Flat6 Enduracers Mod Skins

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Flat6 Enduracers Mod Skins

Post  TopMarque on 24/12/2013, 10:50

Conversion of the Enduracers 911 GT3 Cup Teams for ALMS 2010-2012 seasons.  This is a straight conversion, so credit goes to Enduracers for the original rFactor Model and skins and Patriot for the rFactor to GTR2 conversion.

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A modified .GDB file is included to add them to Daniels original conversion.

Merry Christmas and a Happy New Year to everyone, especially to all the people who regularly contribute their work to make this forum the best on the net.

TM

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Re: Flat6 Enduracers Mod Skins

Post  Guest on 24/12/2013, 11:47

Thank you!

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 12:01

superb  cheers santa santa santa 

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 12:10

thx  cheers 


can i switch this thread to the open section?

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Re: Flat6 Enduracers Mod Skins

Post  TopMarque on 24/12/2013, 12:16

OK by me if you are happy with the quality.

Question - is there a GTR2 file equivalent to get the cockpit sponsors into the cockpit view yet e.g 10063_Porsche_997CUP_CPIT03?

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 12:50

there are some errors for the genstring. You missed the option for the alms frontbumper-no-led version, so the genstring needs to be 2 or B in that cases. Wink I didn't checked the rims but they should be right so far.

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 12:59

the f bumper is set to same as the lights Wink if you want the bumper without led you have to change the light to no led Wink

i dont included the internal sponsoring Wink the car just use the body1, windows and cpit01 textures

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 13:12

so any additions are possible, as like the extra rims which are run on some teams.

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 14:38

4 light styles, white normal, white led, yellow normal, yellow led

4 rim styles, bbs silver, bbs black, oz silver, oz black (these are oz?)

the teams runned other rims too like the older bbs ones but these are not in the pack, just the stuff from enduracers and all is explained in the genstring legend Wink

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 14:47

I could see. I found a issue with the silver bbs rims in the showroom. the lightning is darker as usual for that rims. In the spinner the rims are shiny and in the showroom darkgrey. the expo rims are set the same as the single rims (even you have set them constant in the blending, not spec.-greyscale)... I wondered how that could be fixed. scratch 

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 15:03

why use this car and not the one from wip thread? Razz

oh i forgot its just the gt3 kc Very Happy but i have to add the other styles there too because peter want the cup for sprint series Wink

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Re: Flat6 Enduracers Mod Skins

Post  So-Cal-Racing on 24/12/2013, 15:46

Could some one please explain how the remove the dark windshield

99% of all car mods for GTR2 look normal like in real-life

But for some lame reason some person feels the need to darken it

It really makes it harder to see important things like braking points

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 16:04

the missing rims for alms-cars are added. The wrong genstrings are fixed, also the roofcams are removed for the alms cars. Wink
some examples...

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Last edited by basukid on 24/12/2013, 16:11; edited 1 time in total

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Re: Flat6 Enduracers Mod Skins

Post  So-Cal-Racing on 24/12/2013, 16:07

The darker windshield seems to only be on the ALMS cars

Here's a screen shot on the Super Cup car

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 16:15

it depends on the alpha-channel, that alms car uses a different one than the cupcar. seems the skinner didn't used the right version or something. the window and the cpit bitmaps are the same except the alpha-channel. which is darker for the cockpits on some cars.

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 16:26

what wrong genstring???

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 24/12/2013, 20:51

[You must be registered and logged in to see this link.] wrote:what wrong genstring???

those in the carfiles itself which are inlcuded in the alms gtc release... Wink not your stuff.

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Re: Flat6 Enduracers Mod Skins

Post  PATR10T on 24/12/2013, 22:24

oh damn you  Razz 

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Re: Flat6 Enduracers Mod Skins

Post  momo2012 on 24/12/2013, 23:17

W.I.P
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Re: Flat6 Enduracers Mod Skins

Post  gtracer123 on 25/12/2013, 05:06

Thanks for this TM

Merry Xmas  Smile 

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 25/12/2013, 14:42

Here the Update 1.1 of the Endu Porsche 997 Cup conversion:
-added all missing rimstyles for the ALMS and CUP Teams from the RF Mod
-replaced the black-rims form the initial conversion with the original RF version
-fixed the wrong genstring numbers of the Alms GTC carset of TopMarque for Frontbumper/Headlights and some rims (only Car-files included)
-added the fixed carfiles of the Porsche supercup 2012 set from the initial release (only car-files included)

Unzip everything into your GameData\Teams\Porsche 997 GT3 Cup folder and let all overwrite

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 25/12/2013, 16:02

can I release this update with topmarques car-file son F1C aswell? Give me reply TopM Wink ?!

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Re: Flat6 Enduracers Mod Skins

Post  TopMarque on 25/12/2013, 18:28

Please go ahead Andreas.

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Re: Flat6 Enduracers Mod Skins

Post  basukid on 25/12/2013, 18:51

[You must be registered and logged in to see this link.] wrote:Please go ahead Andreas.

thanks alot. I linked your set there to have all stuff complete with credits of your person. Wink 

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Re: Flat6 Enduracers Mod Skins

Post  TopMarque on 25/12/2013, 19:10

Thanks Andreas - saw your post on F1C.

Ich wuensche dir noch ein schoenes weinachtsfest!

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Re: Flat6 Enduracers Mod Skins

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