IMSA LMP1 Project

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Re: IMSA LMP1 Project

Post  gambolmaker on 14/7/2015, 17:59

I'm building this more as an offline championship, so I guess the IMSA system might be better like you said. But if a league wants to use the mod, they can always change it Smile

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Re: IMSA LMP1 Project

Post  Guest on 14/7/2015, 18:03

The good old 20-15-12... seems the best so far as it was there for so many years and even these days secondary racing events use them as points scoring, so mate go for them as they seem ok thumbs

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Re: IMSA LMP1 Project

Post  gambolmaker on 16/7/2015, 01:45

A Lizard...

The art cars may still come, this one will be a full season entry though.

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Right now however I'm working on bringing the Marek ingame. That will make an excellent addition to this mod Smile

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Re: IMSA LMP1 Project

Post  alexmezza on 16/7/2015, 06:17

[You must be registered and logged in to see this link.] wrote:Right now however I'm working on bringing the Marek ingame. That will make an excellent addition to this mod Smile

Sure... thumbs


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Re: IMSA LMP1 Project

Post  ernie2492 on 16/7/2015, 21:52

How about 2015 non Daytona Ganassi & AXR skin?

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Re: IMSA LMP1 Project

Post  gambolmaker on 17/7/2015, 16:28

[You must be registered and logged in to see this link.] wrote:How about 2015 non Daytona Ganassi & AXR skin?

That would be these, right?

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Might do them... though I want a two-car team for Ganassi, so the 02 would be all red with Target sponsorship. Although I really like the red/blue Ganassi cars. Seems a shame to only use those liveries for one race...

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Re: IMSA LMP1 Project

Post  ernie2492 on 17/7/2015, 17:05

And the blue color is more darker for this year

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Re: IMSA LMP1 Project

Post  matteo1974 on 18/7/2015, 09:00

[You must be registered and logged in to see this link.] wrote:Second Wayne Taylor car for Daytona.
The mapping on the R18 really drove me insane here...

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I'm really in love with the Danka one, reminds me of far "Intrepid" days Very Happy

Thank you for your efforts!

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Re: IMSA LMP1 Project

Post  gambolmaker on 18/7/2015, 13:51

[You must be registered and logged in to see this link.] wrote:
I'm really in love with the Danka one, reminds me of far "Intrepid" days Very Happy

Thank you for your efforts!

Hehe, that's what I was going for with this one Smile

I haven't posted updates for a while, because there's not really much to see... Still working on the Marek and in between I'm playing with engine sounds, physics, talent files... this thing is really becoming a monster.

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Re: IMSA LMP1 Project

Post  Guest on 18/7/2015, 15:34

@gambolmaker wrote:this thing is really becoming a monster.

Thats a great idea bounce alien

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Re: IMSA LMP1 Project

Post  gambolmaker on 18/7/2015, 15:52

Is it? Suspect
I planned to do a few skins, now I'm doing a full mod... really quite a bit more than I intended.

By the way, could somebody (mod/admin) tell me what permissions I need, if I want to release this in the private section? I'm using cars and sounds from various mods, Grid, Enduracers, etc.
I would prefer to pack all these cars as standalone, so I don't need to give people a huge list of mods to download in order to use this... full credits would be given of course.

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Re: IMSA LMP1 Project

Post  Kalinin on 18/7/2015, 16:00

Rule here in the forum is that you must give credits to post.

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Re: IMSA LMP1 Project

Post  gambolmaker on 18/7/2015, 16:09

[You must be registered and logged in to see this link.] wrote:Rule here in the forum is that you must give credits to post.

That's all? Ok, thanks Smile

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Re: IMSA LMP1 Project

Post  josemj on 29/7/2015, 02:49

I am simply amazed by the beauty and quality of these skins. I hope that soon you arrive at 40, to release this great work

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Re: IMSA LMP1 Project

Post  NEXUS66 on 29/7/2015, 09:48

Fantastic liveries and a great mod to be born...thank you very much in advance for your work.

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Re: IMSA LMP1 Project

Post  gambolmaker on 29/7/2015, 12:02

Thank you and you're welcome Smile

The 40 cars statement I made at the beginning... oh how naive... it's going to be closer to 60 cars, the total number of skins (including variations) is already into triple figures... driver helmets are in progress, so are the physics, talent files...
I've been a bit busy with real life aswell, so progress has been slower than I thought. But this is still very much alive!

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Re: IMSA LMP1 Project

Post  itsmedavetn on 29/7/2015, 12:03

This looks fantastic. Very nice work!!!

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Re: IMSA LMP1 Project

Post  Guest on 29/7/2015, 13:32

Looking good mate, looking good thumbs

If by any chance you slip into 100 liveries don´t worry bounce lol!

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Re: IMSA LMP1 Project

Post  gambolmaker on 29/7/2015, 19:57

I'm past 100 already Wink

Think about it... I currently have 27 entries that will do the full season. About 10 of these will change there liveries at least once during the season, so that's 37 skins... let's say 40, some have more than one change.
Then everyone of the full season entries has a skin for Daytona, with the Rolex24 stickers and 4 drivers... 67. Then one for Daytona, with 3 drivers, 94. Petit also requires 3 drivers and not all teams have the same extra driver there, let's say 12 need a different skin there, 106.
Then the additional cars that don't contest the full season, it'll be around 20 for Daytona (126 total), 15 for Sebring (141) and, say, 15 again for Petit. That makes 156 different skins. And that's the small variant of the grid, I was actually hoping to have more than 50 entries for Daytona and maybe Sebring too, so the track isn't too empty.
And then there's the European cars that come for Petit, which I haven't even started on yet... so 200 skins isn't totally unrealistic.

Some of these are of course done quickly, only changing the drivers, but taken together, it still takes time.

And that's only the skinning part Wink I can paint a car in 3-4 hours maybe, but fiddling with the physics takes days... right now, the HPD cars are running away with it, which is boring, the Porsches are close behind and the rest are also-rans. Some of the bigger teams like Ganassi will get physics updates during the season, simulating the teams that have the resources working on their cars. Engine upgrades are also happening for some manufacturers and I will make the Porsche teams switch to the 2015 car in the later part of the season.

All this because I want to make the championship to feel alive and fluid... and it's fun to actually tell a story this way Wink

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Re: IMSA LMP1 Project

Post  Crimson764 on 29/7/2015, 20:39

What engine are the Porsche's running? Because I was going to suggest, why not take the engine and gearbox from the RS Spyder LMP2 car? That way it would keep up with the HPD's fairly easily. Smile For the Fords? Hmm. Difficult choice. You could take the engine from the Matech Ford GT1, which would render the "Eco-Boost" engine void. But it makes a great sound though, and you can't go wrong with a V8.

European cars? Interesting, looking forward to see what you come up with for that. Smile

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Re: IMSA LMP1 Project

Post  gambolmaker on 29/7/2015, 23:07

[You must be registered and logged in to see this link.] wrote:What engine are the Porsche's running? Because I was going to suggest, why not take the engine and gearbox from the RS Spyder LMP2 car? That way it would keep up with the HPD's fairly easily. Smile For the Fords? Hmm. Difficult choice. You could take the engine from the Matech Ford GT1, which would render the "Eco-Boost" engine void. But it makes a great sound though, and you can't go wrong with a V8.

European cars? Interesting, looking forward to see what you come up with for that. Smile

I'm going to use the engines from the Enduracers mod, sounds aswell. Gearboxes will probably be 7-Speed for most cars though...
And I'm not taking an engine that someone once wrote "Ford" on and use it as a Ford Engine, same with Porsche, or any of the others... renaming a file is easy Wink
Haven't decided on tyres yet though and that's a biggie. Maybe the tbc from the DBR 1-2 mod, those are the fastest LMP tyres around I think. And they're quite grippy too.

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Re: IMSA LMP1 Project

Post  mppy938 on 30/7/2015, 17:17

All the in-season changes sound mega. Brilliant work so far Sebastian!

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Re: IMSA LMP1 Project

Post  scottj63 on 30/7/2015, 22:01

These cars have to be the most beautiful I have seen in my history of GTR2. And you said that you are painting a car in 3 to 4 hours? Wow. I can honestly say this is the mod I am waiting for.......very patiently.

Thank you for your incredible work for the community Sir.

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Re: IMSA LMP1 Project

Post  gambolmaker on 30/7/2015, 23:02

Thanks guys Smile

Knowing that you are looking forward to this is really motivating me to finish it and finish it well, not take shortcuts anywhere.

Yes, I paint a car in about 3-4 hours... if I replicate an existing livery that is, not if I come up with my own designs.
I don't know how long other people take, so I have no idea if this really is fast? But I've been painting cars for 17 years now, so I guess I know a few tricks Wink

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Re: IMSA LMP1 Project

Post  Guest on 31/7/2015, 00:57

@gambolmaker wrote:Thanks guys Smile

Knowing that you are looking forward to this is really motivating me to finish it and finish it well, not take shortcuts anywhere.

Yes, I paint a car in about 3-4 hours... if I replicate an existing livery that is, not if I come up with my own designs.
I don't know how long other people take, so I have no idea if this really is fast? But I've been painting cars for 17 years now, so I guess I know a few tricks Wink

Now i´m speechless...

I don´t know if i wanna say keep it up, or just woooow, or just more, or i don´t know mate lol!

But it´s an amazing work you got there so take your time as if you passed the 100, now i´m looking forward for the 200 bounce bounce bounce

Man, somebody´s gotta do the "mod of the year" so why not you? thumbs

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Re: IMSA LMP1 Project

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