release.. MCLAREN F1 LM

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release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 15:55

hi again this is my latest conversation from srw
its the awsome mclaren f1 lm (my oppinion)
a little story :

it was built to honor the lm95 wining race car by the legendary formula 1 team mclaren.
it was  showed to have a deadly top speed but physic is from the bpr gts mod


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credits
simraceway
(bruce) mclaren
bprgts mod for physic and sounds

as usal the cockpit dont have any gaues or ext movalbe driver (done for next update)
i have been doing a lod experiment for body1 and body2
the cockpit seats dont have have the same coulor as the ext body but i will get it fixed infor next update

template by marneus the boss
template

link for the mod


Last edited by 99pro on 16/4/2014, 17:33; edited 5 times in total
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Re: release.. MCLAREN F1 LM

Post  PATR10T on 15/4/2014, 16:48

stupid reason for not insert a driver, use the gtr2 standart driver and helmet and all should work fine

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 16:55

PATR10T wrote:stupid reason for not insert a driver, use the gtr2 standart driver and helmet and all should work fine

yeah that is a easy thing but becuse i dont use "perfect" lods so have i found a diffrent way to maintain a high ffps but if you want a movable driver.. so can i alts try to include it for the next update

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 17:00

Finish the car first before release, honestly for the moment, the car is less than a beta, you have to do lot of work. The movable arms and working gauge are not fps ennemy....

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 17:07

marneus_the_boss wrote:Finish the car first before release, honestly for the moment, the car is less than a beta, you have to do lot of work. The movable arms and working gauge are not fps ennemy....
ok? i suppose i can get a motec for the car..... but i thought this car was done for the release hmm  Suspect i myself hates the cockpit weiw so i cant seriolsy promise that i will make it perfect but the arms... sure i can give it movable arms for the ext weiw but why?

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 17:19

because it's more real, and not a hard task, you just have to learn how to good place the driver in the .car

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 17:21

marneus_the_boss wrote:because it's more real, and not a hard task, you just have to learn how to good place the driver in the .car
i know it isint hard but its really anoying.. i just wanted to find a reason

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 17:26

One valid reason: Because if you never finish the work you start, you will never improve and always stay at your level.

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 17:43

i posted the wrong link: here is the real one

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 18:16

is it better? me and gestrings dont come along so good but its still easy without using gestrings.

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i just wished i had a template so i could try to do some lm skins

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Re: release.. MCLAREN F1 LM

Post  PATR10T on 15/4/2014, 19:02

a genstring is hard? its harder to convert a forza car than adding a working genstring on a car Wink

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 19:11

I took a look at the car, and lot of things have to be redone but whatever... We can't learn to you, As i said to you lot of time, watch other mods to see how they are structured. The genstring is inexistant for this car, maybe only for wheels.

I will make you a quick template with wireframe and sadow layer, it will be available for everyone.

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 19:52

Here is the template, normally with this everyone is able to do this.
The template

Have fun


Last edited by marneus_the_boss on 15/4/2014, 20:02; edited 1 time in total

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 19:59

PATR10T wrote:a genstring is hard? its harder to convert a forza car than adding a working genstring on a car Wink

well i have done it before.. i did it for the rework of f302s audi r8.  but it takes alot of time to get it planted and working as i want but i dont find it nessary when all cars have the same cockpit and needs the indentical driver and animation function as this mclaren....
btw pierre there is something wrong with the link can you please fix it?
patr1ot you cant actully denid that i atlest can something ;)if you compare how much i knew a half year ago so is this an improvement.. when i bet all the horses right so might i actully wounder how much modding i can then Smile


Last edited by 99pro on 15/4/2014, 20:06; edited 3 times in total

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Re: release.. MCLAREN F1 LM

Post  marneus_the_boss on 15/4/2014, 20:02

fixed

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Re: release.. MCLAREN F1 LM

Post  PATR10T on 15/4/2014, 20:24

99pro wrote:
PATR10T wrote:a genstring is hard? its harder to convert a forza car than adding a working genstring on a car Wink

well i have done it before.. i did it for the rework of f302s audi r8.  but it takes alot of time to get it planted and working as i want but i dont find it nessary when all cars have the same cockpit and needs the indentical driver and animation function as this mclaren....
btw pierre there is something wrong with the link can you please fix it?
patr1ot you cant actully denid that i atlest can something ;)if you compare how much i knew a half year ago so is this an improvement.. when i bet all the horses right so might i actully wounder how much modding i can then Smile

the bigger wonder is that i can understand what you are writing ^^ sometimes i need to read it 4-5 times ;)im very bad to write in english but yours is horrible...


and yes now you are a god -.-

its easy to convert a car, for example: if i have some free time i can do a quick and dirty convert within two days... Wink

youre not skilled when you can convert a car... you have todo it right ;)take a look at scorpyo for example, i believe he can convert a car with the same speed but you will never see him posting wip screens and release it two days later... Wink

theres a lot more than just convert, make a right and working cas file, a car file with all needed values for a motec (even when you cant add gauges you can still insert a standart motec Wink) and a working genstring (if you dont want to add more tyre or rim styles you even can add a changeable driver), different lods for the body parts and adding details... then you can say here look at me im a great modder ^^ but you just convert, add a link here for maybe a beta car and bring some reasons for the missing things like a driver and always push your threads by your own Wink

cry for attention is never good, people will download your stuff but dont pay attention or respect to you, they wont write thx ... when someone likes your stuff because youve done it right and you are a nice guy then he will say thx for your work Wink


for sure you learned a lot Wink

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Re: release.. MCLAREN F1 LM

Post  99pro on 15/4/2014, 20:48

PATR10T wrote:
99pro wrote:
PATR10T wrote:a genstring is hard? its harder to convert a forza car than adding a working genstring on a car Wink

well i have done it before.. i did it for the rework of f302s audi r8.  but it takes alot of time to get it planted and working as i want but i dont find it nessary when all cars have the same cockpit and needs the indentical driver and animation function as this mclaren....
btw pierre there is something wrong with the link can you please fix it?
patr1ot you cant actully denid that i atlest can something ;)if you compare how much i knew a half year ago so is this an improvement.. when i bet all the horses right so might i actully wounder how much modding i can then Smile

the bigger wonder is that i can understand what you are writing ^^ sometimes i need to read it 4-5 times ;)im very bad to write in english but yours is horrible...


and yes now you are a god -.-

its easy to convert a car, for example: if i have some free time i can do a quick and dirty convert within two days... Wink

youre not skilled when you can convert a car... you have todo it right ;)take a look at scorpyo for example, i believe he can convert a car with the same speed but you will never see him posting wip screens and release it two days later... Wink

theres a lot more than just convert, make a right and working cas file, a car file with all needed values for a motec (even when you cant add gauges you can still insert a standart motec Wink) and a working genstring (if you dont want to add more tyre or rim styles you even can add a changeable driver), different lods for the body parts and adding details... then you can say here look at me im a great modder ^^ but you just convert, add a link here for maybe a beta car and bring some reasons for the missing things like a driver and always push your threads by your own Wink

cry for attention is never good, people will download your stuff but dont pay attention or respect to you, they wont write thx ... when someone likes your stuff because youve done it right and you are a nice guy then he will say thx for your work Wink


for sure you learned a lot Wink

i often ask about oppionion about my work but i never ask about my self.. the only thing i can do now is give you 1+ and thank you for giving me an explain in how i look in others eys. now i have something to improve but this time my self

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Re: release.. MCLAREN F1 LM

Post  PATR10T on 15/4/2014, 21:06

i hope my text dont sound too bad?

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Re: release.. MCLAREN F1 LM

Post  So-Cal-Racing on 16/4/2014, 01:26

Thanks again Daniel

For those who want sit closer to the steering wheel in each car file change it to this

Eyepoint=(0.00, 0.65, -0.50)
CameraTarget=(-0.060, 0.900, 0.500)
MaxSeatRear=0.25
MaxSeatFront=0.15
MaxSeatUp=0.50
MaxSeatDown=0.00
FrontWheelsInCockpit=0

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Re: release.. MCLAREN F1 LM

Post  99pro on 16/4/2014, 07:22

PATR10T wrote:i hope my text dont sound too bad?
nope thats  why i updating it by adding skins and fill up the missing equipments
and thanks so-cal Smile

btw i forgott to thank you for the template pierre.. thank you so much and im sorry if i spelt your name wrong

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Re: release.. MCLAREN F1 LM

Post  99pro on 16/4/2014, 10:06

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