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GI D- New HUD for GSCEX

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GI D- New HUD for GSCEX

Post  hotpup on Tue 30 Dec 2014, 09:28

Here is GID:

GID 1.1.4

Global Info Display is a HUD designed initially for rFactor but can be made to work in Game Stock Car.
It can be downloaded here -
http://www.mediafire.com/download/n6bn375bzve0wb5/GID+V1-1-4+-+Global+Info+Display+and+Trackmap+v1_14+by+fazerbox.zip

I suggest you download it then look inside for the Manual which is located in Plugins/GID/Docs. A read at that might help you decide if you want to use it. It looks a bit complicated at first but isn't really.

There seems to be several ways to install it I think the following is the simplest -

Open your GSC install (Open File Location)
Change name of the d3dp file by adding "bak"
Change name of the TrackMapPlugin file by adding "bak"
Rename the GSC .exe to rFactor
Open the Plugins Folder
Rename the TrackMapPlugin file by adding "bak"
Extrack the contents of the GID Rar and paste the contents into your install


To uninstall -


Delete the new d3d9 and remove "bak" from the other one to leave it as original
Delete the GID Plugin file
Remove the "bak" from the TrackMapPlugin to leave it as original
Rename the rFactor .exe file to GSC to leave as original
Open the Plugins Folder
Remove the GID Folder
Remove the GIDPlugin file
Delete the "bak" from the TrackMapPlugin to leave as original.


Everything should be back to original.



STARTING LIGHTS IN GID HUD -

When you are on track - better parked,
Bring up the GID menu by hitting ALT and SPACE together.
Arrow down to Starting Synch.
Use Enter or Return key to change "Auto" to "Telemetry".
Escape out and you should be good to go. clap

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Re: GI D- New HUD for GSCEX

Post  Guest on Thu 25 Jun 2015, 11:31

Latest Version here: http://www.racedepartment.com/downloads/gid-plugins-for-gsce-2013.4417/


Edit: Here's a complete manual of that plugin:
http://www.virtualracinggroup.net/fazerbox/files/GID11/GIDv1_1_ENG.pdf


Edit 2:
To make the plugin working in GSC, you got to do this:

  • Make a copy of GSC.exe and rename it to rfactor.exe - this renamed file is the one you got to run!
  • Make a backup of the current d3d9.dll file, then copy the GID Plugin content
  • Run rfactor.exe and go on track. Now press CTRL+Space to turn on the GID, use ALT+Space to adjust it by the menu. Read the manual above for all information!

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Re: GI D- New HUD for GSCEX

Post  itsmedavetn on Thu 25 Jun 2015, 12:40

Thanks for the link and the install instructions. Just recently downloaded a system like this for GTR2/Race07 and was looking for something similar for SCE. Much appreciated

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Re: GI D- New HUD for GSCEX

Post  itsmedavetn on Fri 26 Jun 2015, 12:03

Got it installed and loving it. Information overload!! I guess when Reiza updates GSCE it's best to throw the old .exe back in there or is that even necessary? Thanks again for the link.

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Mon 29 Jun 2015, 15:41

http://www.racedepartment.com/threads/gid-plugins-for-gsce-2013.97292/#post-2032953

GID for Steam version.

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Re: GI D- New HUD for GSCEX

Post  itsmedavetn on Mon 29 Jun 2015, 18:30

Thanks for posting the Steam Version. I just got a Steam Key for SCE as part of donating and was worried i was going to lose the ability to use it. Thanks!!

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Re: GI D- New HUD for GSCEX

Post  bmwcrash on Mon 29 Jun 2015, 20:00

Thanks thumbs

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Re: GI D- New HUD for GSCEX

Post  bmwcrash on Sun 05 Jul 2015, 23:28

@Will are you using the GID grid? Because it isn't working well for me. It always showing the gaps to fastest lap in both qualy and annoyingly in the race session too.

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sun 05 Jul 2015, 23:47

I was using the one from XD. But since I have no idea if EEC mods will work properly wiith it I'll have to use the one from GID, I didn't take a look at this part of the configuration yet. I'd assume you can change it but I'm not sure

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Re: GI D- New HUD for GSCEX

Post  bmwcrash on Sun 05 Jul 2015, 23:53

Wow GID and XD together? Very Happy
Well i searched it but didn't find it Sad
This is in the manual:
17.BOX GRID. Drivers grid.
 • during test, practice, qualify and warm-up it reports best times; 
 • in race it reports gap between me and others drivers;
 • A white dot indicates driver in Pit-Lane/Box 
 • A red dot indicates driver out of race 
 • inside brackets the number of driver pit stop
so i think it should automatically switch, but not in my game...always reports the best times gaps.

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sun 05 Jul 2015, 23:57

Did you try to check in the menu if there is some options to change it?

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Re: GI D- New HUD for GSCEX

Post  bmwcrash on Mon 06 Jul 2015, 00:00

Yeah i tried but nothing happened...maybe i didn't try something but don't know.

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Re: GI D- New HUD for GSCEX

Post  dbr93 on Mon 06 Jul 2015, 00:08

Will can you explain me How did you get XD and GID togheter?

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Mon 06 Jul 2015, 00:15

@dbr93 wrote:Will can you explain me How did you get XD and GID togheter?
Here, the "mixing plugins" part
http://simhqmotorsports.com/forum/ubbthreads.php/topics/3709202/Re:_Plugins_-_XD,_GID,_Trackma

Using them mixed is perfect. I really wish EEC mods would work with XD plugin Sad

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Re: GI D- New HUD for GSCEX

Post  Peter2012 on Sun 01 Nov 2015, 14:24

okay so i got this working on my steam game now but its a cluster fuck

with so much going on i only want to see track map, fule, rpm motec thing, driver list, and the event time plus the lights thing but how do i do this?

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sun 01 Nov 2015, 14:34

@Peter2012 wrote:okay so i got this working on my steam game now but its a cluster fuck

with so much going on i only want to see track map, fule, rpm motec thing, driver list, and the event time plus the lights thing but how do i do this?
ctrl+shit+space will get you started
you can use the arrows to naviget in all the stuff there, press enter to turn them on/off, use shift+arrows to increase or reduce the size of the thing
ctrl+alt+space will open the menu so you can select what model you want (of LCD, brake temperature, etc)
Once everything is at its place you select layout to all sessions in this menu and drive out of the garage, your game may crash but it will be only whenever you save the layout to all sessions, all other time it will be fine
ctrl+space turns on/off the plug in

Know how to turn on the game stock hud if you need to, for some reason GiD may stop working if a restart is needed

Here is mine (used to have positions from XD but it's not working atm so I'm using from GiD but I'll remove because it's not nice at all)

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Re: GI D- New HUD for GSCEX

Post  bmwcrash on Sun 01 Nov 2015, 14:36

@Kalinin wrote: (used to have positions from XD but it's not working atm so I'm using from GiD but I'll remove because it's not nice at all)

And basically the GID grid isn't working lol!

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sun 01 Nov 2015, 14:38

Yep Sad

Btw Peter use the mouse to put the object in the place you want then move to the next one, once you are done pressing esc or simply click with your mouse should go out of the selection

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Re: GI D- New HUD for GSCEX

Post  Peter2012 on Sun 01 Nov 2015, 23:09

cheers mate i got it all working now

really happy with your help guys and here is what i came up with it suits me


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Re: GI D- New HUD for GSCEX

Post  Maxellero on Sun 01 Nov 2015, 23:13

Damn, I only have original small HUD in bottom right corner and sometimes even that is too much distracting for me lol!

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sun 01 Nov 2015, 23:22

I'd keep the message center clean man. There you have important messages during the race, especially if there is a full course yellow

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Re: GI D- New HUD for GSCEX

Post  dbr93 on Sun 01 Nov 2015, 23:27

I not have found the 'Gap' Tab..
Where is ?

Edit : Solved Smile

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Re: GI D- New HUD for GSCEX

Post  dbr93 on Tue 17 Nov 2015, 13:05

You know if is possible to have The Life of The engine and The brakes?
Btw gap not working for me..

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Tue 17 Nov 2015, 23:59

Real time gap does not work in GSC I think. That's why I used XD

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Re: GI D- New HUD for GSCEX

Post  Kalinin on Sat 21 Nov 2015, 13:45

XD Plugin for GSC is updated
http://vitumo.de/

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