SCE Pirelli World Challenge 2016 - Version 1.1 Released

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 28/3/2016, 01:24

A couple more off the assembly line!









I'm thinking maybe getting 1-3 more then releasing a pack unless if people prefer otherwise. We'll see how progress goes this week thumbs


Last edited by CrivitzChris on 28/3/2016, 01:35; edited 1 time in total

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  Sweet Thunder on 28/3/2016, 01:27

Looks fantastic Chris! thumps up

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  eurostc on 28/3/2016, 01:35

thumps up Great News !!! drive

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  alexmezza on 28/3/2016, 01:35

Totally agreed !!!



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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  speeddemon79 on 28/3/2016, 12:09

@CrivitzChris wrote:When I woke up this morning at 3:30am and couldn't get back to sleep, figured I'd get some things done.


Daft question of the day Chris, but how did you get the GSCE vehicle files to open in 3DSimEd?

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  ThatAudiFan on 28/3/2016, 12:36

Great stuff Chris, looks really awesome!

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 28/3/2016, 14:39

@speeddemon79 wrote:
@CrivitzChris wrote:When I woke up this morning at 3:30am and couldn't get back to sleep, figured I'd get some things done.


Daft question of the day Chris, but how did you get the GSCE vehicle files to open in 3DSimEd?

I'm actually using the GTR2 models. The McLaren is SilverSun's RR3 conversion, the others from the EEC 3.0

http://gtr2-endurance.forumotion.org/t3061-rr3-mclaren-650s-gt3-by-silversun

Thanks again guys for the compliments! I just got a present in the mail which will save a lot of time on the next couple cars bounce (Thank you again Harm!!)

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  speeddemon79 on 28/3/2016, 17:40

@CrivitzChris wrote:

I'm actually using the GTR2 models. The McLaren is SilverSun's RR3 conversion, the others from the EEC 3.0

lol!

You did have me wondering with the screenshots! Makes sense. Annoying that there isn't a way to directly open the .veh files for GSCE yet.

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  PATR10T on 28/3/2016, 23:21

because the files are encrypted Wink

https://mega.nz/#!3o4nQBTC!HIM6jH2qIg-RaWLyPCcqBneIAZkRII0e__Pv0eXGKTc

drop the folder called "gmt" directly into you c drive, must be c/gmt

drop all files you want to decrypt into the gamedata folder and double click the "gmt_all_decrypt.bat", when it is finished you will find all decrypted files in the decrypted folder Wink


if you want to use a different location you have to edit the bat file! the encryption bat isnt working! as i couldnt find the right code for it yet

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  eurostc on 29/3/2016, 01:08

Good Info , similar to the Race07 DeKrypter.. Very Happy

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  alexmezza on 29/3/2016, 10:28

Yep, this is good to know... Wink





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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  PATR10T on 29/3/2016, 12:23

@eurostc wrote:Good Info , similar to the Race07 DeKrypter.. Very Happy

normally you can use just rfactordec but im a bit lazy and not always want to use the command line or click several times to add the files and select the folders to decrypt so i used the wtcced files as example for the bat files... as you have it there very easy with just drop the files you want to decrypt and click the bat = job done

only shit there is i dont find the right command the encrypt the files... so my bat file for encryption isnt working... i searched several hours and dont found any info... also the creator dont have a forum where you can ask -.-

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  ThatAudiFan on 29/3/2016, 14:08

@CrivitzChris wrote:I just got a present in the mail which will save a lot of time on the next couple cars bounce (Thank you again Harm!!)
No problem mate!! Wink I'm sure you'll make something nice out of it Smile

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  speeddemon79 on 29/3/2016, 23:33

Figured they must be but couldn't find anything to decrypt, so this will be most helpful!

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 1/4/2016, 06:07

Oh great, it's "another" GT Academy Nissan Razz

Ignore the splitter as it was mapped different than what I had in 3dsimed. Banner and windows to do


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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  ThatAudiFan on 1/4/2016, 12:10

Looks awesome Chris!! Looking forward to seeing the other AE Nissan Smile

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  JorritVD on 1/4/2016, 12:12

Maybe it is an idea to make a seperate PWC 2016 (and other season maybe to) skin topic? So to get an overview which cars need to be done, which are wip and which are finished.

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 1/4/2016, 15:41

Yeah I guess this should be renamed as PWC 2016 WIP and moved to the WIP section. Honestly, with the newest Porsche and Lexus missing, there isn't a lot left to to. I'll redo the first post with the project status Smile

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  eurostc on 2/4/2016, 03:06

Nice work on that Nissan.... thumbs ..many minor changes from last year.....making it major.... Cool

cannot decide if the roof colour is black and red or satin and red ?


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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 2/4/2016, 07:42

@eurostc wrote:Nice work on that Nissan....lol...many minor changes from last year.....making it major.... Cool

cannot decide if the roof colour is black and red or satin and red ?

Carbon fiber actually



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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  eurostc on 2/4/2016, 15:39

Good find.... thumps up


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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 3/4/2016, 08:21

Friday nights and Saturdays progress. Couple minor things to do on the #2. Going to use Sunday to get the windows done on all the cars, as I have been slacking on that. At the completion of the #2 car, all cars that completed in St Pete (with the models available) will be complete.




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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  JorritVD on 3/4/2016, 08:28

Nice work Smile
Just doed the Nissan #33 not need to look more black, intead of grey?
http://world-challenge.com/galleries/2016/cota/_D422283.jpg

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  CrivitzChris on 3/4/2016, 09:04

@JorritVD wrote:Nice work Smile
Just doed the Nissan #33 not need to look more black, intead of grey?
http://world-challenge.com/galleries/2016/cota/_D422283.jpg

I just darkened it a quite a bit (I never use the full 0,0,0 or 255,255,255 on the actual livery), but I think the jpg compression is lightening it up a little bit too Smile It should look a lot better once you see it ingame bounce

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Re: SCE Pirelli World Challenge 2016 - Version 1.1 Released

Post  PATR10T on 3/4/2016, 11:01

its for gsc or ams? for example the nissan is getting a bigger update for ams so i would wait a bit with the skins for it Wink




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