.cpp 1194: Could not find STC_ratios.grb
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
LensFlare.cp 55: Entered LensFlare::Init()
camera.cpp 4189: Entered CamMan::Init()
sound.cpp 728: Entered Sound::Init()
render.cpp 274: Entered Render::Init()
onscreen.cpp 3167: Entered OnScreen::Init()
game.cpp 905: Entered Game::Restart()
sound.cpp 735: Entered Sound::Restart()
steward.cpp 4978: Entered Steward::Restart()
specialfx.cp 4186: Entered SpecialFX::Restart()
hwinput.cpp 6595: Entered HWInput::Restart()
dynman.cpp 770: Entered DynMan::Restart()
driver.cpp 628: Race Ability: 4.449111 CorneringAdd: 1.275445
tire_manager 1171: Non-existent tire brand "MICHELIN_EECSTC"
vehload.cpp 921: *.hdc file references unknown tire compound "MICHELIN_EECSTC"
setup.cpp 1194: Could not find ST_FWD.SP
vehload.cpp 717: RPM-torque brake > throttle @ 0.000000
setup.cpp 1194: Could not find STC_ratios.grb


Last edited by pimmy on 1/3/2018, 23:39; edited 1 time in total

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 1/3/2018, 23:38

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:So what exactly are we supposed to delete coming from 2.01?

There's no readme in the zipfile and there's nothing specified in the first post

If you have SUPER TOURING WORLD 2.0 or 2.01 already installed, delete the following folder and download the “GTR2 Super Touring V2.2 (Patch Version)” file:

Formatting brain freeze from me.

"Gamedata\Teams\Supertouring”
“Gamedata\Teams\Production Class”

That can't be right, then the files in the Supertouring folder (.tyr and others) would be deleted as well.

Hold up let me check, never writing readmes at 3am again.

EDIT: Right I have actually no idea here. For some reason, it's put a secondary zip file inside the mod. I'll have to pull the download and redo it again from looks of it.

Ridiculous, actually no idea what Winzip has done.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 1/3/2018, 23:45

So Windows 10 has made 1.5gb of contents that has taken me a day to upload, into a 200mb zip. What a load thumb down thumb down thumb down thumb down thumb down

Link pulled, uploading overnight. Actually angry as for once it's a mistake that isn't my fault.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  bernie91 on 2/3/2018, 10:50

[You must be registered and logged in to see this link.] wrote:So Windows 10 has made 1.5gb of contents that has taken me a day to upload, into a 200mb zip. What a load thumb down thumb down thumb down thumb down thumb down

Link pulled, uploading overnight. Actually angry as for once it's a mistake that isn't my fault.

NP, it always happens at the wrongest time Very Happy

Did someone has found the Binetto Circuit somewhere?

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 2/3/2018, 16:38

Patch verson uploaded, will put up link once full version is done. Appears to be working fine.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  brianspeake on 2/3/2018, 19:13

Hi, patched version says file does not exist, do you need to change the link ?

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 3/3/2018, 03:12

Everyone, Version 2.2 is reuploaded. Readme included in root folder. Many apologies for the delays. These links are also in OP.

Patch Version: [You must be registered and logged in to see this link.]
Full Version: [You must be registered and logged in to see this link.]


Just to note I have already been made aware of a couple small things.

~JTCC Skyline has handling issues and a weird sound bug (IT'S LOUD).
~Chevrolet are not in the makes GDB.
~HUD not showing correctly.

~These will be fixed up with the 2.21 update which will come within a week and include the finished Bathurst Super Touring carset!

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Founder of: FRL Furi Race Leagues with 44 career race wins online.
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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  jr82 on 3/3/2018, 09:44

[You must be registered and logged in to see this link.] wrote:Everyone, Version 2.2 is reuploaded. Readme included in root folder. Many apologies for the delays. These links are also in OP.

Patch Version: [You must be registered and logged in to see this link.]
Full Version: [You must be registered and logged in to see this link.]


Just to note I have already been made aware of a couple small things.

~JTCC Skyline has handling issues and a weird sound bug (IT'S LOUD).
~Chevrolet are not in the makes GDB.
~HUD not showing correctly.

~These will be fixed up with the 2.21 update which will come within a week and include the finished Bathurst Super Touring carset!

Cheers mate.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  gle on 3/3/2018, 11:00

Great Evolution! Thanks a lot for these hours of racing and fun!
partypartyparty

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  Crimson764 on 4/3/2018, 23:35

If people are interested in racing these online; a few of us are starting something very soon (literally next week). So send me a PM if you're interested. Smile

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  Vanaja on 5/3/2018, 00:02

Thank you for update drive

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  jr82 on 5/3/2018, 06:18

[You must be registered and logged in to see this link.] wrote:If people are interested in racing these online; a few of us are starting something very soon (literally next week). So send me a PM if you're interested. Smile
If i can get the game working online I am keen

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  Crimson764 on 5/3/2018, 14:10

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:If people are interested in racing these online; a few of us are starting something very soon (literally next week). So send me a PM if you're interested. Smile
If i can get the game working online I am keen

Alright, nice to see interest already. For more information please check the thread announcement under the “Friendly Sim Sites Racing” sub-forum. It is under “GTR2 Supertouring World Tour”. It tells you everything you need to know to race with us.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  jr82 on 6/3/2018, 01:50

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:If people are interested in racing these online; a few of us are starting something very soon (literally next week). So send me a PM if you're interested. Smile
If i can get the game working online I am keen

Alright, nice to see interest already. For more information please check the thread announcement under the “Friendly Sim Sites Racing” sub-forum. It is under “GTR2 Supertouring World Tour”. It tells you everything you need to know to race with us.
can't find it, link?

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  brianspeake on 6/3/2018, 17:33

Hi, many thanks for the update, have added Nissan500_1993 to the SIM_ST_ASIA.gdb as new cars added but not in updated championship files.

Great work by all involved.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  repaban on 6/3/2018, 18:44

Thank you for you update

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  intelpower on 6/3/2018, 22:39

[You must be registered and logged in to see this link.] wrote:
~These will be fixed up with the 2.21 update which will come within a week and include the finished Bathurst Super Touring carset!

does that include the 3 entries from Bathurst 1993 ?


those standalone make no sense at all , the only way it could work is to merge them with Welington 1993 and Spa 1993  as some sort of 1993 endurance mini pack,  even combine the grid  would be just about 11 entries Laughing   Laughing     that's why even better to merged them (via GDB)  with the DTM 93 entries to have a decent grid


the grid would look like this

1 - Ford Mondeo - Paul Radisich / Glenn Seton
2 - Peugeot 405  - Justin Bell / Robb Gravett
4 - Vauxhall Cavalier  - Glenn McIntyre / Harry Nuttall

1 - Toyota Carina E - Julian Bailey / Will Hoy / Eric van de Poele
2 - Toyota Carina E - Georges Cremer / Daniël Herregods / Philip Verellen
3 - Toyota Carina E - José Close / Pierre Fermine / Renaud Verreydt
11- BMW M3 - Willy Maljean / Auguste Peeters / Dirk Wagner
21 - Vauxhall Cavalier - Philippe Adams / Bernard de Dryver / David Leslie


50 - Ford Sierra RS  - Steve Masteron / Peter Hills
52 - BMW M3 - Peter Doulman/ John Cotter
77 - Ford Sierra RS - Steven Ellery / Gary Gosatti


Last edited by intelpower on 7/3/2018, 12:31; edited 1 time in total

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  GTP_furinkazen on 7/3/2018, 00:04

Didn't know 1993 Bathurst was a thing.Update just waiting on permissions on a file and a AIW Bathurst tweak.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  Markano97 on 7/3/2018, 17:53

1993 bathurst had a under 2 little class...it consisted of 2 sierras,an m3, 2 corolla secas and some corolla levins....but i could only make the sierras and the beamers maybe the secas on the carina 2 but it would be a tiny grid for an endurance event so i'll pass on that one.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  intelpower on 7/3/2018, 17:58

[You must be registered and logged in to see this link.] wrote: but it would be a tiny grid for an endurance event so i'll pass on that one.

that's why i suggested combined grid if say you want Spa 93 for example   Razz otherwise indeed it makes no sense  Exclamation

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  bernie91 on 8/3/2018, 12:11

This new version is a hell of a fun!!
thank you so much for this mod, is amazing.

Small wishlist for the future: a new Seat Toledo model and the stock (without spoilers) Peugeot 405 Very Happy Very Happy Very Happy Very Happy

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  PeteB on 8/3/2018, 19:47

Thanks for the update. Lotta fun this mod.

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Re: [RELEASE] SUPER TOURING WORLD 2.23

Post  Alonsopower on 9/3/2018, 10:32

Hey guys,

great mod! It's a lot of fun there.Smile But after some testing i found some crazy bugs i want to report.

First of all if i'm starting a race weekend, i can't drive the second qualifying session because the session ends after 10 seconds Shocked I tested it with other mods as well and it works correctly, so maybe a bug?

Second bug has to do with the physics i think. I drove at the DTM Avus track with some different touring car classes like french or german. In the first corner nearly all cars (from the ai) are overturning and landing on the roof. I saw this especially on the BMW's! Could be a problem as well on other tracks!

Hope that helps to fix some things! Very Happy
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Re: [RELEASE] SUPER TOURING WORLD 2.23

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