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FIA GT 2000 - 2009 collection mod [Helsinki released]

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  dcollins22585 on 15/8/2018, 19:52

I know in RFactor you can add GeneralPowerMult=1.25 under the engine to easily increase power. Not sure if it works the same for GTR2

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 15/8/2018, 20:22

I don't know if something like this is in GTR2.

BTW - new WIP pics from Bucharest - 2nd of 2008 chicanes and alleys near it are done.
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Crimson764 on 16/8/2018, 14:34

[You must be registered and logged in to see this link.] wrote:I know in RFactor you can add GeneralPowerMult=1.25 under the engine to easily increase power. Not sure if it works the same for GTR2

Not really, whereas rFactor uses multiplier values on a range of things, such as aero and diffuser. GTR2 simply doesn’t use them. You can probably add those values in, but it likely won’t have any effect whatsoever.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 19/8/2018, 01:06

Small fix for TVR Cerbera - got rid of yellow headlight covers - will be included in next patch when I'll eventually finish Bucharest Ring
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 19/8/2018, 13:27

So there's a new photo of #97 Porsche from 2001 Spa 24h and it has more sponsors than it had on already known photos. Could they add them for a race day? [You must be registered and logged in to see this link.] do you still have PSD of this skin?
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Does someone recognise the yellow logos above rear wheel and on black stripe, or the one on rear wing? For now I only know that the big logo on hood, roof and back is Young Charly.
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And I found a logo of Digital Motors
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BTW the Young Charly logo also appears on the roof of second Supercup Porsche
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Sylphide on 19/8/2018, 18:34

Yes i can update them once I have all the sponsors.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  harvestmouse on 19/8/2018, 21:38

The one above the rear wheel is the same as the one on the bonnet. V....V....

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Sylphide on 19/8/2018, 22:08

[You must be registered and logged in to see this link.] wrote:The one above the rear wheel is the same as the one on the bonnet.  V....V....

The yellow logo in the black stripe is the one I need.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 20/8/2018, 19:49

Ok, so I made endurance headlights for Porsches, what do you think?
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  intelpower on 20/8/2018, 20:03

really nice

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  LeMansDriver22 on 21/8/2018, 17:26

Like it Very Happy Are they also working?

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 21/8/2018, 18:39

Unfortunately not, they'd have to be remapped to make them work and I don't know how to do this.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  ChaosZero on 21/8/2018, 19:17

Just take headlights with a similar shape and place them in front of those things. They will appear only when you turn the lights on and won't require any remapping.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 21/8/2018, 21:03

Don't they have to share same material with normal headlights?

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  repaban on 21/8/2018, 22:31

Very nice

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  ChaosZero on 21/8/2018, 23:15

No, just merge all objects containing the headlights in single .gmts and keep unique names for each material. The game shouldn't crash because it doesn't care, as long as the event is set correctly and all textures are there.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 22/8/2018, 21:17

When I used your method it didn't want to work, lights were permanently on. But I made some strange sorcery and now the're all working Very Happy
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And they fall off when you crash Very Happy
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  theravenousbeast on 22/8/2018, 23:21

Noticed the Ai slows down quite a bit before the first chicane ath the 2000 nurburgring layout.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 22/8/2018, 23:40

I'm playing 2001 season right now so I'll check this. But I didn't notice any major slowdowns during test races, maybe it's just my driving style :v

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  LeMansDriver22 on 23/8/2018, 18:27

Now the Porsche looks very very cool Smile Shocked

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Maxellero on 23/8/2018, 19:16

NEWS!

Small patch v1.031 is out with changes made to TVR and Porsche Supercup, link in first post
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  z1000a2 on 31/8/2018, 15:16

Thank you

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  bigbad on 31/8/2018, 21:05

Thanks
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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  miuqana on 31/8/2018, 23:17

Thanks!!!

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

Post  Sylphide on 2/9/2018, 00:20

Very slowly starting up again after months away from it.

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Re: FIA GT 2000 - 2009 collection mod [Helsinki released]

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